Player Matchup

Shiva
Shiva
CalmCrimson
Shiva
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,446 Elo+
Party 1
Ra
Ra
Deathstroke4561
Ra
Level 38
God Stats
0W - 1L
1,309 SR
Queue Stats
19W - 24L
1,445 Elo+
Party 1
He Bo
He Bo
NomNomTiger
He Bo
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,417 Elo+
Solo
King Arthur
King Arthur
realemotions
King Arthur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,267 Elo+
Solo
Tiamat
Tiamat
thetokenone21
Tiamat
Level 127
God Stats
2W - 1L
1,714 SR
Queue Stats
96W - 98L
1,440 Elo+
Solo
Team Averages
Level 62
1,505 SR
1,403 Elo+

VS

Team Averages
Level 59
1,486 SR
1,367 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DonkeyBackpack
Ymir
Level 49
God Stats
1W - 0L
1,369 SR
Queue Stats
11W - 13L
1,350 Elo+
Party 2
Camazotz
Camazotz
DrQBald
Camazotz
Level 105
God Stats
2W - 2L
1,562 SR
Queue Stats
86W - 81L
1,390 Elo+
Solo
The Morrigan
The Morrigan
Shunna
The Morrigan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,230 Elo+
Solo
Chang'e
Chang'e
b0sc0sw0rth
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 8
10,574
661
20,574
23,575
28,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
0 / 10 / 8
9,149
572
8,398
16,155
8,808
14
0 / 13 / 9
8,791
549
8,465
18,856
8,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
realemotions
King Arthur
19
6 / 8 / 4
11,342
709
6,360
24,338
28,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

20
5 / 6 / 5
11,364
710
26,732
21,021
14,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
14 / 5 / 26
13,163
823
31,405
23,797
9,951
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 27
11,818
739
11,134
18,986
18,612
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
DrQBald
Camazotz
20
13 / 1 / 25
12,987
812
17,142
24,047
10,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
Shunna
The Morrigan
20
10 / 4 / 20
12,565
785
20,423
11,605
5,437
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
b0sc0sw0rth
Chang'e
19
6 / 2 / 24
11,765
735
11,926
14,477
6,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
167
14
Kills
45
45
Deaths
16
34
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
14
5
26
5.4
L
3
8
8
0.88
L
0
10
8
0.4
W
2
4
27
3.88
W
Camazotz
DrQBald
Camazotz
13
1
25
25.5
L
0
13
9
0.35
W
The Morrigan
Shunna
The Morrigan
10
4
20
5
W
Chang'e
b0sc0sw0rth
Chang'e
6
2
24
9
L
King Arthur
realemotions
King Arthur
6
8
4
1
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,529
Damage
92,030
103,945
Taken
92,912
89,122
Mitigated
50,981
20,378
Healing
49,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
31,405
21,405
659
5,037
23,797
9,951
3,165
11,971
11,279
0
52,209
L
20,574
1,502
1,775
4,413
23,575
28,998
0
11,783
11,309
523
36,394
L
8,398
1,765
1,625
934
16,155
8,808
0
7,100
8,991
17,891
0
W
11,134
1,342
557
1,882
18,986
18,612
995
9,825
8,479
29,558
0
W
Camazotz
DrQBald
Camazotz
17,142
3,484
1,454
9,659
24,047
10,567
1,534
10,118
13,281
0
29,006
L
8,465
1,165
333
617
18,856
8,427
0
8,271
10,529
22,552
0
W
The Morrigan
Shunna
The Morrigan
20,423
2,238
3,576
2,018
11,605
5,437
2,103
4,560
6,513
33,331
1,929
W
Chang'e
b0sc0sw0rth
Chang'e
11,926
2,292
16,972
7,855
14,477
6,414
1,510
6,958
7,287
30,074
0
L
King Arthur
realemotions
King Arthur
6,360
728
1,035
2,556
24,338
28,462
0
9,893
14,246
0
18,639
L
26,732
1,280
1,539
5,551
21,021
14,427
0
5,520
15,419
54,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
62,298
133
Minions Killed
158
0
Camps Cleared
0
1,186,889
Distance Traveled
1,340,290
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,163
823
44
3
0
249,816
0
L
Shiva
10,574
661
22
1
0
274,936
2
L
Ra
9,149
572
20
1
0
192,698
0
W
Ymir
11,818
739
27
2
0
258,332
0
W
Camazotz
12,987
812
19
1
0
314,076
0
L
He Bo
8,791
549
27
2
0
187,264
0
W
The Morrigan
12,565
785
27
2
0
260,734
0
W
Chang'e
11,765
735
41
3
0
257,332
0
L
King Arthur
11,342
709
13
1
0
248,692
0
L
Tiamat
11,364
710
51
3
0
283,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role