Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MarcDreh01
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,452 Elo+
Solo
Bakasura
Bakasura
zLimao
Bakasura
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 39L
1,654 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,521 Elo+

VS

Team Averages
Level 125
1,667 SR
1,565 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DaviPotter
Charon
Level 146
God Stats
25W - 9L
1,821 SR
Queue Stats
55W - 35L
1,643 Elo+
Party 1
Rama
Rama
RareGamer21
Rama
Level 114
God Stats
6W - 1L
1,669 SR
Queue Stats
52W - 34L
1,623 Elo+
Party 1
Ix Chel
Ix Chel
eucaioo
Ix Chel
Level 108
God Stats
15W - 11L
1,750 SR
Queue Stats
741W - 769L
1,526 Elo+
Solo
Athena
Athena
stolen3301
Athena
Level 102
God Stats
100W - 65L
1,594 SR
Queue Stats
798W - 866L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
4 / 0 / 2
6,543
1,309
7,076
1,769
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
 
Charon
10
1 / 0 / 4
6,105
1,221
2,383
2,457
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
 
Medusa
11
1 / 0 / 4
5,972
1,194
4,860
2,258
921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
10
0 / 0 / 5
5,562
1,112
4,099
1,350
510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
zLimao
Bakasura
10
0 / 0 / 3
5,438
1,088
2,448
2,909
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

454

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 0
5,256
1,051
1,237
6,327
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
DaviPotter
Charon
9
0 / 0 / 0
4,906
981
0
406
163
9
0 / 2 / 0
5,066
1,013
920
4,139
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
eucaioo
Ix Chel
9
0 / 0 / 0
5,140
1,028
1,488
3,914
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
stolen3301
Athena
9
0 / 0 / 0
5,319
1,064
1,408
7,887
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
6
Kills
0
0
Deaths
6
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
2
5
W
Charon
 
Charon
1
0
4
3
W
Medusa
 
Medusa
1
0
4
3
L
Anubis
 
Anubis
0
4
0
0
L
Charon
DaviPotter
Charon
0
0
0
0
W
Nu Wa
0
0
5
2.5
L
0
2
0
0
L
Ix Chel
eucaioo
Ix Chel
0
0
0
0
L
Athena
stolen3301
Athena
0
0
0
0
W
Bakasura
zLimao
Bakasura
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
5,053
10,743
Taken
22,673
7,114
Mitigated
10,250
1,763
Healing
1,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,076
1,871
0
0
1,769
606
0
1,037
732
15,743
0
W
Charon
 
Charon
2,383
493
0
377
2,457
2,944
0
666
1,791
5,546
0
W
Medusa
 
Medusa
4,860
1,742
0
410
2,258
921
0
323
1,935
0
23,643
L
Anubis
 
Anubis
1,237
41
0
222
6,327
2,592
0
3,198
2,901
10,759
0
L
Charon
DaviPotter
Charon
0
0
0
0
406
163
0
406
0
0
0
W
Nu Wa
4,099
1,119
0
0
1,350
510
0
409
941
10,597
0
L
920
466
0
244
4,139
1,386
0
2,024
2,045
0
5,863
L
Ix Chel
eucaioo
Ix Chel
1,488
160
270
249
3,914
1,360
0
2,939
871
12,376
0
L
Athena
stolen3301
Athena
1,408
311
0
252
7,887
4,749
0
4,557
2,552
3,278
0
W
Bakasura
zLimao
Bakasura
2,448
1,410
0
976
2,909
2,133
0
1,776
1,133
0
4,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,620
Gold Earned
25,687
109
Minions Killed
58
6
Camps Cleared
3
492,246
Distance Traveled
262,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,543
1,309
22
4
1
107,513
0
W
Charon
6,105
1,221
4
1
2
93,765
0
W
Medusa
5,972
1,194
39
8
3
84,931
0
L
Anubis
5,256
1,051
11
2
1
59,656
0
L
Charon
4,906
981
0
0
0
0
0
W
Nu Wa
5,562
1,112
20
4
0
93,427
0
L
Rama
5,066
1,013
13
3
2
39,543
0
L
Ix Chel
5,140
1,028
31
6
0
72,589
0
L
Athena
5,319
1,064
3
1
0
91,108
0
W
Bakasura
5,438
1,088
24
5
0
112,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role