Player Matchup

Fenrir
Fenrir
AdzLegacy
Fenrir
Level 84
God Stats
2W - 4L
1,287 SR
Queue Stats
124W - 141L
1,368 Elo+
Party 1
Surtr
Surtr
ExtendedMeerkat
Surtr
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 95L
1,393 Elo+
Party 1
Kuzenbo
Kuzenbo
gost fighter 07
Kuzenbo
Level 44
God Stats
1W - 1L
1,290 SR
Queue Stats
103W - 118L
1,361 Elo+
Party 1
Hou Yi
Hou Yi
holdenaid
Hou Yi
Level 80
God Stats
2W - 1L
1,553 SR
Queue Stats
100W - 105L
1,417 Elo+
Party 1
Nike
Nike
jakethewookie92
Nike
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 65L
1,308 Elo+
Party 1
Team Averages
Level 67
1,426 SR
1,369 Elo+

VS

Team Averages
Level 96
1,483 SR
1,421 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Olympia ES
Bakasura
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Pankekikiki
Osiris
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
158W - 158L
1,390 Elo+
Party 2
Bacchus
Bacchus
oOo Kanine oOo
Bacchus
Level 102
God Stats
5W - 4L
1,413 SR
Queue Stats
131W - 144L
1,390 Elo+
Party 2
Tyr
Tyr
surlen
Tyr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 377L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdzLegacy
Fenrir
15
5 / 3 / 9
8,489
849
11,679
11,440
10,276
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 2 / 9
7,791
779
6,506
10,775
9,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 12
8,633
863
8,683
7,857
9,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
holdenaid
Hou Yi
14
2 / 1 / 11
8,115
812
11,480
8,173
4,549
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 8
8,344
834
10,692
12,362
16,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 2 / 3
7,412
741
10,052
6,579
3,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
Olympia ES
Bakasura
13
4 / 5 / 1
7,588
759
7,157
10,094
6,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
14
1 / 3 / 4
7,483
748
7,272
15,214
17,026
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 4
7,415
742
9,519
10,030
8,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
surlen
Tyr
12
0 / 5 / 3
6,492
649
5,038
13,294
13,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
15
Kills
7
7
Deaths
15
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
3
1.25
W
Fenrir
AdzLegacy
Fenrir
5
3
9
3.17
W
2
2
9
3.25
L
Bakasura
Olympia ES
Bakasura
4
5
1
0.9
L
Osiris
1
3
4
1
W
2
0
12
8
W
Hou Yi
holdenaid
Hou Yi
2
1
11
7.5
W
4
1
8
8
L
1
0
4
3
L
Tyr
surlen
Tyr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,040
Damage
39,038
50,607
Taken
55,211
50,613
Mitigated
48,394
17,929
Healing
15,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,052
3,396
910
1,532
6,579
3,261
0
845
5,650
0
27,402
W
Fenrir
AdzLegacy
Fenrir
11,679
1,695
745
595
11,440
10,276
66
2,321
8,543
0
17,618
W
6,506
2,368
442
1,541
10,775
9,387
95
1,421
9,134
326
16,884
L
Bakasura
Olympia ES
Bakasura
7,157
4,245
0
1,685
10,094
6,805
0
1,237
8,857
0
11,319
L
Osiris
7,272
1,895
410
3,959
15,214
17,026
0
3,225
11,989
0
20,652
W
8,683
4,139
4,609
2,959
7,857
9,596
406
2,168
5,689
12,200
0
W
Hou Yi
holdenaid
Hou Yi
11,480
5,130
1,191
899
8,173
4,549
780
1,557
6,418
0
26,987
W
10,692
1,947
1,388
3,560
12,362
16,805
426
2,155
10,207
0
23,887
L
9,519
108
1,104
5,389
10,030
8,227
0
1,813
8,007
18,117
0
L
Tyr
surlen
Tyr
5,038
680
94
753
13,294
13,075
0
1,814
11,480
0
11,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
36,390
106
Minions Killed
115
0
Camps Cleared
0
1,037,396
Distance Traveled
901,452
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,412
741
40
4
0
180,494
0
W
Fenrir
8,489
849
18
2
0
227,399
1
W
Surtr
7,791
779
24
2
0
184,205
0
L
Bakasura
7,588
759
23
2
0
192,675
0
L
Osiris
7,483
748
27
3
0
163,857
0
W
Kuzenbo
8,633
863
10
1
0
222,498
0
W
Hou Yi
8,115
812
26
3
0
210,853
0
W
Nike
8,344
834
28
3
0
192,441
0
L
Bacchus
7,415
742
15
2
0
209,034
0
L
Tyr
6,492
649
10
1
0
155,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role