Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FaZe_Patata21
Odin
Level 47
God Stats
11W - 2L
1,729 SR
Queue Stats
123W - 103L
1,499 Elo+
Solo
Chronos
Chronos
Jefer29s
Chronos
Level 148
God Stats
8W - 3L
1,670 SR
Queue Stats
106W - 93L
1,537 Elo+
Solo
Charon
Charon
WatchMyNeneBro
Charon
Level 157
God Stats
4W - 3L
1,607 SR
Queue Stats
67W - 64L
1,432 Elo+
Solo
Team Averages
Level 145
1,601 SR
1,494 Elo+

VS

Team Averages
Level 83
1,544 SR
1,474 Elo+
Atlas
Atlas
Dark_Night1425
Atlas
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 250L
1,510 Elo+
Solo
Poseidon
Poseidon
LordHamrider
Poseidon
Level 109
God Stats
5W - 5L
1,638 SR
Queue Stats
69W - 66L
1,517 Elo+
Solo
Ix Chel
Ix Chel
Manispro_12
Ix Chel
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,402 Elo+
Solo
Ishtar
Ishtar
coopera124
Ishtar
Level 102
God Stats
6W - 8L
1,583 SR
Queue Stats
114W - 124L
1,473 Elo+
Solo
Bellona
Bellona
jmorty40
Bellona
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 82L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
7 / 1 / 3
6,671
667
8,988
10,235
4,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
 
Hou Yi
9
1 / 0 / 0
5,170
517
6,026
6,341
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 0 / 4
5,623
562
5,771
9,533
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Jefer29s
Chronos
11
4 / 0 / 1
6,186
619
5,772
9,282
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 5
5,839
584
5,523
7,052
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,199
520
5,711
11,710
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
LordHamrider
Poseidon
11
0 / 3 / 0
5,725
573
3,942
8,620
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
Manispro_12
Ix Chel
8
0 / 5 / 0
4,827
483
3,640
7,435
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
coopera124
Ishtar
7
0 / 1 / 0
4,779
478
2,348
5,963
2,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
jmorty40
Bellona
11
0 / 2 / 0
6,131
613
8,630
10,246
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
13
Kills
0
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
1
3
8.5
W
Hou Yi
 
Hou Yi
1
0
0
1
L
0
2
1
0.25
W
0
0
4
2
W
Chronos
Jefer29s
Chronos
4
0
1
4.5
L
Poseidon
LordHamrider
Poseidon
0
3
0
0
L
Ix Chel
Manispro_12
Ix Chel
0
5
0
0
W
1
0
5
3.5
L
Ishtar
coopera124
Ishtar
0
1
0
0
L
Bellona
jmorty40
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,080
Damage
24,271
42,443
Taken
43,974
21,245
Mitigated
23,105
13,584
Healing
12,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,988
2,107
0
2,811
10,235
4,141
0
3,662
6,353
0
49,885
W
Hou Yi
 
Hou Yi
6,026
3,199
0
2,781
6,341
2,294
138
1,369
4,972
0
34,514
L
5,711
2,273
182
3,436
11,710
8,154
0
3,163
8,448
16,557
0
W
5,771
1,423
0
2,200
9,533
7,061
0
88
9,445
0
38,414
W
Chronos
Jefer29s
Chronos
5,772
816
0
3,612
9,282
3,645
0
5,485
3,797
38,884
0
L
Poseidon
LordHamrider
Poseidon
3,942
668
0
740
8,620
2,460
0
1,554
7,066
50,628
0
L
Ix Chel
Manispro_12
Ix Chel
3,640
225
322
1,665
7,435
2,481
0
3,732
3,703
28,953
0
W
5,523
1,318
0
2,180
7,052
4,104
0
2,368
4,459
23,142
0
L
Ishtar
coopera124
Ishtar
2,348
1,599
0
1,129
5,963
2,315
0
1,379
4,584
0
29,999
L
Bellona
jmorty40
Bellona
8,630
5,251
0
4,813
10,246
7,695
0
1,376
8,870
0
52,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
26,661
302
Minions Killed
284
0
Camps Cleared
0
979,562
Distance Traveled
967,769
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,671
667
72
7
0
237,312
0
W
Hou Yi
5,170
517
64
6
0
167,060
2
L
Atlas
5,199
520
16
2
0
214,942
0
W
Odin
5,623
562
69
7
0
187,365
1
W
Chronos
6,186
619
64
6
0
189,258
0
L
Poseidon
5,725
573
78
8
0
204,172
2
L
Ix Chel
4,827
483
45
5
0
165,528
0
W
Charon
5,839
584
33
3
0
198,567
0
L
Ishtar
4,779
478
55
6
0
191,725
3
L
Bellona
6,131
613
90
9
0
191,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role