Player Matchup

Hades
Hades
RubDogg51
Hades
Level 65
God Stats
89W - 73L
1,550 SR
Queue Stats
94W - 82L
1,454 Elo+
Solo
Chiron
Chiron
StarTuna622
Chiron
Level 89
God Stats
4W - 0L
1,500 SR
Queue Stats
120W - 116L
1,473 Elo+
Party 1
Charon
Charon
Unifxrm
Charon
Level 85
God Stats
1W - 2L
1,221 SR
Queue Stats
27W - 16L
1,555 Elo+
Solo
Fenrir
Fenrir
txingu97
Fenrir
Level 75
God Stats
22W - 23L
1,387 SR
Queue Stats
151W - 151L
1,487 Elo+
Solo
Nu Wa
Nu Wa
xXChunkyllamaXx
Nu Wa
Level 105
God Stats
4W - 1L
1,315 SR
Queue Stats
182W - 170L
1,433 Elo+
Party 1
Team Averages
Level 84
1,395 SR
1,480 Elo+

VS

Team Averages
Level 102
1,476 SR
1,408 Elo+
Charon
Charon
 
Charon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DeLuXe D Ace
Ne Zha
Level 132
God Stats
5W - 6L
1,908 SR
Queue Stats
379W - 359L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
Fleesion
Jormungandr
Level 107
God Stats
1W - 3L
1,176 SR
Queue Stats
9W - 16L
1,444 Elo+
Party 3
Chernobog
Chernobog
Muerbi
Chernobog
Level 122
God Stats
2W - 1L
1,553 SR
Queue Stats
161W - 165L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
ansg24
Nu Wa
Level 27
God Stats
0W - 3L
1,244 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
RubDogg51
Hades
14
3 / 1 / 1
9,124
608
7,273
6,961
3,310
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
13
0 / 1 / 0
7,771
518
5,884
9,067
2,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Unifxrm
Charon
12
0 / 1 / 7
7,696
513
3,753
10,798
7,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
txingu97
Fenrir
14
5 / 1 / 1
8,635
576
6,804
12,246
5,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 3 / 3
8,923
595
10,493
9,361
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 3 / 3
7,355
490
4,323
13,970
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
13
3 / 4 / 2
7,413
494
11,976
12,732
4,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Fleesion
Jormungandr
10
0 / 0 / 3
6,372
425
6,468
11,606
10,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Muerbi
Chernobog
12
0 / 1 / 1
7,088
473
3,428
9,231
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
ansg24
Nu Wa
9
1 / 7 / 2
5,898
393
1,694
7,225
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
15
Kills
7
7
Deaths
15
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
3
3
1.5
L
Ne Zha
3
4
2
1
L
Jormungandr
Fleesion
Jormungandr
0
0
3
1.5
L
Chernobog
Muerbi
Chernobog
0
1
1
0.5
W
Hades
RubDogg51
Hades
3
1
1
3.5
W
Chiron
0
1
0
0
W
Charon
Unifxrm
Charon
0
1
7
3.5
L
Nu Wa
ansg24
Nu Wa
1
7
2
0.29
W
Fenrir
txingu97
Fenrir
5
1
1
5.5
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
27,889
48,433
Taken
54,764
21,476
Mitigated
26,974
15,283
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,323
1,074
0
5,846
13,970
6,161
0
4,030
9,940
47,869
0
L
Ne Zha
11,976
2,102
85
1,455
12,732
4,403
0
6,662
6,070
0
53,782
L
Jormungandr
Fleesion
Jormungandr
6,468
1,980
0
262
11,606
10,942
120
5,176
6,430
37,205
924
L
Chernobog
Muerbi
Chernobog
3,428
1,024
95
4,701
9,231
3,665
0
1,893
7,338
0
55,870
W
Hades
RubDogg51
Hades
7,273
677
460
3,917
6,961
3,310
551
3,066
3,895
66,559
0
W
Chiron
5,884
1,499
207
2,132
9,067
2,987
2,131
661
8,403
0
67,404
W
Charon
Unifxrm
Charon
3,753
625
1,697
2,311
10,798
7,095
323
1,937
8,830
16,655
0
L
Nu Wa
ansg24
Nu Wa
1,694
505
0
0
7,225
1,803
0
3,779
3,446
22,035
0
W
Fenrir
txingu97
Fenrir
6,804
1,730
0
3,241
12,246
5,285
0
3,711
8,523
0
61,080
W
10,493
2,376
0
1,318
9,361
2,799
899
2,064
7,200
70,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,149
Gold Earned
34,126
421
Minions Killed
321
0
Camps Cleared
0
1,396,119
Distance Traveled
1,297,895
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,355
490
86
6
0
281,019
0
L
Ne Zha
7,413
494
63
4
0
302,074
0
L
Jormungandr
6,372
425
51
3
0
255,450
0
L
Chernobog
7,088
473
96
6
0
270,777
1
W
Hades
9,124
608
114
8
0
274,072
0
W
Chiron
7,771
518
109
7
0
258,135
0
W
Charon
7,696
513
15
1
0
294,136
2
L
Nu Wa
5,898
393
25
2
0
188,575
0
W
Fenrir
8,635
576
91
6
0
336,165
2
W
Nu Wa
8,923
595
92
6
0
233,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role