Player Matchup

King Arthur
King Arthur
Gloomia
King Arthur
Level 37
God Stats
1W - 2L
1,506 SR
Queue Stats
6W - 13L
1,394 Elo+
Party 1
Poseidon
Poseidon
Gunvields
Poseidon
Level 67
God Stats
0W - 1L
1,272 SR
Queue Stats
7W - 12L
1,431 Elo+
Party 1
Cerberus
Cerberus
Laziestpandorin
Cerberus
Level 13
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 1
Chiron
Chiron
LiseUke
Chiron
Level 124
God Stats
1W - 1L
1,923 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 1
Thor
Thor
QuokkaBoi
Thor
Level 6
God Stats
0W - 4L
1,176 SR
Queue Stats
1W - 9L
1,259 Elo+
Party 1
Team Averages
Level 49
1,438 SR
1,330 Elo+

VS

Team Averages
Level 125
1,512 SR
1,493 Elo+
Charon
Charon
Hadouken545
Charon
Level 157
God Stats
8W - 3L
1,289 SR
Queue Stats
107W - 116L
1,494 Elo+
Solo
Lancelot
Lancelot
Likhotikho
Lancelot
Level 129
God Stats
9W - 8L
1,500 SR
Queue Stats
84W - 83L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Pentdragons
Nu Wa
Level 75
God Stats
181W - 183L
1,520 SR
Queue Stats
189W - 197L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
danik10300
Ah Muzen Cab
Level 117
God Stats
17W - 10L
1,629 SR
Queue Stats
56W - 65L
1,405 Elo+
Party 2
Discordia
Discordia
seskis1
Discordia
Level 149
God Stats
4W - 4L
1,620 SR
Queue Stats
25W - 19L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gloomia
King Arthur
14
0 / 4 / 2
8,766
626
6,528
20,979
15,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Gunvields
Poseidon
16
1 / 7 / 0
9,063
647
7,989
16,975
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
15
1 / 4 / 0
9,180
656
5,490
16,841
17,408
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
LiseUke
Chiron
16
0 / 7 / 0
9,071
648
6,995
16,246
5,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
14
0 / 6 / 0
8,341
596
3,987
13,729
5,381
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
18
3 / 0 / 10
10,813
772
7,800
9,814
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Likhotikho
Lancelot
19
9 / 0 / 7
11,774
841
16,905
11,722
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 2 / 8
11,769
841
18,972
10,986
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
danik10300
Ah Muzen Cab
17
2 / 0 / 8
10,554
754
9,459
7,412
3,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
seskis1
Discordia
19
5 / 0 / 8
11,549
825
21,287
8,492
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
69
2
Kills
28
28
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Gloomia
King Arthur
0
4
2
0.25
L
Poseidon
Gunvields
Poseidon
1
7
0
0.14
W
Charon
3
0
10
8
L
Cerberus
1
4
0
0.25
W
Lancelot
Likhotikho
Lancelot
9
0
7
12.5
L
Chiron
LiseUke
Chiron
0
7
0
0
W
9
2
8
6.5
L
Thor
0
6
0
0
W
Ah Muzen Cab
danik10300
Ah Muzen Cab
2
0
8
6
W
Discordia
seskis1
Discordia
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,989
Damage
74,423
84,770
Taken
48,426
51,401
Mitigated
28,736
7,428
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Gloomia
King Arthur
6,528
1,651
0
996
20,979
15,943
0
11,479
9,244
0
25,056
L
Poseidon
Gunvields
Poseidon
7,989
421
0
2,127
16,975
6,835
0
11,473
5,411
46,302
0
W
Charon
7,800
888
0
1,001
9,814
10,774
953
2,785
7,029
35,907
1,033
L
Cerberus
5,490
562
352
1,377
16,841
17,408
0
7,569
8,961
24,796
0
W
Lancelot
Likhotikho
Lancelot
16,905
3,482
0
2,273
11,722
5,896
2,433
2,693
9,029
0
53,431
L
Chiron
LiseUke
Chiron
6,995
2,313
900
1,513
16,246
5,834
185
7,533
8,412
0
35,072
W
18,972
5,355
0
3,023
10,986
5,173
2,459
2,738
8,248
44,289
0
L
Thor
3,987
178
0
163
13,729
5,381
0
8,031
5,549
0
19,385
W
Ah Muzen Cab
danik10300
Ah Muzen Cab
9,459
4,593
0
0
7,412
3,231
3,587
2,884
4,511
0
32,821
W
Discordia
seskis1
Discordia
21,287
1,034
0
2,109
8,492
3,662
1,312
2,381
6,111
57,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,421
Gold Earned
56,459
265
Minions Killed
336
0
Camps Cleared
0
1,322,881
Distance Traveled
1,663,651
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,766
626
43
3
0
281,419
3
L
Poseidon
9,063
647
76
5
0
250,439
0
W
Charon
10,813
772
42
3
0
310,312
5
L
Cerberus
9,180
656
38
3
0
258,712
0
W
Lancelot
11,774
841
68
5
0
370,607
0
L
Chiron
9,071
648
81
6
0
255,471
0
W
Nu Wa
11,769
841
57
4
0
328,287
0
L
Thor
8,341
596
27
2
0
276,840
0
W
Ah Muzen Cab
10,554
754
58
4
0
324,673
0
W
Discordia
11,549
825
111
8
0
329,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role