Player Matchup

Nike
Nike
CRAZE CHEWY
Nike
Level 110
God Stats
33W - 26L
1,736 SR
Queue Stats
152W - 134L
1,584 Elo+
Solo
Pele
Pele
DaniElCabalLoco
Pele
Level 129
God Stats
2W - 2L
1,555 SR
Queue Stats
77W - 85L
1,498 Elo+
Party 2
Charon
Charon
PillsDoughboi
Charon
Level 142
God Stats
9W - 9L
1,543 SR
Queue Stats
88W - 83L
1,475 Elo+
Solo
Ix Chel
Ix Chel
Wenjamon_EZ
Ix Chel
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,425 Elo+
Party 2
Ishtar
Ishtar
benjxssg_7
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,457 Elo+
Party 2
Team Averages
Level 125
1,567 SR
1,488 Elo+

VS

Team Averages
Level 82
1,562 SR
1,492 Elo+
Hachiman
Hachiman
General_Gurke44
Hachiman
Level 124
God Stats
2W - 8L
1,425 SR
Queue Stats
388W - 370L
1,424 Elo+
Solo
Apollo
Apollo
Madl0tus
Apollo
Level 11
God Stats
5W - 3L
1,461 SR
Queue Stats
18W - 21L
1,505 Elo+
Party 1
Persephone
Persephone
Warwolf2000
Persephone
Level 82
God Stats
26W - 21L
1,550 SR
Queue Stats
261W - 225L
1,507 Elo+
Solo
Charon
Charon
darius332004
Charon
Level 96
God Stats
4W - 0L
1,805 SR
Queue Stats
49W - 38L
1,496 Elo+
Solo
Lancelot
Lancelot
r1nobushi
Lancelot
Level 99
God Stats
6W - 3L
1,567 SR
Queue Stats
287W - 262L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,740
518
8,257
12,052
6,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 0
6,345
488
1,153
8,247
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
6,319
486
5,640
13,895
10,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Wenjamon_EZ
Ix Chel
10
1 / 4 / 1
6,099
469
1,741
5,640
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
benjxssg_7
Ishtar
9
0 / 3 / 1
5,658
435
4,256
8,525
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
0 / 2 / 5
6,220
478
4,630
6,964
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Madl0tus
Apollo
14
1 / 2 / 2
8,329
641
6,147
9,971
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Warwolf2000
Persephone
13
3 / 2 / 3
8,566
659
7,705
7,036
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
11
0 / 0 / 5
6,953
535
7,246
7,189
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
r1nobushi
Lancelot
14
9 / 0 / 0
8,886
684
7,947
7,795
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
13
13
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
2
1
0
2
W
Hachiman
0
2
5
1.25
W
Apollo
Madl0tus
Apollo
1
2
2
1
L
1
2
1
0.75
W
Persephone
Warwolf2000
Persephone
3
2
3
2.25
L
Ix Chel
Wenjamon_EZ
Ix Chel
1
4
1
0.38
L
Ishtar
benjxssg_7
Ishtar
0
3
1
0.17
W
Charon
0
0
5
2.5
W
Lancelot
r1nobushi
Lancelot
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
33,675
48,359
Taken
38,955
24,344
Mitigated
17,255
14,536
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,257
426
0
3,475
12,052
6,498
0
785
11,267
128
47,969
L
1,153
242
0
4,040
8,247
2,404
0
1,087
7,160
0
28,471
W
Hachiman
4,630
2,785
0
2,285
6,964
2,537
629
2,192
4,772
0
35,155
W
Apollo
Madl0tus
Apollo
6,147
3,374
0
3,791
9,971
3,348
523
265
9,706
0
62,980
L
5,640
864
1,572
2,639
13,895
10,459
0
5,437
8,386
26,488
774
W
Persephone
Warwolf2000
Persephone
7,705
274
0
1,944
7,036
2,449
348
1,814
5,217
61,210
0
L
Ix Chel
Wenjamon_EZ
Ix Chel
1,741
125
0
430
5,640
1,949
0
3,344
2,296
32,182
0
L
Ishtar
benjxssg_7
Ishtar
4,256
2,100
0
2,380
8,525
3,034
0
3,405
5,120
0
37,430
W
Charon
7,246
1,238
0
1,556
7,189
5,296
168
2,409
4,780
28,494
893
W
Lancelot
r1nobushi
Lancelot
7,947
2,033
0
745
7,795
3,625
0
305
7,490
0
71,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
38,954
261
Minions Killed
439
0
Camps Cleared
0
1,086,243
Distance Traveled
1,304,788
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,740
518
71
5
0
257,572
0
L
Pele
6,345
488
47
4
0
155,811
0
W
Hachiman
6,220
478
72
6
0
218,544
2
W
Apollo
8,329
641
117
9
0
241,212
0
L
Charon
6,319
486
27
2
0
218,849
0
W
Persephone
8,566
659
108
8
0
266,882
4
L
Ix Chel
6,099
469
57
4
0
235,155
0
L
Ishtar
5,658
435
59
5
0
218,856
0
W
Charon
6,953
535
32
2
0
232,899
2
W
Lancelot
8,886
684
110
8
0
345,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role