Player Matchup

Hera
Hera
Diamond IV
 
Hera
Diamond IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond IV
GFW_Hnttr31
Thor
Diamond IV
Level 134
God Stats
3W - 3L
1,633 SR
Queue Stats
313W - 321L
2,164 MMR
Party 1
Atlas
Atlas
Diamond II
JohnnyQuasar
Atlas
Diamond II
Level 242
God Stats
5W - 5L
1,546 SR
Queue Stats
442W - 391L
2,153 MMR
Solo
Hachiman
Hachiman
Diamond IV
moc Gage
Hachiman
Diamond IV
Level 157
God Stats
8W - 6L
1,608 SR
Queue Stats
194W - 171L
2,128 MMR
Solo
Awilix
Awilix
Diamond IV
yamir_jajaja
Awilix
Diamond IV
Level 127
God Stats
14W - 15L
1,680 SR
Queue Stats
236W - 223L
2,064 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 167
1,593 SR
2,002 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,665 SR
2,138 MMR
Susano
Susano
Diamond III
BigSexHaver
Susano
Diamond III
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 62L
2,158 MMR
Solo
Merlin
Merlin
Diamond III
Eyntei
Merlin
Diamond III
Level 197
God Stats
13W - 12L
1,677 SR
Queue Stats
60W - 49L
2,239 MMR
Party 2
Bacchus
Bacchus
Platinum I
Foehz
Bacchus
Platinum I
Level 158
God Stats
21W - 22L
1,725 SR
Queue Stats
294W - 275L
2,029 MMR
Party 2
Anhur
Anhur
Diamond III
Qeefatron
Anhur
Diamond III
Level 107
God Stats
47W - 43L
1,550 SR
Queue Stats
695W - 662L
2,159 MMR
Solo
Mercury
Mercury
Diamond IV
zNiv
Mercury
Diamond IV
Level 159
God Stats
19W - 5L
1,873 SR
Queue Stats
197W - 170L
2,104 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 1 / 1
4,712
589
1,290
3,820
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 1
5,431
679
3,192
6,616
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 2
4,646
581
2,428
7,192
4,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
moc Gage
Hachiman
8
1 / 1 / 1
4,541
568
3,949
5,487
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
8
2 / 2 / 1
4,990
624
1,941
5,278
1,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
RatatoskrMartichorasGanesha

VS

Bans
BakasuraKaliAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
3 / 0 / 1
5,144
643
4,016
5,370
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Eyntei
Merlin
8
0 / 1 / 1
4,467
558
1,134
2,939
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Foehz
Bacchus
8
2 / 1 / 0
4,869
609
3,422
3,706
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Qeefatron
Anhur
9
0 / 1 / 3
4,685
586
3,640
5,466
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
zNiv
Mercury
7
0 / 2 / 0
4,043
505
2,109
4,947
1,280
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
1
1
0.5
L
Susano
3
0
1
3.5
L
Merlin
Eyntei
Merlin
0
1
1
0.5
L
Bacchus
Foehz
Bacchus
2
1
0
2
W
1
0
1
1.5
W
1
1
2
2
L
Anhur
Qeefatron
Anhur
0
1
3
1.5
W
Hachiman
moc Gage
Hachiman
1
1
1
1.5
W
Awilix
2
2
1
1.25
L
Mercury
zNiv
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
14,321
28,393
Taken
22,428
12,031
Mitigated
9,119
7,259
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,290
188
0
490
3,820
1,234
0
1,500
2,320
33,018
0
L
Susano
4,016
1,249
0
3,330
5,370
1,847
0
467
4,903
0
33,080
L
Merlin
Eyntei
Merlin
1,134
100
0
500
2,939
1,006
0
1,445
1,494
33,185
0
L
Bacchus
Foehz
Bacchus
3,422
689
0
1,602
3,706
3,087
0
1,133
2,573
11,710
0
W
3,192
416
0
1,000
6,616
3,816
220
0
6,616
0
33,642
W
2,428
1,285
852
1,928
7,192
4,013
0
2,390
4,802
13,037
0
L
Anhur
Qeefatron
Anhur
3,640
2,317
0
2,410
5,466
1,899
0
712
4,754
0
32,486
W
Hachiman
moc Gage
Hachiman
3,949
2,255
0
2,792
5,487
1,331
10
585
4,902
0
28,882
W
Awilix
1,941
594
0
197
5,278
1,637
0
95
5,183
0
27,632
L
Mercury
zNiv
Mercury
2,109
1,327
0
691
4,947
1,280
0
0
4,947
0
17,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,320
Gold Earned
23,208
255
Minions Killed
227
0
Camps Cleared
0
833,445
Distance Traveled
786,783
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,712
589
71
9
0
173,170
2
L
Susano
5,144
643
55
7
0
186,656
0
L
Merlin
4,467
558
63
8
0
130,036
1
L
Bacchus
4,869
609
9
1
0
165,720
3
W
Thor
5,431
679
60
8
0
139,913
2
W
Atlas
4,646
581
21
3
0
172,387
0
L
Anhur
4,685
586
65
8
0
137,036
1
W
Hachiman
4,541
568
54
7
0
146,145
2
W
Awilix
4,990
624
49
6
0
201,830
0
L
Mercury
4,043
505
35
4
0
167,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role