Player Matchup

Baron Samedi
Baron Samedi
PaddyObanion
Baron Samedi
Level 102
God Stats
10W - 2L
1,755 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
QuenchtheKnife
Charybdis
Level 126
God Stats
59W - 38L
1,607 SR
Queue Stats
142W - 115L
1,513 Elo+
Solo
Sol
Sol
Uziki
Sol
Level 79
God Stats
13W - 12L
1,486 SR
Queue Stats
315W - 301L
1,497 Elo+
Solo
Thanatos
Thanatos
abbott2001
Thanatos
Level 62
God Stats
11W - 9L
1,519 SR
Queue Stats
212W - 256L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
justifiedSCP-049
Cthulhu
Level 48
God Stats
34W - 22L
1,487 SR
Queue Stats
250W - 273L
1,392 Elo+
Party 2
Team Averages
Level 83
1,571 SR
1,462 Elo+

VS

Team Averages
Level 74
1,526 SR
1,404 Elo+
Kukulkan
Kukulkan
MrFotnite
Kukulkan
Level 69
God Stats
0W - 2L
1,425 SR
Queue Stats
289W - 267L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
Noobs r Life
Danzaburou
Level 65
God Stats
10W - 9L
1,580 SR
Queue Stats
341W - 289L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
SK GAMES 4
Gilgamesh
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,368 Elo+
Solo
Charon
Charon
TreeTopTeezy
Charon
Level 32
God Stats
6W - 8L
1,500 SR
Queue Stats
21W - 31L
1,303 Elo+
Solo
Ah Puch
Ah Puch
exo0dia
Ah Puch
Level 157
God Stats
22W - 22L
1,624 SR
Queue Stats
198W - 194L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PaddyObanion
Baron Samedi
10
1 / 2 / 1
5,594
559
2,881
4,674
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
QuenchtheKnife
Charybdis
9
0 / 0 / 2
4,779
478
3,495
6,978
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sol
Uziki
Sol
9
2 / 0 / 0
5,469
547
5,128
2,858
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
abbott2001
Thanatos
11
3 / 0 / 2
6,139
614
2,956
6,437
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 0
6,852
685
6,885
7,180
4,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MrFotnite
Kukulkan
9
0 / 3 / 0
5,338
534
1,523
5,889
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Noobs r Life
Danzaburou
8
0 / 1 / 0
4,540
454
3,159
5,561
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
SK GAMES 4
Gilgamesh
8
0 / 5 / 0
4,988
499
3,246
9,686
4,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
7
0 / 1 / 0
4,881
488
2,036
8,864
3,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Puch
exo0dia
Ah Puch
10
2 / 2 / 0
6,003
600
3,769
6,350
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
12
Kills
2
2
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
MrFotnite
Kukulkan
0
3
0
0
L
Danzaburou
Noobs r Life
Danzaburou
0
1
0
0
W
Baron Samedi
PaddyObanion
Baron Samedi
1
2
1
0.75
W
Charybdis
QuenchtheKnife
Charybdis
0
0
2
1
L
Gilgamesh
SK GAMES 4
Gilgamesh
0
5
0
0
L
Charon
0
1
0
0
W
Sol
Uziki
Sol
2
0
0
2
W
Thanatos
abbott2001
Thanatos
3
0
2
4
L
Ah Puch
exo0dia
Ah Puch
2
2
0
1
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,345
Damage
13,733
28,127
Taken
36,350
11,973
Mitigated
13,552
14,985
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
MrFotnite
Kukulkan
1,523
122
0
0
5,889
2,049
0
795
5,056
40,606
0
L
Danzaburou
Noobs r Life
Danzaburou
3,159
986
0
1,410
5,561
1,732
0
2,081
3,480
0
28,047
W
Baron Samedi
PaddyObanion
Baron Samedi
2,881
184
0
988
4,674
2,128
0
3,429
1,245
31,070
0
W
Charybdis
QuenchtheKnife
Charybdis
3,495
2,397
0
3,344
6,978
2,164
416
2,096
4,882
0
31,122
L
Gilgamesh
SK GAMES 4
Gilgamesh
3,246
959
0
1,278
9,686
4,423
0
5,889
3,098
0
26,435
L
Charon
2,036
598
832
2,465
8,864
3,223
0
2,511
6,353
20,898
0
W
Sol
Uziki
Sol
5,128
1,495
0
1,789
2,858
906
818
731
2,127
37,003
0
W
Thanatos
abbott2001
Thanatos
2,956
448
0
7,312
6,437
2,321
0
340
6,097
0
35,562
L
Ah Puch
exo0dia
Ah Puch
3,769
95
0
2,550
6,350
2,125
0
2,881
3,469
35,240
0
W
6,885
406
0
1,552
7,180
4,454
0
732
5,926
39,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
25,750
289
Minions Killed
269
0
Camps Cleared
0
943,988
Distance Traveled
917,762
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,338
534
71
7
0
198,842
0
L
Danzaburou
4,540
454
41
4
0
201,727
0
W
Baron Samedi
5,594
559
61
6
0
179,274
5
W
Charybdis
4,779
478
41
4
0
135,916
0
L
Gilgamesh
4,988
499
43
4
0
182,482
0
L
Charon
4,881
488
39
4
0
183,673
0
W
Sol
5,469
547
63
6
0
182,679
0
W
Thanatos
6,139
614
60
6
0
238,648
1
L
Ah Puch
6,003
600
75
8
0
151,038
0
W
Cthulhu
6,852
685
64
6
0
207,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role