Player Matchup

Hel
Hel
BETBLACK
Hel
Level 94
God Stats
12W - 11L
1,496 SR
Queue Stats
167W - 170L
1,451 Elo+
Solo
Geb
Geb
El_lilCompaFran
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Apollo
Apollo
ToCompaGoose
Apollo
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Tsukuyomi
Tsukuyomi
john_bart23
Tsukuyomi
Level 37
God Stats
1W - 3L
1,505 SR
Queue Stats
50W - 85L
1,358 Elo+
Solo
Charon
Charon
kurokumabox
Charon
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
314W - 310L
1,433 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,357 Elo+

VS

Team Averages
Level 96
1,532 SR
1,439 Elo+
Ravana
Ravana
FaDeImmortal228
Ravana
Level 85
God Stats
2W - 2L
1,199 SR
Queue Stats
102W - 141L
1,422 Elo+
Party 2
Charon
Charon
KillCamLikesYou
Charon
Level 129
God Stats
11W - 7L
1,600 SR
Queue Stats
532W - 572L
1,412 Elo+
Solo
Ullr
Ullr
Workbench29397
Ullr
Level 87
God Stats
2W - 4L
1,568 SR
Queue Stats
114W - 170L
1,449 Elo+
Party 2
Baron Samedi
Baron Samedi
Workbenchh
Baron Samedi
Level 89
God Stats
12W - 11L
1,703 SR
Queue Stats
141W - 219L
1,487 Elo+
Party 2
Fenrir
Fenrir
caligulaxo
Fenrir
Level 92
God Stats
8W - 5L
1,589 SR
Queue Stats
71W - 66L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,123
509
7,542
10,864
4,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
5,329
381
3,065
11,062
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
12
1 / 0 / 0
6,809
486
5,635
11,642
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
john_bart23
Tsukuyomi
12
3 / 6 / 0
6,973
498
5,682
14,633
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
13
2 / 1 / 0
6,962
497
5,687
10,139
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 10
7,756
554
8,658
7,630
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 4
7,719
551
8,491
9,166
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 3
6,962
497
7,323
7,771
3,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Workbenchh
Baron Samedi
11
3 / 0 / 6
7,319
523
8,355
9,726
9,231
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
caligulaxo
Fenrir
13
4 / 2 / 1
7,547
539
8,731
12,429
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
7
Kills
16
16
Deaths
7
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
0
4
0
0
W
5
1
10
10
W
4
3
4
2
L
Apollo
1
0
0
1
W
0
1
3
1.5
W
Baron Samedi
Workbenchh
Baron Samedi
3
0
6
6
W
Fenrir
caligulaxo
Fenrir
4
2
1
2.25
L
Tsukuyomi
john_bart23
Tsukuyomi
3
6
0
0.5
L
Charon
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,611
Damage
41,558
58,340
Taken
46,722
30,364
Mitigated
26,021
19,823
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,542
301
1,261
3,662
10,864
4,584
305
6,015
4,841
56,622
0
L
3,065
260
0
2,467
11,062
10,132
0
4,418
6,522
13,989
0
W
8,658
2,593
0
2,030
7,630
3,232
366
1,905
5,589
0
49,837
W
8,491
887
0
1,237
9,166
4,276
371
4,237
4,565
50,767
0
L
Apollo
5,635
3,815
0
5,315
11,642
4,505
0
1,882
9,760
0
52,501
W
7,323
3,569
0
732
7,771
3,260
891
1,121
6,650
0
53,635
W
Baron Samedi
Workbenchh
Baron Samedi
8,355
1,698
1,164
4,501
9,726
9,231
180
2,778
6,792
29,450
0
W
Fenrir
caligulaxo
Fenrir
8,731
3,058
0
3,889
12,429
6,022
0
4,791
6,641
0
46,554
L
Tsukuyomi
john_bart23
Tsukuyomi
5,682
1,197
0
3,742
14,633
5,368
0
4,167
10,376
0
52,635
L
Charon
5,687
1,612
0
3,376
10,139
5,775
0
303
9,259
42,805
43

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
37,303
353
Minions Killed
325
0
Camps Cleared
0
1,212,018
Distance Traveled
1,373,342
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,123
509
102
7
0
235,770
0
L
Geb
5,329
381
13
1
0
220,865
0
W
Ravana
7,756
554
57
4
0
314,010
6
W
Charon
7,719
551
93
7
0
254,018
4
L
Apollo
6,809
486
98
7
0
243,464
0
W
Ullr
6,962
497
101
7
0
245,459
3
W
Baron Samedi
7,319
523
17
1
0
271,995
6
W
Fenrir
7,547
539
57
4
0
287,860
0
L
Tsukuyomi
6,973
498
79
6
0
275,180
0
L
Charon
6,962
497
61
4
0
236,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role