Player Matchup

Cupid
Cupid
CubicWave
Cupid
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 79L
1,329 Elo+
Solo
Pele
Pele
Yoke3883
Pele
Level 69
God Stats
18W - 6L
1,719 SR
Queue Stats
92W - 81L
1,489 Elo+
Solo
Vamana
Vamana
heldopsneakerz
Vamana
Level 88
God Stats
8W - 2L
1,669 SR
Queue Stats
249W - 237L
1,433 Elo+
Solo
Anubis
Anubis
hunter061506
Anubis
Level 46
God Stats
11W - 10L
1,624 SR
Queue Stats
126W - 142L
1,426 Elo+
Solo
Charon
Charon
temp-8930919655
Charon
Level 69
God Stats
13W - 11L
1,245 SR
Queue Stats
67W - 66L
1,433 Elo+
Solo
Team Averages
Level 64
1,551 SR
1,422 Elo+

VS

Team Averages
Level 113
1,458 SR
1,441 Elo+
Ravana
Ravana
AZZC10WN124
Ravana
Level 142
God Stats
14W - 11L
1,524 SR
Queue Stats
139W - 138L
1,440 Elo+
Solo
Charon
Charon
Angel_La_Vida
Charon
Level 104
God Stats
6W - 3L
1,602 SR
Queue Stats
273W - 273L
1,441 Elo+
Solo
Aphrodite
Aphrodite
Derrian_412
Aphrodite
Level 84
God Stats
123W - 110L
1,508 SR
Queue Stats
249W - 249L
1,452 Elo+
Solo
Skadi
Skadi
Omnislash05
Skadi
Level 107
God Stats
1W - 1L
1,318 SR
Queue Stats
133W - 140L
1,460 Elo+
Solo
Janus
Janus
wyd_stepbro699
Janus
Level 126
God Stats
59W - 71L
1,339 SR
Queue Stats
1,455W - 1,416L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CubicWave
Cupid
8
0 / 4 / 2
5,732
382
2,157
8,317
2,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
4 / 1 / 0
7,571
505
8,483
13,653
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,637
442
4,416
12,159
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
10
0 / 2 / 1
6,258
417
3,951
10,590
4,815
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 3
6,995
466
6,825
12,655
8,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 1 / 3
7,389
493
9,466
7,959
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 4
6,819
455
7,111
16,182
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Derrian_412
Aphrodite
13
1 / 0 / 2
8,127
542
6,619
7,710
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 2
7,919
528
9,311
6,238
2,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
7,193
480
7,222
6,078
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
10
10
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
1
3
4.5
W
0
2
4
1
L
Cupid
CubicWave
Cupid
0
4
2
0.25
W
Aphrodite
Derrian_412
Aphrodite
1
0
2
2
W
5
2
2
3
L
Pele
4
1
0
4
L
0
2
0
0
L
Anubis
0
2
1
0.25
L
1
1
3
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,832
Damage
39,729
57,374
Taken
44,167
28,881
Mitigated
24,330
18,061
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,466
3,154
0
1,349
7,959
3,371
0
1,442
6,478
0
55,726
W
7,111
1,204
400
4,401
16,182
14,036
0
5,857
10,208
29,202
0
L
Cupid
CubicWave
Cupid
2,157
1,399
508
2,678
8,317
2,587
0
1,016
7,277
0
23,040
W
Aphrodite
Derrian_412
Aphrodite
6,619
1,092
959
6,343
7,710
2,585
790
312
6,965
63,728
0
W
9,311
3,805
0
1,793
6,238
2,034
168
1,185
4,981
0
38,356
L
Pele
8,483
1,901
0
1,805
13,653
5,999
0
3,215
10,302
0
66,651
L
4,416
1,426
0
3,208
12,159
7,338
0
5,581
6,520
0
51,337
L
Anubis
3,951
208
1,026
4,676
10,590
4,815
0
4,930
5,492
54,442
0
L
6,825
1,561
1,700
2,460
12,655
8,142
0
5,908
6,587
26,440
0
W
7,222
490
0
250
6,078
2,304
0
2,061
3,923
59,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
37,447
329
Minions Killed
390
0
Camps Cleared
0
1,344,942
Distance Traveled
1,370,910
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,389
493
74
5
0
314,806
0
W
Charon
6,819
455
30
2
0
272,049
0
L
Cupid
5,732
382
40
3
0
223,081
0
W
Aphrodite
8,127
542
110
7
0
230,317
1
W
Skadi
7,919
528
56
4
0
274,765
1
L
Pele
7,571
505
105
7
0
332,746
0
L
Vamana
6,637
442
82
5
0
283,058
2
L
Anubis
6,258
417
77
5
0
219,521
0
L
Charon
6,995
466
25
2
0
286,536
2
W
Janus
7,193
480
120
8
0
278,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role