Player Matchup

Bellona
Bellona
BOSSxCHUCK
Bellona
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,476 Elo+
Party 1
Guan Yu
Guan Yu
BigCountry7242
Guan Yu
Level 119
God Stats
4W - 0L
1,663 SR
Queue Stats
236W - 240L
1,476 Elo+
Solo
Ymir
Ymir
dwntwnjns35
Ymir
Level 89
God Stats
1W - 3L
1,533 SR
Queue Stats
388W - 378L
1,447 Elo+
Party 1
Thoth
Thoth
jan019313
Thoth
Level 105
God Stats
1W - 1L
1,297 SR
Queue Stats
215W - 206L
1,484 Elo+
Solo
Lancelot
Lancelot
kbanks85
Lancelot
Level 155
God Stats
5W - 1L
1,684 SR
Queue Stats
240W - 229L
1,483 Elo+
Party 1
Team Averages
Level 123
1,535 SR
1,473 Elo+

VS

Team Averages
Level 99
1,468 SR
1,436 Elo+
Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BoggedSaucer230
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,289 Elo+
Solo
The Morrigan
The Morrigan
Elze00
The Morrigan
Level 69
God Stats
9W - 7L
1,184 SR
Queue Stats
1,101W - 1,084L
1,466 Elo+
Solo
Nike
Nike
ThexGinjaNinja
Nike
Level 145
God Stats
8W - 3L
1,655 SR
Queue Stats
442W - 428L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vanom90
Tsukuyomi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 137L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BOSSxCHUCK
Bellona
15
3 / 2 / 13
8,724
872
8,551
9,343
9,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 17
8,833
883
5,326
14,864
13,366
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
0 / 3 / 19
8,877
888
5,911
15,357
19,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
jan019313
Thoth
17
5 / 1 / 10
9,499
950
10,635
6,974
3,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
kbanks85
Lancelot
18
15 / 3 / 5
10,950
1,095
19,714
14,499
10,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 3 / 8
9,326
933
14,859
11,714
16,083
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 7 / 3
7,151
715
7,079
10,513
3,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Elze00
The Morrigan
13
0 / 4 / 7
7,081
708
4,453
7,271
2,805
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 2 / 6
8,966
897
13,219
13,897
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Vanom90
Tsukuyomi
14
3 / 7 / 4
8,102
810
11,891
12,668
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
23
Kills
12
13
Deaths
23
64
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
3
8
2
W
Bellona
BOSSxCHUCK
Bellona
3
2
13
4.75
W
0
4
17
2.13
L
2
7
3
0.5
L
The Morrigan
Elze00
The Morrigan
0
4
7
0.88
L
5
2
6
4
L
Tsukuyomi
Vanom90
Tsukuyomi
3
7
4
0.71
W
0
3
19
3.17
W
Thoth
jan019313
Thoth
5
1
10
10
W
Lancelot
kbanks85
Lancelot
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,137
Damage
51,501
61,037
Taken
56,063
55,936
Mitigated
40,227
23,347
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,859
509
274
2,485
11,714
16,083
0
4,541
6,730
23,050
0
W
Bellona
BOSSxCHUCK
Bellona
8,551
1,952
453
1,309
9,343
9,910
136
3,355
5,594
0
15,183
W
5,326
647
9,444
4,666
14,864
13,366
619
4,930
9,256
0
11,836
L
7,079
1,072
814
1,418
10,513
3,571
0
3,581
6,533
13,400
0
L
The Morrigan
Elze00
The Morrigan
4,453
359
906
1,133
7,271
2,805
0
1,239
5,914
9,575
2,462
L
13,219
714
1,521
3,598
13,897
13,543
0
3,876
9,246
0
24,771
L
Tsukuyomi
Vanom90
Tsukuyomi
11,891
1,570
0
1,023
12,668
4,225
0
2,862
9,563
0
24,241
W
5,911
1,369
737
1,280
15,357
19,179
336
7,358
7,464
11,542
0
W
Thoth
jan019313
Thoth
10,635
518
408
1,362
6,974
3,364
1,577
2,350
4,293
30,990
0
W
Lancelot
kbanks85
Lancelot
19,714
3,339
1,087
2,601
14,499
10,117
1,629
6,617
7,417
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,883
Gold Earned
40,626
123
Minions Killed
102
0
Camps Cleared
0
1,046,819
Distance Traveled
977,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,326
933
18
2
0
214,738
0
W
Bellona
8,724
872
10
1
0
212,592
0
W
Guan Yu
8,833
883
10
1
0
223,086
0
L
Ra
7,151
715
19
2
0
184,120
0
L
The Morrigan
7,081
708
12
1
0
175,600
0
L
Nike
8,966
897
28
3
0
222,097
0
L
Tsukuyomi
8,102
810
25
3
0
180,720
0
W
Ymir
8,877
888
12
1
0
172,780
0
W
Thoth
9,499
950
47
5
0
207,048
0
W
Lancelot
10,950
1,095
44
4
0
231,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role