Player Matchup

Charon
Charon
Benyaa321
Charon
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 122L
1,367 Elo+
Party 3
Janus
Janus
CrispySarnie
Janus
Level 114
God Stats
4W - 1L
1,610 SR
Queue Stats
117W - 128L
1,356 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NOVA PhantomxX
Cu Chulainn
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 77L
1,364 Elo+
Party 1
Nemesis
Nemesis
The Game Logic
Nemesis
Level 128
God Stats
5W - 1L
1,400 SR
Queue Stats
126W - 144L
1,298 Elo+
Party 1
Neith
Neith
Yonkai_Raz
Neith
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
94W - 109L
1,347 Elo+
Party 3
Team Averages
Level 101
1,502 SR
1,346 Elo+

VS

Team Averages
Level 102
1,536 SR
1,482 Elo+
Poseidon
Poseidon
AntwanThGOAT
Poseidon
Level 85
God Stats
8W - 15L
1,261 SR
Queue Stats
197W - 194L
1,397 Elo+
Party 2
Anhur
Anhur
Privilxgxd-
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,648 Elo+
Party 2
Charon
Charon
lukaelmakako
Charon
Level 108
God Stats
2W - 2L
1,564 SR
Queue Stats
67W - 73L
1,434 Elo+
Solo
Medusa
Medusa
staceys_dad1
Medusa
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 70L
1,403 Elo+
Party 2
Cabrakan
Cabrakan
xxMightyDustxx
Cabrakan
Level 143
God Stats
4W - 3L
1,857 SR
Queue Stats
189W - 176L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Benyaa321
Charon
12
3 / 2 / 7
7,825
522
8,461
12,649
10,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 6
7,540
503
5,470
5,701
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
NOVA PhantomxX
Cu Chulainn
14
7 / 2 / 4
8,670
578
10,054
11,334
8,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 7
7,891
526
7,992
12,407
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
12
3 / 4 / 4
7,405
494
9,531
9,856
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AntwanThGOAT
Poseidon
12
2 / 5 / 3
7,105
474
7,810
8,494
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 4
7,383
492
10,292
12,628
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
8
0 / 1 / 3
5,922
395
3,032
9,858
6,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
2 / 4 / 3
6,728
449
5,171
11,156
3,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
3 / 6 / 3
7,103
474
8,507
15,171
11,022
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
17
Kills
11
11
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AntwanThGOAT
Poseidon
2
5
3
0.7
W
Charon
Benyaa321
Charon
3
2
7
3.25
W
1
2
6
2
W
Cu Chulainn
NOVA PhantomxX
Cu Chulainn
7
2
4
4.5
L
4
1
4
6
W
3
1
7
6.5
W
Neith
3
4
4
1.25
L
Charon
0
1
3
1.5
L
Medusa
2
4
3
0.88
L
Cabrakan
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,508
Damage
34,812
51,947
Taken
57,307
28,687
Mitigated
28,498
11,395
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AntwanThGOAT
Poseidon
7,810
1,204
0
948
8,494
2,987
0
3,207
5,133
55,964
0
W
Charon
Benyaa321
Charon
8,461
1,262
0
2,923
12,649
10,407
0
5,166
7,255
28,295
0
W
5,470
261
0
64
5,701
2,169
0
2,432
3,269
55,487
0
W
Cu Chulainn
NOVA PhantomxX
Cu Chulainn
10,054
1,189
0
1,112
11,334
8,097
0
5,291
6,043
338
49,940
L
10,292
5,190
0
750
12,628
4,583
0
2,195
10,147
0
59,259
W
7,992
3,189
0
6,594
12,407
4,492
0
3,424
8,983
0
63,414
W
Neith
9,531
4,975
0
702
9,856
3,522
880
2,979
6,877
0
38,926
L
Charon
3,032
611
0
2,708
9,858
6,187
0
2,259
7,463
16,357
0
L
Medusa
5,171
2,651
0
3,767
11,156
3,719
0
3,580
7,462
0
36,145
L
Cabrakan
8,507
1,163
0
2,214
15,171
11,022
0
2,401
12,690
40,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
34,241
360
Minions Killed
310
0
Camps Cleared
0
1,426,902
Distance Traveled
1,339,115
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,105
474
87
6
0
271,708
0
W
Charon
7,825
522
29
2
0
277,831
0
W
Janus
7,540
503
111
7
0
277,002
4
W
Cu Chulainn
8,670
578
68
5
0
271,494
0
L
Anhur
7,383
492
86
6
0
289,560
0
W
Nemesis
7,891
526
96
6
0
346,094
0
W
Neith
7,405
494
56
4
0
254,481
4
L
Charon
5,922
395
21
1
0
252,450
0
L
Medusa
6,728
449
61
4
0
277,955
0
L
Cabrakan
7,103
474
55
4
0
247,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role