Player Matchup

Artio
Artio
 
Artio
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
InSaNeQ8
Fafnir
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 86L
1,507 Elo+
Party 1
Freya
Freya
NoName872
Freya
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,390 Elo+
Party 1
Zhong Kui
Zhong Kui
Waschlappen_
Zhong Kui
Level 159
God Stats
1W - 1L
1,711 SR
Queue Stats
65W - 69L
1,555 Elo+
Party 3
Skadi
Skadi
martin_the_bomb
Skadi
Level 145
God Stats
1W - 3L
1,146 SR
Queue Stats
62W - 65L
1,552 Elo+
Party 3
Team Averages
Level 161
1,471 SR
1,501 Elo+

VS

Team Averages
Level 135
1,670 SR
1,564 Elo+
Baron Samedi
Baron Samedi
Douchland
Baron Samedi
Level 64
God Stats
6W - 3L
1,669 SR
Queue Stats
334W - 306L
1,540 Elo+
Solo
Janus
Janus
ProXz21
Janus
Level 129
God Stats
2W - 1L
1,584 SR
Queue Stats
73W - 53L
1,565 Elo+
Party 2
Surtr
Surtr
ProXz22
Surtr
Level 128
God Stats
2W - 0L
1,731 SR
Queue Stats
37W - 39L
1,549 Elo+
Party 2
Ares
Ares
Smiterd88
Ares
Level 195
God Stats
3W - 1L
1,874 SR
Queue Stats
104W - 81L
1,593 Elo+
Party 4
Thoth
Thoth
noah043
Thoth
Level 157
God Stats
3W - 0L
1,490 SR
Queue Stats
99W - 86L
1,575 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 11 / 5
8,431
602
3,919
24,097
24,279
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
InSaNeQ8
Fafnir
17
1 / 6 / 4
9,524
680
11,291
18,736
22,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
NoName872
Freya
17
4 / 6 / 3
10,688
763
15,441
17,603
7,332
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Waschlappen_
Zhong Kui
17
4 / 7 / 3
10,129
724
18,139
19,132
21,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 8 / 4
9,179
656
10,012
16,716
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Douchland
Baron Samedi
18
6 / 1 / 23
11,293
807
19,530
12,512
8,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Janus
ProXz21
Janus
18
12 / 3 / 15
11,848
846
20,554
12,610
6,443
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
ProXz22
Surtr
19
7 / 4 / 21
11,611
829
20,181
22,140
26,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
17
2 / 3 / 26
11,141
796
10,283
18,733
26,795
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thoth
noah043
Thoth
19
11 / 2 / 19
12,153
868
17,632
11,672
6,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
10
Kills
38
38
Deaths
13
19
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
11
5
0.23
W
Baron Samedi
Douchland
Baron Samedi
6
1
23
17.5
L
Fafnir
InSaNeQ8
Fafnir
1
6
4
0.5
L
Freya
NoName872
Freya
4
6
3
0.92
W
Janus
ProXz21
Janus
12
3
15
6.5
W
Surtr
ProXz22
Surtr
7
4
21
4.38
W
Ares
2
3
26
5
L
Zhong Kui
Waschlappen_
Zhong Kui
4
7
3
0.79
L
1
8
4
0.38
W
Thoth
noah043
Thoth
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,802
Damage
88,180
96,284
Taken
77,667
83,108
Mitigated
74,002
20,141
Healing
34,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,919
190
498
869
24,097
24,279
0
16,395
7,416
7,635
0
W
Baron Samedi
Douchland
Baron Samedi
19,530
404
8,440
5,085
12,512
8,154
1,537
7,752
4,523
31,607
0
L
Fafnir
InSaNeQ8
Fafnir
11,291
2,033
1,080
3,159
18,736
22,965
0
10,892
7,567
21,706
0
L
Freya
NoName872
Freya
15,441
4,753
30
6,388
17,603
7,332
0
14,872
2,679
35,513
0
W
Janus
ProXz21
Janus
20,554
2,271
2,316
2,098
12,610
6,443
2,750
8,765
3,607
45,002
0
W
Surtr
ProXz22
Surtr
20,181
8,512
2,128
8,236
22,140
26,043
699
14,114
7,654
444
36,192
W
Ares
10,283
743
497
3,735
18,733
26,795
779
9,502
9,003
14,106
0
L
Zhong Kui
Waschlappen_
Zhong Kui
18,139
484
379
5,208
19,132
21,882
1,228
12,031
6,583
35,534
0
L
10,012
3,303
582
1,948
16,716
6,650
0
12,565
3,605
0
21,072
W
Thoth
noah043
Thoth
17,632
998
412
1,212
11,672
6,567
2,580
7,600
3,874
34,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
58,046
144
Minions Killed
150
0
Camps Cleared
0
1,098,808
Distance Traveled
1,351,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,431
602
6
0
0
220,318
0
W
Baron Samedi
11,293
807
17
1
0
275,771
0
L
Fafnir
9,524
680
15
1
0
231,590
0
L
Freya
10,688
763
45
3
0
229,849
0
W
Janus
11,848
846
49
4
0
277,093
0
W
Surtr
11,611
829
35
3
0
274,242
0
W
Ares
11,141
796
10
1
0
254,775
0
L
Zhong Kui
10,129
724
51
4
0
210,634
0
L
Skadi
9,179
656
27
2
0
206,417
0
W
Thoth
12,153
868
39
3
0
269,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role