Player Matchup

Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Godnade
Sol
Level 32
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 8L
1,531 Elo+
Solo
Team Averages
Level 96
1,506 SR
1,510 Elo+

VS

Team Averages
Level 51
1,413 SR
1,519 Elo+
Charybdis
Charybdis
Dastyj
Charybdis
Level 84
God Stats
2W - 0L
1,292 SR
Queue Stats
50W - 41L
1,386 Elo+
Solo
Hel
Hel
Runcandel
Hel
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 69L
1,586 Elo+
Party 2
Charon
Charon
Woswhi
Charon
Level 46
God Stats
8W - 5L
1,449 SR
Queue Stats
99W - 69L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 5 / 0
8,462
705
5,991
11,611
4,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charon
 
Charon
11
0 / 2 / 1
7,955
663
7,692
18,048
13,913
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
10
0 / 8 / 1
7,937
661
6,634
12,650
3,904
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dastyj
Charybdis
14
4 / 1 / 9
10,260
855
16,710
10,511
4,695
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 8
10,438
870
10,055
9,262
4,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
Woswhi
Charon
14
6 / 0 / 9
10,614
885
11,820
13,646
15,042
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
0
0.2
L
Charon
 
Charon
0
2
1
0.25
W
Charybdis
Dastyj
Charybdis
4
1
9
8.5
L
Sol
0
8
1
0.06
W
5
0
8
9
W
Charon
Woswhi
Charon
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
38,585
42,309
Taken
33,419
22,142
Mitigated
24,241
6,370
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,991
1,922
140
1,040
11,611
4,325
0
6,084
5,249
0
25,899
L
Charon
 
Charon
7,692
610
191
1,942
18,048
13,913
0
7,536
9,488
23,870
0
W
Charybdis
Dastyj
Charybdis
16,710
9,552
0
2,741
10,511
4,695
1,394
4,008
6,252
33
62,589
L
Sol
6,634
2,294
0
3,057
12,650
3,904
0
5,581
6,925
27,532
0
W
10,055
1,091
4,773
5,548
9,262
4,504
214
4,900
4,090
48,799
0
W
Charon
Woswhi
Charon
11,820
1,340
0
1,162
13,646
15,042
263
4,974
8,047
28,357
2,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
31,312
99
Minions Killed
163
0
Camps Cleared
0
640,722
Distance Traveled
646,909
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,462
705
35
3
0
201,238
0
L
Charon
7,955
663
27
2
0
237,949
2
W
Charybdis
10,260
855
73
6
0
208,990
0
L
Sol
7,937
661
37
3
0
201,535
0
W
Hel
10,438
870
66
6
0
219,498
0
W
Charon
10,614
885
24
2
0
218,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role