Player Matchup

Awilix
Awilix
Darknightbob10
Awilix
Level 99
God Stats
3W - 9L
1,234 SR
Queue Stats
103W - 100L
1,499 Elo+
Party 2
Bakasura
Bakasura
Pacho_0804
Bakasura
Level 125
God Stats
1W - 2L
1,422 SR
Queue Stats
110W - 106L
1,440 Elo+
Solo
Achilles
Achilles
TonelessPond
Achilles
Level 109
God Stats
2W - 4L
1,512 SR
Queue Stats
119W - 108L
1,491 Elo+
Party 2
Merlin
Merlin
Z3ldaKing
Merlin
Level 33
God Stats
0W - 4L
1,234 SR
Queue Stats
87W - 79L
1,470 Elo+
Party 2
Charon
Charon
doyathing21
Charon
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,380 Elo+
Solo
Team Averages
Level 82
1,380 SR
1,456 Elo+

VS

Team Averages
Level 103
1,562 SR
1,480 Elo+
Ganesha
Ganesha
BluesuedeButter
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,369 Elo+
Solo
Hercules
Hercules
BrotherJabroni
Hercules
Level 148
God Stats
9W - 7L
1,559 SR
Queue Stats
108W - 102L
1,485 Elo+
Party 1
Ra
Ra
Nut_Crackerz
Ra
Level 136
God Stats
8W - 3L
1,563 SR
Queue Stats
251W - 247L
1,499 Elo+
Party 1
Cliodhna
Cliodhna
TTV_Drfallout
Cliodhna
Level 114
God Stats
4W - 5L
1,546 SR
Queue Stats
206W - 195L
1,511 Elo+
Party 1
Rama
Rama
Zamortus
Rama
Level 67
God Stats
65W - 41L
1,645 SR
Queue Stats
141W - 114L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,677
437
4,642
10,498
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Pacho_0804
Bakasura
12
2 / 3 / 2
6,970
536
6,811
11,791
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TonelessPond
Achilles
11
1 / 3 / 0
6,129
471
6,343
12,457
12,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Z3ldaKing
Merlin
12
0 / 1 / 0
6,433
495
2,864
6,575
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon
9
2 / 1 / 1
6,529
502
3,884
9,429
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,871
452
2,702
9,186
6,120
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hercules
13
3 / 0 / 1
7,829
602
5,935
10,116
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 0 / 0
8,140
626
6,266
4,217
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TTV_Drfallout
Cliodhna
11
1 / 1 / 2
6,587
507
6,980
7,870
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
13
3 / 2 / 0
7,283
560
7,480
9,570
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
10
10
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Hercules
3
0
1
3.5
L
0
2
1
0.25
W
3
0
0
3
L
Bakasura
Pacho_0804
Bakasura
2
3
2
1
W
Cliodhna
TTV_Drfallout
Cliodhna
1
1
2
2
L
Achilles
TonelessPond
Achilles
1
3
0
0.33
L
Merlin
Z3ldaKing
Merlin
0
1
0
0
W
Rama
3
2
0
1.5
L
Charon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,544
Damage
29,363
50,750
Taken
40,959
31,167
Mitigated
23,466
11,490
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,702
421
167
603
9,186
6,120
771
1,191
7,196
16,950
0
W
Hercules
5,935
2,322
0
1,587
10,116
9,250
58
42
9,229
0
50,695
L
4,642
1,654
0
2,500
10,498
3,637
0
620
9,843
0
35,438
W
6,266
384
378
1,494
4,217
1,874
0
2,453
1,747
72,209
0
L
Bakasura
Pacho_0804
Bakasura
6,811
4,682
0
2,796
11,791
5,071
725
1,893
9,898
0
46,214
W
Cliodhna
TTV_Drfallout
Cliodhna
6,980
338
0
1,063
7,870
2,806
0
804
6,978
0
44,945
L
Achilles
TonelessPond
Achilles
6,343
1,640
0
3,381
12,457
12,780
0
0
12,457
0
36,645
L
Merlin
Z3ldaKing
Merlin
2,864
161
0
1,771
6,575
2,407
0
4,185
2,390
49,087
0
W
Rama
7,480
6,002
0
4,535
9,570
3,416
2,702
2,297
6,613
0
60,852
L
Charon
3,884
1,385
0
1,042
9,429
7,272
269
2,254
7,163
19,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,738
Gold Earned
35,710
348
Minions Killed
375
0
Camps Cleared
0
1,288,806
Distance Traveled
1,277,262
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,871
452
11
1
0
206,098
0
W
Hercules
7,829
602
88
7
0
251,529
6
L
Awilix
5,677
437
54
4
0
303,337
0
W
Ra
8,140
626
116
9
0
293,479
2
L
Bakasura
6,970
536
110
8
0
285,557
4
W
Cliodhna
6,587
507
70
5
0
319,079
0
L
Achilles
6,129
471
57
4
0
253,348
0
L
Merlin
6,433
495
100
8
0
234,590
3
W
Rama
7,283
560
90
7
0
207,077
0
L
Charon
6,529
502
27
2
0
211,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role