Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Fincharus
Loki
Level 72
God Stats
3W - 2L
1,439 SR
Queue Stats
52W - 43L
1,336 Elo+
Solo
Charon
Charon
IR I ReMeDy
Charon
Level 101
God Stats
4W - 1L
1,258 SR
Queue Stats
367W - 356L
1,471 Elo+
Party 1
Raijin
Raijin
iriskzx
Raijin
Level 118
God Stats
4W - 0L
1,723 SR
Queue Stats
454W - 433L
1,461 Elo+
Party 1
Team Averages
Level 103
1,484 SR
1,453 Elo+

VS

Team Averages
Level 74
1,418 SR
1,433 Elo+
Charon
Charon
BreezeTWR
Charon
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
259W - 259L
1,493 Elo+
Party 3
King Arthur
King Arthur
JC-_-RECON
King Arthur
Level 104
God Stats
13W - 11L
1,490 SR
Queue Stats
248W - 271L
1,482 Elo+
Party 3
Thoth
Thoth
KnifeAttcak
Thoth
Level 61
God Stats
2W - 4L
1,301 SR
Queue Stats
162W - 166L
1,399 Elo+
Party 2
Artemis
Artemis
PushAndPoke
Artemis
Level 98
God Stats
4W - 5L
1,510 SR
Queue Stats
111W - 110L
1,501 Elo+
Solo
Thanatos
Thanatos
WifeBeater35
Thanatos
Level 10
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 15L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 2 / 3
7,527
684
8,205
6,737
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
 
Skadi
9
0 / 1 / 3
5,707
519
7,393
5,565
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
4 / 1 / 2
6,490
590
5,828
9,174
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
9
2 / 1 / 3
5,816
529
5,048
8,843
4,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
iriskzx
Raijin
11
3 / 1 / 3
6,745
613
5,003
5,055
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BreezeTWR
Charon
9
1 / 2 / 1
5,648
513
4,996
10,553
4,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
JC-_-RECON
King Arthur
9
1 / 5 / 0
5,473
498
3,621
11,620
6,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 4 / 1
5,047
459
3,351
6,503
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
PushAndPoke
Artemis
8
0 / 3 / 1
5,031
457
2,956
9,170
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
WifeBeater35
Thanatos
9
2 / 3 / 2
5,502
500
4,212
9,296
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
5
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
3
4.25
W
Skadi
 
Skadi
0
1
3
1.5
L
Charon
BreezeTWR
Charon
1
2
1
0.75
W
Loki
4
1
2
5
W
Charon
2
1
3
3.5
L
King Arthur
JC-_-RECON
King Arthur
1
5
0
0.2
L
1
4
1
0.38
L
Artemis
PushAndPoke
Artemis
0
3
1
0.17
L
Thanatos
WifeBeater35
Thanatos
2
3
2
1
W
Raijin
iriskzx
Raijin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,477
Damage
19,136
35,374
Taken
47,142
14,512
Mitigated
18,812
11,404
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,205
972
0
3,183
6,737
2,981
112
1,058
5,655
51,255
0
W
Skadi
 
Skadi
7,393
3,700
0
1,997
5,565
1,823
152
1,488
4,077
0
37,688
L
Charon
BreezeTWR
Charon
4,996
1,156
937
1,831
10,553
4,940
0
4,912
5,641
19,769
0
W
Loki
5,828
2,000
0
3,532
9,174
2,945
0
1,357
7,754
0
41,879
W
Charon
5,048
968
0
1,692
8,843
4,987
292
2,610
6,108
16,244
0
L
King Arthur
JC-_-RECON
King Arthur
3,621
157
0
1,874
11,620
6,007
0
5,475
6,145
0
33,036
L
3,351
182
0
500
6,503
1,853
281
2,393
4,110
26,819
0
L
Artemis
PushAndPoke
Artemis
2,956
1,413
0
1,773
9,170
2,820
0
2,825
6,345
0
27,183
L
Thanatos
WifeBeater35
Thanatos
4,212
1,152
0
5,049
9,296
3,192
0
2,749
6,547
0
28,677
W
Raijin
iriskzx
Raijin
5,003
1,072
0
1,000
5,055
1,776
0
1,645
3,410
41,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,285
Gold Earned
26,701
293
Minions Killed
237
0
Camps Cleared
0
1,008,990
Distance Traveled
983,483
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,527
684
86
8
0
198,033
0
W
Skadi
5,707
519
58
5
0
201,992
0
L
Charon
5,648
513
29
3
0
186,399
2
W
Loki
6,490
590
72
7
0
213,092
0
W
Charon
5,816
529
14
1
0
222,605
5
L
King Arthur
5,473
498
56
5
0
186,235
0
L
Thoth
5,047
459
40
4
0
182,325
1
L
Artemis
5,031
457
54
5
0
193,400
1
L
Thanatos
5,502
500
58
5
0
235,124
0
W
Raijin
6,745
613
63
6
0
173,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role