Player Matchup

Kali
Kali
LoomingPickle
Kali
Level 94
God Stats
1W - 4L
1,380 SR
Queue Stats
10W - 25L
1,260 Elo+
Solo
King Arthur
King Arthur
Shiloh420
King Arthur
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 73L
1,413 Elo+
Solo
Charon
Charon
The1Overlord
Charon
Level 66
God Stats
7W - 8L
1,500 SR
Queue Stats
92W - 112L
1,461 Elo+
Solo
Izanami
Izanami
TuesdayModel
Izanami
Level 120
God Stats
25W - 27L
1,602 SR
Queue Stats
217W - 187L
1,492 Elo+
Solo
Ra
Ra
lHerradura
Ra
Level 122
God Stats
24W - 23L
1,530 SR
Queue Stats
364W - 338L
1,482 Elo+
Solo
Team Averages
Level 106
1,502 SR
1,421 Elo+

VS

Team Averages
Level 102
1,651 SR
1,431 Elo+
Cthulhu
Cthulhu
BrasilNoGame
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,289 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ClaminTime
Morgan Le Fay
Level 120
God Stats
5W - 1L
1,830 SR
Queue Stats
329W - 328L
1,489 Elo+
Party 1
Horus
Horus
DannyXD1506
Horus
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,444 Elo+
Solo
Charon
Charon
dragonlord23456
Charon
Level 109
God Stats
13W - 10L
1,624 SR
Queue Stats
269W - 269L
1,486 Elo+
Party 1
Geb
Geb
falconfawk
Geb
Level 109
God Stats
5W - 1L
1,800 SR
Queue Stats
267W - 262L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,255
651
665
5,371
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
Shiloh420
King Arthur
1
0 / 0 / 0
2,517
503
0
0
0
Charon
5
0 / 0 / 0
3,360
672
1,490
2,847
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
TuesdayModel
Izanami
5
0 / 1 / 1
3,242
648
1,066
3,092
933
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 0
3,657
731
2,061
2,197
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrasilNoGame
Cthulhu
5
0 / 0 / 0
3,609
722
1,307
4,167
2,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
ClaminTime
Morgan Le Fay
7
2 / 0 / 0
4,091
818
2,149
1,808
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,110
622
1,398
2,375
1,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 2
4,222
844
1,278
1,479
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 1 / 0
3,386
677
891
3,718
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrasilNoGame
Cthulhu
0
0
0
0
W
Morgan Le Fay
ClaminTime
Morgan Le Fay
2
0
0
2
W
0
0
0
0
L
0
1
0
0
L
King Arthur
Shiloh420
King Arthur
0
0
0
0
L
Charon
0
0
0
0
L
Izanami
TuesdayModel
Izanami
0
1
1
0.5
W
0
0
2
1
W
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,282
Damage
7,023
13,507
Taken
13,547
4,740
Mitigated
5,634
4,012
Healing
5,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrasilNoGame
Cthulhu
1,307
180
540
1,879
4,167
2,102
0
1,779
2,388
10,398
0
W
Morgan Le Fay
ClaminTime
Morgan Le Fay
2,149
269
0
501
1,808
544
246
382
1,426
18,931
0
W
1,398
721
80
869
2,375
1,016
0
681
1,694
0
7,993
L
665
509
0
1,260
5,371
1,705
0
1,837
3,356
0
15,638
L
King Arthur
Shiloh420
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Charon
1,490
448
0
390
2,847
1,461
0
598
1,980
10,951
0
L
Izanami
TuesdayModel
Izanami
1,066
734
0
1,051
3,092
933
0
1,827
1,091
0
13,415
W
1,278
275
0
732
1,479
547
258
0
1,479
19,603
0
W
891
222
0
1,020
3,718
1,425
198
767
2,951
9,135
0
L
2,061
521
60
1,251
2,197
641
0
923
1,158
14,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,031
Gold Earned
18,418
93
Minions Killed
128
0
Camps Cleared
0
436,415
Distance Traveled
542,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,609
722
11
2
0
132,349
0
W
Morgan Le Fay
4,091
818
50
10
0
113,437
0
W
Horus
3,110
622
10
2
0
90,288
0
L
Kali
3,255
651
28
6
0
117,891
0
L
King Arthur
2,517
503
0
0
0
0
0
L
Charon
3,360
672
11
2
0
103,012
0
L
Izanami
3,242
648
29
6
0
96,922
0
W
Charon
4,222
844
38
8
0
96,356
0
W
Geb
3,386
677
19
4
0
109,646
0
L
Ra
3,657
731
25
5
0
118,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role