Player Matchup

Medusa
Medusa
Beasty__Bren
Medusa
Level 64
God Stats
3W - 3L
1,270 SR
Queue Stats
15W - 22L
1,126 Elo+
Party 1
Ah Puch
Ah Puch
Rayan-5377
Ah Puch
Level 109
God Stats
1W - 0L
1,602 SR
Queue Stats
6W - 5L
1,212 Elo+
Party 1
Charon
Charon
nerf_me_plz_jeff
Charon
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 20L
1,357 Elo+
Party 1
Team Averages
Level 94
1,457 SR
1,231 Elo+

VS

Team Averages
Level 143
1,424 SR
1,421 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DEVIL-HUNTERS77
Charon
Level 156
God Stats
2W - 3L
1,273 SR
Queue Stats
93W - 128L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
MeTuC--
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 2 / 4
8,648
721
4,211
7,635
2,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Rayan-5377
Ah Puch
12
4 / 1 / 3
9,312
776
13,372
9,701
3,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 7
8,789
732
6,922
10,586
9,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 3 / 1
8,450
704
4,965
8,368
2,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 3
7,693
641
7,880
8,757
5,213
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MeTuC--
Baron Samedi
12
1 / 4 / 3
8,160
680
7,901
10,656
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
4
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
1
1.17
W
Medusa
3
2
4
2.5
L
0
1
3
1.5
L
Baron Samedi
MeTuC--
Baron Samedi
1
4
3
0.63
W
Ah Puch
Rayan-5377
Ah Puch
4
1
3
5.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
20,746
27,922
Taken
27,781
16,048
Mitigated
12,144
5,806
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,965
162
0
0
8,368
2,683
0
6,401
1,926
0
16,171
W
Medusa
4,211
2,307
0
106
7,635
2,682
0
3,710
3,786
0
17,901
L
7,880
1,097
0
0
8,757
5,213
0
5,926
2,540
24,373
0
L
Baron Samedi
MeTuC--
Baron Samedi
7,901
404
609
2,231
10,656
4,248
0
7,860
2,648
42,918
0
W
Ah Puch
Rayan-5377
Ah Puch
13,372
1,028
224
4,747
9,701
3,671
179
6,379
3,246
47,207
0
W
6,922
1,596
0
729
10,586
9,695
48
5,444
4,914
24,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
24,303
118
Minions Killed
102
0
Camps Cleared
0
643,980
Distance Traveled
576,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,450
704
21
2
0
182,331
0
W
Medusa
8,648
721
25
2
0
224,550
0
L
Charon
7,693
641
35
3
0
200,113
0
L
Baron Samedi
8,160
680
46
4
0
194,278
0
W
Ah Puch
9,312
776
61
5
0
203,272
0
W
Charon
8,789
732
32
3
0
216,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role