Player Matchup

Surtr
Surtr
 
Surtr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Claytvn
Loki
Level 118
God Stats
1W - 9L
1,085 SR
Queue Stats
88W - 83L
1,532 Elo+
Solo
Xbalanque
Xbalanque
K00LH4NDLUK3
Xbalanque
Level 157
God Stats
35W - 45L
1,531 SR
Queue Stats
617W - 547L
1,557 Elo+
Solo
Cthulhu
Cthulhu
OneShotWeave
Cthulhu
Level 146
God Stats
5W - 2L
1,662 SR
Queue Stats
70W - 55L
1,513 Elo+
Party 2
Charon
Charon
iamanewplayer6
Charon
Level 24
God Stats
1W - 1L
1,624 SR
Queue Stats
4W - 4L
1,457 Elo+
Party 2
Team Averages
Level 119
1,480 SR
1,512 Elo+

VS

Team Averages
Level 118
1,629 SR
1,516 Elo+
Ratatoskr
Ratatoskr
PaZe x Don
Ratatoskr
Level 91
God Stats
1W - 2L
1,663 SR
Queue Stats
271W - 249L
1,479 Elo+
Party 1
Hachiman
Hachiman
Rndys
Hachiman
Level 172
God Stats
9W - 7L
1,620 SR
Queue Stats
422W - 375L
1,600 Elo+
Solo
Nu Wa
Nu Wa
TuesdayModel
Nu Wa
Level 120
God Stats
37W - 14L
1,658 SR
Queue Stats
217W - 187L
1,488 Elo+
Solo
Chang'e
Chang'e
daanieboy16
Chang'e
Level 68
God Stats
9W - 12L
1,774 SR
Queue Stats
214W - 208L
1,515 Elo+
Party 1
Mulan
Mulan
ryvan1
Mulan
Level 139
God Stats
115W - 143L
1,432 SR
Queue Stats
540W - 565L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
9 / 0 / 2
11,268
704
13,854
15,870
14,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
Claytvn
Loki
16
4 / 1 / 6
9,595
600
8,192
14,718
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
K00LH4NDLUK3
Xbalanque
15
1 / 0 / 5
8,628
539
9,419
13,302
5,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
OneShotWeave
Cthulhu
13
1 / 2 / 7
8,474
530
9,660
17,011
13,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 1 / 5
9,525
595
10,697
11,246
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PaZe x Don
Ratatoskr
13
1 / 2 / 0
7,746
484
5,587
13,575
5,389
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Rndys
Hachiman
16
3 / 2 / 0
9,026
564
14,450
13,744
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 7 / 1
7,435
465
8,937
12,169
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
daanieboy16
Chang'e
13
0 / 2 / 1
8,002
500
5,369
16,735
8,780
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
ryvan1
Mulan
13
0 / 7 / 0
7,565
473
8,037
17,682
14,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
4
4
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
9
0
2
10
W
Loki
Claytvn
Loki
4
1
6
7
W
Xbalanque
K00LH4NDLUK3
Xbalanque
1
0
5
3.5
W
Cthulhu
OneShotWeave
Cthulhu
1
2
7
2.25
L
Ratatoskr
PaZe x Don
Ratatoskr
1
2
0
0.5
L
Hachiman
Rndys
Hachiman
3
2
0
1.5
L
0
7
1
0.07
L
Chang'e
daanieboy16
Chang'e
0
2
1
0.25
W
5
1
5
7.5
L
Mulan
ryvan1
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,822
Damage
42,380
72,147
Taken
73,905
44,480
Mitigated
39,300
25,712
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
13,854
5,124
0
6,644
15,870
14,060
446
958
14,640
2,158
82,173
W
Loki
Claytvn
Loki
8,192
2,527
0
9,581
14,718
6,134
744
1,241
13,353
0
85,420
W
Xbalanque
K00LH4NDLUK3
Xbalanque
9,419
5,303
0
4,438
13,302
5,717
2,091
2,432
10,790
0
75,187
W
Cthulhu
OneShotWeave
Cthulhu
9,660
498
2,119
2,305
17,011
13,109
291
5,269
11,710
27,779
0
L
Ratatoskr
PaZe x Don
Ratatoskr
5,587
838
0
1,849
13,575
5,389
0
2,070
11,505
0
68,691
L
Hachiman
Rndys
Hachiman
14,450
9,460
0
6,168
13,744
5,706
2,752
3,064
10,680
0
86,897
L
8,937
1,177
0
409
12,169
5,081
0
8,312
3,857
58,205
0
L
Chang'e
daanieboy16
Chang'e
5,369
1,265
2,472
7,919
16,735
8,780
303
5,432
11,303
44,371
0
W
10,697
1,270
0
625
11,246
5,460
954
4,911
6,195
72,108
624
L
Mulan
ryvan1
Mulan
8,037
1,134
0
4,830
17,682
14,344
0
1,721
15,711
870
60,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,490
Gold Earned
39,774
532
Minions Killed
512
0
Camps Cleared
0
1,739,029
Distance Traveled
1,502,590
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,268
704
144
9
0
325,008
2
W
Loki
9,595
600
131
8
0
398,154
2
W
Xbalanque
8,628
539
119
7
0
327,471
2
W
Cthulhu
8,474
530
37
2
0
362,147
6
L
Ratatoskr
7,746
484
105
7
0
402,366
3
L
Hachiman
9,026
564
135
8
0
303,152
0
L
Nu Wa
7,435
465
80
5
0
286,441
0
L
Chang'e
8,002
500
83
5
0
267,980
0
W
Charon
9,525
595
101
6
0
326,249
1
L
Mulan
7,565
473
109
7
0
242,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role