Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond III
Avalσnic
Morgan Le Fay
Diamond III
Level 105
God Stats
3W - 1L
1,924 SR
Queue Stats
231W - 221L
2,154 MMR
Solo
Horus
Horus
Diamond III
Desasircomok
Horus
Diamond III
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
254W - 220L
2,175 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Lunetto
Ratatoskr
Masters
Level 201
God Stats
2W - 5L
1,398 SR
Queue Stats
393W - 377L
2,212 MMR
Party 2
Anubis
Anubis
Diamond IV
TheSerqet
Anubis
Diamond IV
Level 191
God Stats
39W - 26L
1,714 SR
Queue Stats
620W - 619L
2,208 MMR
Solo
Ullr
Ullr
Diamond IV
xalexturbox
Ullr
Diamond IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 137L
2,047 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,607 SR
2,159 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,620 SR
2,159 MMR
Neith
Neith
Diamond IV
CUKRY
Neith
Diamond IV
Level 150
God Stats
1W - 2L
1,757 SR
Queue Stats
537W - 528L
2,126 MMR
Solo
Ix Chel
Ix Chel
Diamond V
ChocapicAsesin
Ix Chel
Diamond V
Level 146
God Stats
1W - 1L
1,660 SR
Queue Stats
145W - 130L
2,099 MMR
Party 1
Achilles
Achilles
Diamond IV
Ionuts2003
Achilles
Diamond IV
Level 163
God Stats
9W - 19L
1,484 SR
Queue Stats
244W - 225L
2,262 MMR
Party 1
Fenrir
Fenrir
Diamond V
NotAshbweh
Fenrir
Diamond V
Level 88
God Stats
0W - 1L
1,725 SR
Queue Stats
103W - 66L
2,185 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Simmy AFC
Kuzenbo
Diamond III
Level 165
God Stats
5W - 6L
1,472 SR
Queue Stats
235W - 225L
2,125 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Avalσnic
Morgan Le Fay
14
3 / 3 / 5
9,114
651
11,640
11,926
10,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
3 / 0 / 3
7,692
549
3,824
8,310
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ratatoskr
Lunetto
Ratatoskr
14
7 / 0 / 4
8,602
614
8,468
9,320
4,173
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
TheSerqet
Anubis
16
1 / 0 / 4
8,881
634
6,231
6,092
3,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 3
7,867
562
7,887
9,344
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
LokiSusanoRavana

VS

Bans
KaliMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CUKRY
Neith
12
0 / 3 / 2
7,166
512
5,812
9,714
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 2 / 0
7,173
512
2,749
6,674
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Ionuts2003
Achilles
12
1 / 6 / 1
7,146
510
5,943
15,985
11,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
NotAshbweh
Fenrir
14
5 / 4 / 1
7,824
559
6,211
15,326
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Simmy AFC
Kuzenbo
8
0 / 1 / 1
6,041
432
1,868
8,039
6,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
6
6
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Avalσnic
Morgan Le Fay
3
3
5
1.83
L
Neith
CUKRY
Neith
0
3
2
0.33
L
0
2
0
0
W
3
0
3
4.5
L
Achilles
Ionuts2003
Achilles
1
6
1
0.25
W
Ratatoskr
Lunetto
Ratatoskr
7
0
4
9
L
Fenrir
NotAshbweh
Fenrir
5
4
1
1.38
L
Kuzenbo
Simmy AFC
Kuzenbo
0
1
1
0.5
W
Anubis
TheSerqet
Anubis
1
0
4
3
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
22,583
44,992
Taken
55,738
27,423
Mitigated
29,937
17,814
Healing
15,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Avalσnic
Morgan Le Fay
11,640
1,869
0
3,107
11,926
10,568
392
147
11,779
63,453
784
L
Neith
CUKRY
Neith
5,812
2,424
0
2,535
9,714
3,811
0
107
9,607
0
51,390
L
2,749
111
505
1,965
6,674
2,020
0
1,532
5,142
59,820
0
W
3,824
1,591
681
3,395
8,310
6,149
0
1,281
6,989
0
22,298
L
Achilles
Ionuts2003
Achilles
5,943
1,639
0
3,425
15,985
11,585
0
7,474
8,025
0
51,551
W
Ratatoskr
Lunetto
Ratatoskr
8,468
1,844
0
4,548
9,320
4,173
0
238
9,052
0
66,363
L
Fenrir
NotAshbweh
Fenrir
6,211
3,266
0
4,552
15,326
6,492
0
4,638
10,582
0
54,434
L
Kuzenbo
Simmy AFC
Kuzenbo
1,868
835
1,043
1,859
8,039
6,029
0
2,855
5,184
14,545
0
W
Anubis
TheSerqet
Anubis
6,231
432
0
4,561
6,092
3,110
0
3,166
2,674
96,271
0
W
7,887
3,057
0
1,522
9,344
3,423
0
526
8,818
0
63,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,156
Gold Earned
35,350
490
Minions Killed
410
0
Camps Cleared
0
1,449,338
Distance Traveled
1,327,713
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,114
651
100
7
0
257,168
0
L
Neith
7,166
512
110
8
0
272,279
0
L
Ix Chel
7,173
512
110
8
0
265,757
0
W
Horus
7,692
549
20
1
0
281,202
5
L
Achilles
7,146
510
86
6
0
289,623
3
W
Ratatoskr
8,602
614
104
7
0
376,475
1
L
Fenrir
7,824
559
88
6
0
299,591
1
L
Kuzenbo
6,041
432
16
1
0
200,463
1
W
Anubis
8,881
634
163
12
0
267,883
2
W
Ullr
7,867
562
103
7
0
266,610
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role