Player Matchup

Khepri
Khepri
 
Khepri
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BiggestAdam
Surtr
Level 145
God Stats
0W - 1L
1,202 SR
Queue Stats
13W - 30L
1,341 Elo+
Party 1
Raijin
Raijin
Kichun
Raijin
Level 111
God Stats
3W - 1L
1,877 SR
Queue Stats
138W - 140L
1,431 Elo+
Solo
Thor
Thor
Monkey_D_Lucy_
Thor
Level 159
God Stats
5W - 11L
1,249 SR
Queue Stats
683W - 707L
1,448 Elo+
Party 3
Guan Yu
Guan Yu
Sunrise_Elleth
Guan Yu
Level 123
God Stats
10W - 8L
1,584 SR
Queue Stats
662W - 675L
1,452 Elo+
Party 3
Team Averages
Level 134
1,482 SR
1,434 Elo+

VS

Team Averages
Level 102
1,411 SR
1,444 Elo+
Baba Yaga
Baba Yaga
AjLaKaos
Baba Yaga
Level 149
God Stats
17W - 17L
1,449 SR
Queue Stats
894W - 934L
1,449 Elo+
Solo
Sylvanus
Sylvanus
Amaya-Neko
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,421 Elo+
Solo
Chaac
Chaac
MiodaIbuki
Chaac
Level 92
God Stats
1W - 1L
1,310 SR
Queue Stats
5W - 4L
1,447 Elo+
Party 2
Da Ji
Da Ji
SmoothSmite
Da Ji
Level 68
God Stats
1W - 0L
1,312 SR
Queue Stats
6W - 8L
1,379 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nhilsen
Morgan Le Fay
Level 132
God Stats
4W - 3L
1,484 SR
Queue Stats
117W - 111L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 6 / 3
6,595
660
4,066
13,041
10,172
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 4
7,060
706
4,065
15,603
8,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Kichun
Raijin
16
3 / 2 / 3
8,136
814
13,262
6,968
3,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 7 / 0
7,158
716
5,050
9,798
4,149
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
1 / 6 / 3
7,357
736
5,670
12,952
9,702
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AjLaKaos
Baba Yaga
17
9 / 2 / 12
9,496
950
17,023
9,043
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Amaya-Neko
Sylvanus
13
0 / 1 / 18
7,041
704
4,235
9,262
7,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
13
2 / 2 / 18
7,425
743
9,778
11,245
11,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 8
7,725
773
6,315
6,923
3,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
nhilsen
Morgan Le Fay
15
5 / 1 / 10
8,440
844
13,846
8,286
4,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
7
Kills
21
21
Deaths
8
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
3
0.25
W
Baba Yaga
AjLaKaos
Baba Yaga
9
2
12
7.5
W
Sylvanus
Amaya-Neko
Sylvanus
0
1
18
9
L
1
0
4
3
L
Raijin
Kichun
Raijin
3
2
3
2.25
W
Chaac
2
2
18
5.5
L
2
7
0
0.29
W
5
2
8
4.5
L
1
6
3
0.42
W
Morgan Le Fay
nhilsen
Morgan Le Fay
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
51,197
58,362
Taken
44,759
35,333
Mitigated
30,198
15,932
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,066
328
387
536
13,041
10,172
0
8,692
4,019
12,674
0
W
Baba Yaga
AjLaKaos
Baba Yaga
17,023
1,240
278
2,565
9,043
4,291
0
3,148
5,787
36,193
0
W
Sylvanus
Amaya-Neko
Sylvanus
4,235
1,431
2,536
1,611
9,262
7,093
67
4,779
4,483
7,191
0
L
4,065
1,435
501
6,673
15,603
8,239
98
7,489
7,923
128
10,335
L
Raijin
Kichun
Raijin
13,262
850
1,152
1,772
6,968
3,071
0
4,907
1,647
29,932
0
W
Chaac
9,778
791
351
1,863
11,245
11,601
0
5,315
5,698
58
17,801
L
5,050
534
792
462
9,798
4,149
0
4,015
5,649
0
8,603
W
6,315
1,356
1,535
1,119
6,923
3,120
20
2,178
4,653
0
8,968
L
5,670
489
1,980
1,677
12,952
9,702
0
8,470
3,950
2,054
8,963
W
Morgan Le Fay
nhilsen
Morgan Le Fay
13,846
2,143
2,181
1,982
8,286
4,093
0
4,005
4,185
28,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,306
Gold Earned
40,127
105
Minions Killed
119
0
Camps Cleared
0
919,571
Distance Traveled
940,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,595
660
7
1
0
180,637
0
W
Baba Yaga
9,496
950
49
5
0
177,256
0
W
Sylvanus
7,041
704
3
0
0
158,296
0
L
Surtr
7,060
706
22
2
0
233,205
0
L
Raijin
8,136
814
52
5
0
191,166
0
W
Chaac
7,425
743
11
1
0
198,780
0
L
Thor
7,158
716
9
1
0
132,831
0
W
Da Ji
7,725
773
7
1
0
203,672
0
L
Guan Yu
7,357
736
15
2
0
181,732
0
W
Morgan Le Fay
8,440
844
49
5
0
202,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role