Player Matchup

Charon
Charon
 
Charon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Eiach
Kukulkan
Level 29
God Stats
40W - 38L
1,568 SR
Queue Stats
115W - 134L
1,441 Elo+
Solo
Charybdis
Charybdis
Excalibur4321
Charybdis
Level 75
God Stats
0W - 1L
1,312 SR
Queue Stats
58W - 53L
1,478 Elo+
Solo
Ra
Ra
gabe401
Ra
Level 64
God Stats
5W - 12L
1,340 SR
Queue Stats
291W - 305L
1,488 Elo+
Solo
Thanatos
Thanatos
istvan198213
Thanatos
Level 98
God Stats
2W - 1L
1,820 SR
Queue Stats
115W - 119L
1,429 Elo+
Solo
Team Averages
Level 59
1,508 SR
1,467 Elo+

VS

Team Averages
Level 54
1,458 SR
1,545 Elo+
Charon
Charon
B0bbl
Charon
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 49L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
BR4V0R4
Amaterasu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,558 Elo+
Party 1
Hel
Hel
Vammanen
Hel
Level 4
God Stats
1W - 1L
1,239 SR
Queue Stats
7W - 4L
1,503 Elo+
Party 1
Artemis
Artemis
guanche020781
Artemis
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,527 Elo+
Solo
Ullr
Ullr
zimixi
Ullr
Level 59
God Stats
1W - 1L
1,549 SR
Queue Stats
12W - 6L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
0 / 0 / 2
8,681
723
9,244
10,148
9,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Eiach
Kukulkan
15
0 / 1 / 0
7,944
662
7,152
5,346
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charybdis
Excalibur4321
Charybdis
13
0 / 4 / 1
7,535
628
7,026
12,829
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,000
667
8,005
10,322
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
istvan198213
Thanatos
13
1 / 6 / 0
7,482
624
3,753
11,379
5,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
B0bbl
Charon
16
4 / 0 / 7
9,519
793
8,649
7,147
7,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
BR4V0R4
Amaterasu
15
3 / 0 / 5
8,073
673
6,020
14,248
13,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 0 / 6
9,305
775
12,440
12,247
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
14
0 / 2 / 2
7,664
639
6,561
7,760
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
zimixi
Ullr
16
4 / 0 / 9
9,269
772
7,900
6,906
3,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
2
1
W
Charon
B0bbl
Charon
4
0
7
7.5
W
Amaterasu
BR4V0R4
Amaterasu
3
0
5
5.5
L
Kukulkan
Eiach
Kukulkan
0
1
0
0
L
Charybdis
Excalibur4321
Charybdis
0
4
1
0.13
W
4
0
6
7
L
1
4
0
0.25
W
Artemis
0
2
2
0.5
L
Thanatos
istvan198213
Thanatos
1
6
0
0.17
W
Ullr
zimixi
Ullr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
41,570
50,024
Taken
48,308
27,874
Mitigated
33,480
12,234
Healing
19,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,244
902
1,786
1,608
10,148
9,293
0
3,364
6,592
27,910
0
W
Charon
B0bbl
Charon
8,649
1,124
0
1,601
7,147
7,366
0
3,616
3,518
25,487
0
W
Amaterasu
BR4V0R4
Amaterasu
6,020
1,546
0
2,502
14,248
13,121
0
8,460
5,724
0
13,873
L
Kukulkan
Eiach
Kukulkan
7,152
367
0
0
5,346
2,421
0
2,403
2,855
32,729
0
L
Charybdis
Excalibur4321
Charybdis
7,026
3,370
0
2,408
12,829
5,537
771
6,225
6,477
0
22,969
W
12,440
1,018
4,557
7,481
12,247
6,401
0
5,418
6,820
44,446
0
L
8,005
82
1,301
2,386
10,322
5,029
0
4,424
5,745
35,296
0
W
Artemis
6,561
1,607
0
1,249
7,760
3,291
0
4,154
3,473
0
27,016
L
Thanatos
istvan198213
Thanatos
3,753
877
0
2,745
11,379
5,594
384
4,714
6,525
0
13,063
W
Ullr
zimixi
Ullr
7,900
2,746
0
1,936
6,906
3,301
0
2,564
4,342
0
33,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,642
Gold Earned
43,830
221
Minions Killed
237
0
Camps Cleared
0
1,216,956
Distance Traveled
1,298,955
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,681
723
34
3
0
272,444
0
W
Charon
9,519
793
34
3
0
250,483
0
W
Amaterasu
8,073
673
23
2
0
294,023
0
L
Kukulkan
7,944
662
71
6
0
245,347
0
L
Charybdis
7,535
628
34
3
0
214,642
0
W
Hel
9,305
775
82
7
0
290,457
0
L
Ra
8,000
667
63
5
0
257,205
0
W
Artemis
7,664
639
37
3
0
201,611
0
L
Thanatos
7,482
624
19
2
0
227,318
0
W
Ullr
9,269
772
61
5
0
262,381
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role