Player Matchup

Morgan Le Fay
Morgan Le Fay
BadHollywood916
Morgan Le Fay
Level 28
God Stats
11W - 8L
1,536 SR
Queue Stats
134W - 136L
1,478 Elo+
Party 3
Charon
Charon
Ickycursedme
Charon
Level 127
God Stats
1W - 3L
1,111 SR
Queue Stats
166W - 140L
1,561 Elo+
Solo
Cernunnos
Cernunnos
Standupguy0
Cernunnos
Level 155
God Stats
13W - 11L
1,509 SR
Queue Stats
423W - 430L
1,469 Elo+
Party 3
Chang'e
Chang'e
The_Num1
Chang'e
Level 156
God Stats
1W - 5L
1,240 SR
Queue Stats
183W - 162L
1,534 Elo+
Party 3
Da Ji
Da Ji
YUH8_RubberDucky
Da Ji
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,335 Elo+
Solo
Team Averages
Level 100
1,379 SR
1,475 Elo+

VS

Team Averages
Level 124
1,482 SR
1,531 Elo+
Ne Zha
Ne Zha
IAmLukaDocic
Ne Zha
Level 158
God Stats
1W - 1L
1,523 SR
Queue Stats
13W - 12L
1,682 Elo+
Party 2
Mulan
Mulan
NBH Jumpman
Mulan
Level 143
God Stats
7W - 4L
1,630 SR
Queue Stats
104W - 101L
1,472 Elo+
Solo
Izanami
Izanami
SquirlyTacos
Izanami
Level 108
God Stats
38W - 42L
1,458 SR
Queue Stats
398W - 486L
1,414 Elo+
Party 1
Yu Huang
Yu Huang
SuperMan-Kush517
Yu Huang
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,682 Elo+
Party 2
Charon
Charon
Thick Buns
Charon
Level 81
God Stats
2W - 5L
1,299 SR
Queue Stats
382W - 490L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadHollywood916
Morgan Le Fay
13
2 / 8 / 2
8,117
507
7,268
14,598
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
12
1 / 1 / 3
7,997
500
6,142
15,744
10,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Standupguy0
Cernunnos
15
0 / 2 / 0
8,166
510
3,501
10,952
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
The_Num1
Chang'e
12
1 / 4 / 2
7,606
475
7,576
13,938
8,794
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 3 / 1
8,498
531
6,669
14,050
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
3 / 5 / 7
7,904
494
10,639
14,685
8,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 0 / 3
9,398
587
9,166
14,319
12,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SquirlyTacos
Izanami
17
1 / 0 / 5
10,088
631
10,833
10,049
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
7 / 1 / 4
9,196
575
12,048
9,203
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Thick Buns
Charon
12
2 / 1 / 7
8,407
525
4,479
8,893
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
18
18
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BadHollywood916
Morgan Le Fay
2
8
2
0.38
W
Ne Zha
3
5
7
1.3
L
Charon
1
1
3
2.5
W
5
0
3
6.5
W
Izanami
SquirlyTacos
Izanami
1
0
5
3.5
L
Cernunnos
Standupguy0
Cernunnos
0
2
0
0
W
7
1
4
9
L
Chang'e
The_Num1
Chang'e
1
4
2
0.5
W
Charon
Thick Buns
Charon
2
1
7
5.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
47,165
69,282
Taken
57,149
34,499
Mitigated
35,917
18,568
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BadHollywood916
Morgan Le Fay
7,268
893
0
310
14,598
5,443
0
7,359
7,239
48,683
0
W
Ne Zha
10,639
3,832
0
2,135
14,685
8,080
0
5,258
9,427
0
42,495
L
Charon
6,142
897
2,058
4,423
15,744
10,355
0
5,638
10,106
29,951
0
W
9,166
936
0
4,811
14,319
12,102
666
4,595
9,514
0
75,439
W
Izanami
SquirlyTacos
Izanami
10,833
7,015
0
6,641
10,049
3,932
1,406
1,998
8,051
0
114,043
L
Cernunnos
Standupguy0
Cernunnos
3,501
1,236
0
5,185
10,952
4,052
0
680
10,272
0
69,396
W
12,048
1,328
0
533
9,203
4,339
263
5,636
3,567
70,137
0
L
Chang'e
The_Num1
Chang'e
7,576
270
84
4,561
13,938
8,794
0
511
13,427
50,525
226
W
Charon
Thick Buns
Charon
4,479
429
0
2,037
8,893
7,464
138
3,456
5,437
16,704
0
L
6,669
1,561
0
1,947
14,050
5,855
649
2,490
11,560
0
69,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,384
Gold Earned
44,993
418
Minions Killed
486
0
Camps Cleared
0
1,475,952
Distance Traveled
1,615,669
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,117
507
86
5
0
278,088
2
W
Ne Zha
7,904
494
42
3
0
342,208
4
L
Charon
7,997
500
39
2
0
307,694
0
W
Mulan
9,398
587
112
7
0
315,397
4
W
Izanami
10,088
631
195
12
0
302,653
0
L
Cernunnos
8,166
510
124
8
0
300,048
0
W
Yu Huang
9,196
575
125
8
0
331,736
3
L
Chang'e
7,606
475
63
4
0
276,828
1
W
Charon
8,407
525
12
1
0
323,675
0
L
Da Ji
8,498
531
106
7
0
313,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role