Player Matchup

Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
Arturo bike2934
Scylla
Platinum V
Level 81
God Stats
15W - 9L
1,805 SR
Queue Stats
451W - 442L
1,371 MMR
Solo
Mulan
Mulan
Gold III
LostinTime16
Mulan
Gold III
Level 100
God Stats
3W - 6L
1,467 SR
Queue Stats
153W - 161L
1,373 MMR
Solo
Arachne
Arachne
Gold V
brocredible13
Arachne
Gold V
Level 103
God Stats
5W - 4L
1,399 SR
Queue Stats
70W - 70L
1,368 MMR
Solo
Cernunnos
Cernunnos
Gold IV
wheresthepeel
Cernunnos
Gold IV
Level 108
God Stats
17W - 10L
1,613 SR
Queue Stats
120W - 119L
1,368 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,557 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,424 SR
1,372 MMR
Poseidon
Poseidon
Gold V
Crazy-Biker8
Poseidon
Gold V
Level 128
God Stats
9W - 11L
1,381 SR
Queue Stats
93W - 98L
1,382 MMR
Solo
Athena
Athena
Bronze III
GramzDaChamp
Athena
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,454 MMR
Party 1
Sol
Sol
Gold V
Ratediice
Sol
Gold V
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 170L
1,299 MMR
Party 1
Loki
Loki
Gold V
ReignOnSanta
Loki
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,367 MMR
Solo
Pele
Pele
Gold V
killmeforxp
Pele
Gold V
Level 104
God Stats
3W - 3L
1,238 SR
Queue Stats
165W - 175L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 1
6,042
604
1,428
8,713
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 2
7,261
726
2,265
3,860
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 1
7,283
728
3,513
6,814
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
11
4 / 3 / 1
6,886
689
5,074
11,312
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
wheresthepeel
Cernunnos
11
0 / 2 / 2
6,562
656
4,034
6,434
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BakasuraAchillesThorTyrKali

VS

Bans
Ix ChelHachimanAo KuangSerqetRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crazy-Biker8
Poseidon
9
3 / 1 / 2
5,586
559
3,235
3,750
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
9
0 / 2 / 1
4,928
493
1,189
4,894
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
5,905
591
5,541
6,132
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
4 / 3 / 3
6,030
603
5,964
9,327
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
2,109
211
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
8
8
Deaths
8
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
1
0.75
W
2
1
2
3
L
Poseidon
Crazy-Biker8
Poseidon
3
1
2
4
L
Athena
0
2
1
0.25
W
1
0
1
1.5
L
1
2
0
0.5
L
4
3
3
1.83
W
Arachne
4
3
1
1.5
L
0
0
0
0
W
Cernunnos
wheresthepeel
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,314
Damage
15,929
37,133
Taken
24,103
15,888
Mitigated
8,195
15,079
Healing
5,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,428
442
718
4,072
8,713
4,751
0
2,384
6,235
28,002
14,159
W
2,265
328
0
250
3,860
1,115
654
1,200
2,660
57,050
0
L
Poseidon
Crazy-Biker8
Poseidon
3,235
508
0
990
3,750
1,052
0
2,471
1,255
32,179
0
L
Athena
1,189
265
0
584
4,894
2,509
0
199
4,695
15,990
0
W
3,513
510
0
3,937
6,814
3,614
29
2,167
4,431
0
49,029
L
5,541
1,316
0
2,014
6,132
1,619
224
38
6,094
37,874
0
L
5,964
2,095
0
1,986
9,327
3,015
0
935
8,336
0
34,230
W
Arachne
5,074
3,415
0
3,055
11,312
4,019
0
1,430
9,700
0
44,537
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
wheresthepeel
Cernunnos
4,034
2,184
0
3,047
6,434
2,389
708
2,891
3,373
0
46,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,034
Gold Earned
24,558
417
Minions Killed
223
0
Camps Cleared
0
1,002,443
Distance Traveled
772,604
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,042
604
68
7
0
156,502
0
W
Scylla
7,261
726
112
11
0
207,298
2
L
Poseidon
5,586
559
58
6
0
154,038
0
L
Athena
4,928
493
21
2
0
196,619
0
W
Mulan
7,283
728
88
9
0
196,965
1
L
Sol
5,905
591
84
8
0
190,166
3
L
Loki
6,030
603
60
6
0
231,781
0
W
Arachne
6,886
689
69
7
0
240,049
0
L
Pele
2,109
211
0
0
0
0
0
W
Cernunnos
6,562
656
80
8
0
201,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role