Player Matchup

Medusa
Medusa
AlbinoGhostDog
Medusa
Level 108
God Stats
3W - 1L
1,683 SR
Queue Stats
28W - 26L
1,498 Elo+
Solo
Artio
Artio
GShroomie
Artio
Level 93
God Stats
7W - 2L
1,642 SR
Queue Stats
12W - 18L
1,360 Elo+
Party 2
Cliodhna
Cliodhna
TheInfernaling
Cliodhna
Level 149
God Stats
1W - 1L
1,321 SR
Queue Stats
26W - 42L
1,391 Elo+
Party 2
Charon
Charon
YTB-Mack
Charon
Level 89
God Stats
8W - 5L
1,330 SR
Queue Stats
265W - 238L
1,446 Elo+
Party 1
Olorun
Olorun
spoety40ty6av
Olorun
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 212L
1,419 Elo+
Party 1
Team Averages
Level 101
1,495 SR
1,423 Elo+

VS

Team Averages
Level 107
1,466 SR
1,468 Elo+
Charon
Charon
 
Charon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
I Zafer I
Jormungandr
Level 83
God Stats
1W - 1L
1,731 SR
Queue Stats
106W - 109L
1,462 Elo+
Solo
Da Ji
Da Ji
JorgeArthur2017
Da Ji
Level 66
God Stats
5W - 5L
1,529 SR
Queue Stats
203W - 283L
1,424 Elo+
Party 3
Poseidon
Poseidon
Zumbi_Africano34
Poseidon
Level 71
God Stats
4W - 7L
1,072 SR
Queue Stats
351W - 401L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,462
692
1,762
3,313
861
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
GShroomie
Artio
5
0 / 0 / 2
3,683
737
1,143
2,530
1,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
6
1 / 0 / 2
3,724
745
1,858
3,932
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
YTB-Mack
Charon
7
2 / 0 / 0
4,188
838
2,509
2,589
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
1 / 0 / 0
3,620
724
786
3,645
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
4
1 / 1 / 0
3,266
653
1,065
3,119
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
 
Ix Chel
5
0 / 1 / 0
3,237
647
1,895
2,147
565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
I Zafer I
Jormungandr
5
0 / 2 / 0
3,024
605
1,642
4,334
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,278
656
1,952
3,832
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 1
2,688
538
1,030
1,245
278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
1
1
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
0
1
L
Ix Chel
 
Ix Chel
0
1
0
0
W
2
1
0
2
W
Artio
GShroomie
Artio
0
0
2
1
L
Jormungandr
I Zafer I
Jormungandr
0
2
0
0
L
0
1
1
0.5
W
Cliodhna
1
0
2
2
W
Charon
YTB-Mack
Charon
2
0
0
2
L
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,058
Damage
7,584
16,009
Taken
14,677
5,733
Mitigated
5,093
6,505
Healing
2,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,065
106
0
895
3,119
1,401
0
393
2,726
6,619
0
L
Ix Chel
 
Ix Chel
1,895
207
0
550
2,147
565
0
786
1,361
14,563
0
W
1,762
703
0
1,189
3,313
861
84
974
2,219
0
16,866
W
Artio
GShroomie
Artio
1,143
32
95
1,311
2,530
1,403
0
768
1,668
9,133
0
L
Jormungandr
I Zafer I
Jormungandr
1,642
587
0
430
4,334
1,674
0
2,379
1,825
12,292
0
L
1,952
324
0
340
3,832
1,175
0
299
3,533
0
12,535
W
Cliodhna
1,858
645
0
1,292
3,932
1,102
0
326
3,546
0
18,201
W
Charon
YTB-Mack
Charon
2,509
1,203
0
1,347
2,589
1,250
0
1,244
1,165
16,470
0
L
1,030
131
0
396
1,245
278
0
451
794
5,466
0
W
786
505
0
1,271
3,645
1,117
0
1,895
1,750
18,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,677
Gold Earned
15,493
131
Minions Killed
88
0
Camps Cleared
0
510,553
Distance Traveled
426,112
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,266
653
9
2
0
99,082
0
L
Ix Chel
3,237
647
32
6
0
70,950
1
W
Medusa
3,462
692
24
5
0
93,740
0
W
Artio
3,683
737
18
4
0
111,473
0
L
Jormungandr
3,024
605
14
3
0
99,144
3
L
Da Ji
3,278
656
23
5
0
113,216
2
W
Cliodhna
3,724
745
30
6
0
122,182
0
W
Charon
4,188
838
32
6
0
101,847
0
L
Poseidon
2,688
538
10
2
0
43,720
0
W
Olorun
3,620
724
27
5
0
81,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role