Player Matchup

Charon
Charon
DarkReaper1097
Charon
Level 108
God Stats
8W - 6L
1,635 SR
Queue Stats
89W - 81L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
Prime113
Hun Batz
Level 150
God Stats
4W - 3L
1,483 SR
Queue Stats
422W - 394L
1,535 Elo+
Party 1
Artemis
Artemis
Sayito
Artemis
Level 199
God Stats
21W - 13L
1,611 SR
Queue Stats
442W - 435L
1,543 Elo+
Solo
Hachiman
Hachiman
jeffswager
Hachiman
Level 68
God Stats
17W - 16L
1,659 SR
Queue Stats
149W - 141L
1,535 Elo+
Solo
Thoth
Thoth
kukuminer
Thoth
Level 148
God Stats
2W - 4L
1,451 SR
Queue Stats
90W - 59L
1,597 Elo+
Solo
Team Averages
Level 135
1,568 SR
1,549 Elo+

VS

Team Averages
Level 141
1,504 SR
1,576 Elo+
Raijin
Raijin
Jaytoofay
Raijin
Level 148
God Stats
12W - 13L
1,445 SR
Queue Stats
304W - 336L
1,574 Elo+
Party 3
Ganesha
Ganesha
Jxlecler
Ganesha
Level 109
God Stats
5W - 3L
1,657 SR
Queue Stats
81W - 65L
1,599 Elo+
Party 3
Danzaburou
Danzaburou
Okay
Danzaburou
Level 128
God Stats
8W - 2L
1,586 SR
Queue Stats
175W - 118L
1,632 Elo+
Party 2
Bastet
Bastet
Solitude
Bastet
Level 163
God Stats
1W - 0L
1,293 SR
Queue Stats
136W - 107L
1,586 Elo+
Party 2
Charon
Charon
UltraSonicBlur
Charon
Level 159
God Stats
8W - 4L
1,538 SR
Queue Stats
70W - 76L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 5
6,047
550
4,180
6,342
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Prime113
Hun Batz
11
0 / 1 / 4
5,935
540
2,747
8,065
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Sayito
Artemis
11
0 / 3 / 0
5,901
536
3,973
8,405
3,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
jeffswager
Hachiman
9
4 / 2 / 0
5,711
519
4,771
6,692
2,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
kukuminer
Thoth
12
3 / 0 / 0
6,942
631
3,814
3,468
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jaytoofay
Raijin
11
0 / 3 / 0
6,201
564
1,196
4,873
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Jxlecler
Ganesha
9
0 / 2 / 2
5,680
516
1,355
8,647
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Okay
Danzaburou
11
2 / 2 / 2
6,834
621
6,510
6,581
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Solitude
Bastet
13
4 / 1 / 2
7,192
654
4,910
10,269
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 0 / 2
7,037
640
5,230
7,039
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
7
7
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
5
2.5
W
Raijin
Jaytoofay
Raijin
0
3
0
0
W
Ganesha
Jxlecler
Ganesha
0
2
2
0.5
W
Danzaburou
Okay
Danzaburou
2
2
2
1.5
L
Hun Batz
Prime113
Hun Batz
0
1
4
2
L
Artemis
Sayito
Artemis
0
3
0
0
W
Bastet
Solitude
Bastet
4
1
2
5
W
1
0
2
2
L
Hachiman
jeffswager
Hachiman
4
2
0
2
L
Thoth
kukuminer
Thoth
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,485
Damage
19,201
32,972
Taken
37,409
14,248
Mitigated
19,337
12,631
Healing
10,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
820
0
2,438
6,342
4,223
0
751
5,591
18,246
0
W
Raijin
Jaytoofay
Raijin
1,196
163
0
740
4,873
1,444
0
2,620
2,253
48,453
0
W
Ganesha
Jxlecler
Ganesha
1,355
86
0
2,275
8,647
5,429
0
3,291
5,356
15,960
0
W
Danzaburou
Okay
Danzaburou
6,510
3,391
0
1,902
6,581
2,392
786
1,602
4,979
0
41,435
L
Hun Batz
Prime113
Hun Batz
2,747
746
0
3,996
8,065
3,026
0
343
7,716
0
43,560
L
Artemis
Sayito
Artemis
3,973
1,352
0
2,716
8,405
3,616
0
4,147
3,688
0
39,691
W
Bastet
Solitude
Bastet
4,910
1,187
0
3,295
10,269
3,681
0
481
9,788
0
57,502
W
5,230
546
0
2,241
7,039
6,391
141
0
7,039
38,188
468
L
Hachiman
jeffswager
Hachiman
4,771
2,805
0
2,606
6,692
2,231
0
319
6,373
0
28,358
L
Thoth
kukuminer
Thoth
3,814
107
0
875
3,468
1,152
0
1,183
2,285
63,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
32,944
326
Minions Killed
351
0
Camps Cleared
0
1,096,885
Distance Traveled
1,122,623
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,047
550
14
1
0
237,264
0
W
Raijin
6,201
564
105
10
0
201,578
1
W
Ganesha
5,680
516
11
1
0
224,504
6
W
Danzaburou
6,834
621
79
7
0
211,382
2
L
Hun Batz
5,935
540
76
7
0
269,413
1
L
Artemis
5,901
536
74
7
0
195,141
1
W
Bastet
7,192
654
82
7
0
268,275
1
W
Charon
7,037
640
74
7
0
216,884
4
L
Hachiman
5,711
519
50
5
0
169,017
0
L
Thoth
6,942
631
112
10
0
226,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role