Player Matchup

King Arthur
King Arthur
BigBoyTingz1853
King Arthur
Level 144
God Stats
7W - 8L
1,333 SR
Queue Stats
443W - 417L
1,481 Elo+
Solo
Heimdallr
Heimdallr
DAVID_SRL
Heimdallr
Level 158
God Stats
26W - 40L
1,437 SR
Queue Stats
513W - 509L
1,495 Elo+
Party 3
Fafnir
Fafnir
JinxLoki
Fafnir
Level 109
God Stats
4W - 1L
1,691 SR
Queue Stats
115W - 155L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
XxiMosherxX
Ao Kuang
Level 120
God Stats
6W - 9L
1,659 SR
Queue Stats
77W - 122L
1,426 Elo+
Party 2
Olorun
Olorun
izam_cloud
Olorun
Level 155
God Stats
15W - 16L
1,440 SR
Queue Stats
470W - 476L
1,503 Elo+
Party 3
Team Averages
Level 137
1,512 SR
1,465 Elo+

VS

Team Averages
Level 129
1,556 SR
1,464 Elo+
Ix Chel
Ix Chel
DDKay-
Ix Chel
Level 85
God Stats
6W - 8L
1,358 SR
Queue Stats
263W - 218L
1,408 Elo+
Solo
Chaac
Chaac
Silent_Spiv
Chaac
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
166W - 175L
1,453 Elo+
Solo
Xbalanque
Xbalanque
Sodexou
Xbalanque
Level 214
God Stats
7W - 6L
1,654 SR
Queue Stats
99W - 99L
1,519 Elo+
Party 1
Charon
Charon
TheSchOppee
Charon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 470L
1,454 Elo+
Party 1
Awilix
Awilix
willowkayb
Awilix
Level 71
God Stats
26W - 15L
1,536 SR
Queue Stats
331W - 280L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoyTingz1853
King Arthur
16
3 / 2 / 0
9,702
606
11,790
18,006
20,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Heimdallr
DAVID_SRL
Heimdallr
15
1 / 0 / 3
8,541
534
6,556
11,595
5,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
JinxLoki
Fafnir
14
2 / 0 / 9
9,265
579
8,639
9,725
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ao Kuang
XxiMosherxX
Ao Kuang
13
4 / 4 / 3
8,103
506
6,360
14,234
5,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
izam_cloud
Olorun
15
4 / 2 / 6
8,952
560
12,156
10,377
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DDKay-
Ix Chel
13
2 / 7 / 2
7,935
496
8,924
12,550
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
8,728
546
8,860
15,807
13,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Xbalanque
Sodexou
Xbalanque
16
2 / 0 / 0
9,094
568
8,827
12,086
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
11
0 / 3 / 1
7,329
458
6,266
12,039
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
willowkayb
Awilix
13
4 / 4 / 1
8,279
517
6,109
14,604
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
14
Kills
8
8
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigBoyTingz1853
King Arthur
3
2
0
1.5
W
Heimdallr
DAVID_SRL
Heimdallr
1
0
3
2.5
L
Ix Chel
DDKay-
Ix Chel
2
7
2
0.43
W
Fafnir
JinxLoki
Fafnir
2
0
9
6.5
L
0
1
2
1
L
Xbalanque
Sodexou
Xbalanque
2
0
0
2
L
Charon
0
3
1
0.17
W
Ao Kuang
XxiMosherxX
Ao Kuang
4
4
3
1.38
W
Olorun
izam_cloud
Olorun
4
2
6
3.5
L
Awilix
willowkayb
Awilix
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
38,986
63,937
Taken
67,086
47,743
Mitigated
40,474
19,246
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigBoyTingz1853
King Arthur
11,790
1,630
0
3,043
18,006
20,084
120
955
16,993
384
88,618
W
Heimdallr
DAVID_SRL
Heimdallr
6,556
1,760
0
6,442
11,595
5,262
0
1,961
9,584
0
79,179
L
Ix Chel
DDKay-
Ix Chel
8,924
975
494
1,269
12,550
5,366
0
8,199
4,351
61,284
0
W
Fafnir
JinxLoki
Fafnir
8,639
2,624
0
2,794
9,725
11,938
0
3,746
5,777
25,895
0
L
8,860
1,364
0
5,792
15,807
13,958
647
2,670
13,137
0
70,483
L
Xbalanque
Sodexou
Xbalanque
8,827
2,890
0
8,733
12,086
5,329
0
2,065
10,021
0
87,009
L
Charon
6,266
1,404
0
2,388
12,039
9,488
168
6,495
5,544
25,050
0
W
Ao Kuang
XxiMosherxX
Ao Kuang
6,360
2,127
0
917
14,234
5,638
0
1,364
12,810
62,668
0
W
Olorun
izam_cloud
Olorun
12,156
6,730
360
5,690
10,377
4,821
561
6,536
3,523
81,700
0
L
Awilix
willowkayb
Awilix
6,109
2,862
0
1,347
14,604
6,333
0
8,000
6,604
0
64,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
41,365
515
Minions Killed
495
0
Camps Cleared
0
1,592,442
Distance Traveled
1,566,485
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,702
606
140
9
0
311,371
2
W
Heimdallr
8,541
534
128
8
0
305,377
5
L
Ix Chel
7,935
496
117
7
0
294,580
0
W
Fafnir
9,265
579
33
2
0
334,591
2
L
Chaac
8,728
546
123
8
0
275,977
0
L
Xbalanque
9,094
568
150
9
0
308,636
3
L
Charon
7,329
458
21
1
0
310,677
3
W
Ao Kuang
8,103
506
79
5
0
340,994
0
W
Olorun
8,952
560
135
8
0
300,109
0
L
Awilix
8,279
517
84
5
0
376,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role