Player Matchup

Ah Puch
Ah Puch
AuriSnowFox
Ah Puch
Level 184
God Stats
22W - 22L
1,540 SR
Queue Stats
260W - 264L
1,582 Elo+
Solo
Hercules
Hercules
MattyBj
Hercules
Level 88
God Stats
10W - 20L
1,404 SR
Queue Stats
422W - 469L
1,397 Elo+
Solo
Charon
Charon
Simplymangler
Charon
Level 65
God Stats
5W - 2L
1,615 SR
Queue Stats
351W - 347L
1,413 Elo+
Solo
Bacchus
Bacchus
SirKingOni
Bacchus
Level 146
God Stats
2W - 3L
1,615 SR
Queue Stats
296W - 305L
1,551 Elo+
Solo
Xbalanque
Xbalanque
TTV_MadeBatter
Xbalanque
Level 89
God Stats
1W - 1L
1,706 SR
Queue Stats
20W - 15L
1,597 Elo+
Solo
Team Averages
Level 114
1,576 SR
1,508 Elo+

VS

Team Averages
Level 114
1,442 SR
1,485 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MrTeaPot_21
Ne Zha
Level 125
God Stats
5W - 0L
1,758 SR
Queue Stats
160W - 173L
1,505 Elo+
Solo
Charon
Charon
Ten_Inches_Soft7
Charon
Level 99
God Stats
10W - 7L
1,341 SR
Queue Stats
179W - 166L
1,460 Elo+
Solo
Cupid
Cupid
Tw4nty88_
Cupid
Level 49
God Stats
2W - 1L
1,446 SR
Queue Stats
82W - 97L
1,476 Elo+
Solo
Arachne
Arachne
arboledajuan140_
Arachne
Level 140
God Stats
2W - 1L
1,167 SR
Queue Stats
90W - 75L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AuriSnowFox
Ah Puch
12
1 / 1 / 0
6,812
619
2,794
5,310
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MattyBj
Hercules
8
0 / 0 / 0
4,494
409
904
4,104
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 3 / 0
6,116
556
4,118
6,058
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
SirKingOni
Bacchus
9
1 / 1 / 1
5,161
469
3,335
7,116
5,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
TTV_MadeBatter
Xbalanque
10
2 / 2 / 1
6,059
551
7,450
7,460
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 1 / 1
6,421
584
2,232
6,134
5,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
10
0 / 0 / 3
6,030
548
3,854
6,654
4,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
2 / 0 / 1
6,521
593
3,128
8,374
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
Tw4nty88_
Cupid
10
1 / 2 / 1
5,701
518
2,113
6,485
2,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 1 / 0
6,671
606
4,079
9,055
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Ah Puch
AuriSnowFox
Ah Puch
1
1
0
1
L
Hercules
MattyBj
Hercules
0
0
0
0
W
Ne Zha
0
0
3
1.5
L
0
3
0
0
L
Bacchus
SirKingOni
Bacchus
1
1
1
1.5
L
Xbalanque
TTV_MadeBatter
Xbalanque
2
2
1
1.25
W
2
0
1
2.5
W
Cupid
Tw4nty88_
Cupid
1
2
1
0.75
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,601
Damage
15,406
30,048
Taken
36,702
14,952
Mitigated
20,469
8,751
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,232
96
0
3,899
6,134
5,602
0
1,979
4,155
54,352
0
L
Ah Puch
AuriSnowFox
Ah Puch
2,794
238
0
1,547
5,310
2,061
0
1,881
3,429
69,907
0
L
Hercules
MattyBj
Hercules
904
144
0
3,262
4,104
1,841
0
151
3,953
0
17,842
W
Ne Zha
3,854
675
0
2,421
6,654
4,223
0
1,547
5,015
0
26,547
L
4,118
819
0
476
6,058
2,694
0
2,286
3,122
34,572
0
L
Bacchus
SirKingOni
Bacchus
3,335
711
0
1,710
7,116
5,858
0
378
6,696
17,659
0
L
Xbalanque
TTV_MadeBatter
Xbalanque
7,450
2,854
0
1,756
7,460
2,498
0
0
7,460
0
40,380
W
3,128
721
0
3,064
8,374
4,711
0
3,934
3,948
34,793
0
W
Cupid
Tw4nty88_
Cupid
2,113
1,033
201
1,804
6,485
2,485
792
567
5,918
0
35,657
W
4,079
2,360
0
2,500
9,055
3,448
0
1,772
7,243
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
31,344
333
Minions Killed
368
0
Camps Cleared
0
1,100,057
Distance Traveled
1,170,245
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,421
584
130
12
0
228,298
2
L
Ah Puch
6,812
619
134
12
0
219,859
3
L
Hercules
4,494
409
34
3
0
231,602
1
W
Ne Zha
6,030
548
31
3
0
236,485
3
L
Charon
6,116
556
74
7
0
208,466
2
L
Bacchus
5,161
469
22
2
0
233,087
0
L
Xbalanque
6,059
551
69
6
0
207,043
0
W
Charon
6,521
593
69
6
0
214,201
0
W
Cupid
5,701
518
69
6
0
230,707
0
W
Arachne
6,671
606
69
6
0
260,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role