Player Matchup

Eset
Eset
 
Eset
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dekaided
Nemesis
Level 94
God Stats
1W - 2L
1,288 SR
Queue Stats
63W - 75L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
Gazarian
Danzaburou
Level 54
God Stats
2W - 1L
1,837 SR
Queue Stats
103W - 90L
1,477 Elo+
Party 2
Camazotz
Camazotz
HugitoAG
Camazotz
Level 129
God Stats
0W - 2L
1,208 SR
Queue Stats
100W - 113L
1,372 Elo+
Solo
Achilles
Achilles
illfeedem
Achilles
Level 83
God Stats
13W - 10L
1,680 SR
Queue Stats
766W - 766L
1,451 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,444 Elo+

VS

Team Averages
Level 114
1,508 SR
1,523 Elo+
Surtr
Surtr
 
Surtr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
PamelaChuuu
Eset
Level 93
God Stats
2W - 3L
1,307 SR
Queue Stats
289W - 306L
1,536 Elo+
Solo
Freya
Freya
SpartanFinch
Freya
Level 122
God Stats
9W - 1L
1,735 SR
Queue Stats
158W - 143L
1,529 Elo+
Party 1
King Arthur
King Arthur
TheyStoleMyLoli
King Arthur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 44L
1,585 Elo+
Party 1
Khepri
Khepri
pipestupid
Khepri
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 246L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
0 / 0 / 0
5,563
556
493
693
224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Dekaided
Nemesis
15
2 / 2 / 4
7,259
726
8,250
9,029
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Gazarian
Danzaburou
15
1 / 3 / 3
7,182
718
8,407
8,440
3,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
HugitoAG
Camazotz
14
3 / 4 / 2
7,397
740
8,356
11,899
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
illfeedem
Achilles
14
2 / 6 / 4
7,410
741
6,876
14,078
15,455
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 1 / 11
8,598
860
8,515
9,199
7,437
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 11
8,589
859
5,908
7,127
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 6
9,832
983
13,434
8,495
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
TheyStoleMyLoli
King Arthur
14
3 / 3 / 9
8,639
864
5,928
13,584
17,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
pipestupid
Khepri
14
1 / 2 / 9
8,843
884
3,773
12,340
19,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
8
Kills
14
15
Deaths
8
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
W
Surtr
 
Surtr
1
1
11
6.5
L
Nemesis
Dekaided
Nemesis
2
2
4
2
L
Danzaburou
Gazarian
Danzaburou
1
3
3
0.83
L
Camazotz
HugitoAG
Camazotz
3
4
2
1
W
1
1
11
6.5
W
8
1
6
11
W
King Arthur
TheyStoleMyLoli
King Arthur
3
3
9
2.5
L
Achilles
illfeedem
Achilles
2
6
4
0.67
W
Khepri
pipestupid
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,382
Damage
37,558
44,139
Taken
50,745
31,742
Mitigated
53,374
12,335
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
493
23
310
90
693
224
0
209
484
2,028
0
W
Surtr
 
Surtr
8,515
2,383
1,251
934
9,199
7,437
1,871
53
8,664
831
15,725
L
Nemesis
Dekaided
Nemesis
8,250
1,331
319
1,983
9,029
7,243
0
4,111
4,819
0
15,763
L
Danzaburou
Gazarian
Danzaburou
8,407
2,261
1,065
2,341
8,440
3,576
0
4,634
3,376
0
25,191
L
Camazotz
HugitoAG
Camazotz
8,356
1,161
244
3,204
11,899
5,244
0
6,605
5,108
0
15,978
W
5,908
840
3,110
1,230
7,127
3,647
1,487
35
6,843
19,027
0
W
13,434
3,751
1,111
2,132
8,495
5,818
2,354
21
8,035
27,931
0
W
King Arthur
TheyStoleMyLoli
King Arthur
5,928
239
952
1,026
13,584
17,165
760
283
12,738
0
12,343
L
Achilles
illfeedem
Achilles
6,876
1,259
51
2,728
14,078
15,455
0
7,777
6,042
0
15,982
W
Khepri
pipestupid
Khepri
3,773
371
902
2,484
12,340
19,307
1,012
240
11,410
10,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,811
Gold Earned
44,501
93
Minions Killed
124
0
Camps Cleared
0
728,958
Distance Traveled
914,931
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,563
556
6
1
0
11,743
0
W
Surtr
8,598
860
26
3
0
201,969
0
L
Nemesis
7,259
726
17
2
0
206,437
0
L
Danzaburou
7,182
718
30
3
0
201,854
0
L
Camazotz
7,397
740
16
2
0
158,847
0
W
Eset
8,589
859
34
3
0
154,028
0
W
Freya
9,832
983
36
4
0
182,056
0
W
King Arthur
8,639
864
17
2
0
200,202
0
L
Achilles
7,410
741
24
2
0
150,077
0
W
Khepri
8,843
884
11
1
0
176,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role