Player Matchup

Ymir
Ymir
Silver V
BigDJamal
Ymir
Silver V
Level 68
God Stats
2W - 10L
1,315 SR
Queue Stats
51W - 73L
561 MMR
Party 1
Achilles
Achilles
Silver IV
CRipz_609
Achilles
Silver IV
Level 87
God Stats
8W - 11L
1,485 SR
Queue Stats
36W - 56L
807 MMR
Party 1
He Bo
He Bo
Bronze I
Pardaillian
He Bo
Bronze I
Level 38
God Stats
1W - 2L
1,479 SR
Queue Stats
13W - 40L
803 MMR
Solo
Thanatos
Thanatos
Bronze V
SoniQye99
Thanatos
Bronze V
Level 50
God Stats
9W - 12L
1,323 SR
Queue Stats
53W - 105L
727 MMR
Solo
Xbalanque
Xbalanque
Silver IV
killerBee74
Xbalanque
Silver IV
Level 167
God Stats
3W - 5L
1,868 SR
Queue Stats
197W - 223L
737 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,494 SR
727 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,470 SR
726 MMR
Hachiman
Hachiman
Silver V
Beanie_Gaming94
Hachiman
Silver V
Level 137
God Stats
48W - 60L
1,382 SR
Queue Stats
366W - 389L
599 MMR
Solo
Cthulhu
Cthulhu
Silver III
M Y L E S3543
Cthulhu
Silver III
Level 97
God Stats
2W - 1L
1,287 SR
Queue Stats
450W - 466L
867 MMR
Solo
Ra
Ra
Silver IV
RGP_Mr-Lag
Ra
Silver IV
Level 105
God Stats
2W - 2L
1,469 SR
Queue Stats
39W - 58L
706 MMR
Solo
Loki
Loki
Silver III
Rol_Go1
Loki
Silver III
Level 154
God Stats
8W - 2L
1,865 SR
Queue Stats
94W - 117L
892 MMR
Solo
Bacchus
Bacchus
Bronze I
jo3-feeling
Bacchus
Bronze I
Level 126
God Stats
2W - 4L
1,345 SR
Queue Stats
196W - 237L
564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 0
4,916
492
1,460
7,779
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
CRipz_609
Achilles
9
0 / 1 / 0
5,129
513
3,607
11,045
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
4,970
497
1,523
4,644
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SoniQye99
Thanatos
7
0 / 2 / 0
4,684
468
1,033
7,022
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
killerBee74
Xbalanque
8
0 / 2 / 0
4,899
490
4,530
7,690
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AnubisKaliBakasura

VS

Bans
ZeusHerculesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
3 / 0 / 1
6,374
637
5,614
6,839
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
11
0 / 0 / 1
6,314
631
6,191
6,265
3,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 0
5,056
506
1,320
1,776
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Rol_Go1
Loki
10
4 / 0 / 3
6,207
621
5,249
6,921
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
jo3-feeling
Bacchus
9
1 / 0 / 4
5,704
570
2,968
7,054
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
8
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
0
1
3.5
L
Ymir
0
3
0
0
L
Achilles
CRipz_609
Achilles
0
1
0
0
W
Cthulhu
0
0
1
0.5
L
0
1
0
0
W
0
0
0
0
W
Loki
Rol_Go1
Loki
4
0
3
5.5
L
Thanatos
SoniQye99
Thanatos
0
2
0
0
W
Bacchus
jo3-feeling
Bacchus
1
0
4
3
L
Xbalanque
killerBee74
Xbalanque
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,153
Damage
21,342
38,180
Taken
28,855
18,019
Mitigated
14,859
10,007
Healing
15,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
5,614
2,694
0
5,610
6,839
2,692
0
461
6,378
0
47,151
L
Ymir
1,460
599
0
1,450
7,779
4,599
0
1,299
6,480
16,515
0
L
Achilles
CRipz_609
Achilles
3,607
911
0
2,840
11,045
7,395
0
5,196
5,259
0
32,007
W
Cthulhu
6,191
1,184
0
2,731
6,265
3,373
148
0
6,265
39,950
0
L
1,523
132
0
500
4,644
1,151
0
1,091
3,553
33,413
0
W
1,320
479
144
932
1,776
582
126
526
1,250
25,193
0
W
Loki
Rol_Go1
Loki
5,249
1,604
0
4,040
6,921
2,253
0
602
6,319
0
41,334
L
Thanatos
SoniQye99
Thanatos
1,033
215
0
2,006
7,022
2,437
0
1,175
5,825
0
24,898
W
Bacchus
jo3-feeling
Bacchus
2,968
591
0
2,348
7,054
5,959
0
1,944
5,110
20,195
0
L
Xbalanque
killerBee74
Xbalanque
4,530
1,764
0
3,211
7,690
2,437
0
1,155
6,535
0
28,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
29,655
218
Minions Killed
260
0
Camps Cleared
0
967,590
Distance Traveled
882,345
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,374
637
70
7
0
176,607
2
L
Ymir
4,916
492
15
2
0
200,472
0
L
Achilles
5,129
513
47
5
0
176,371
0
W
Cthulhu
6,314
631
67
7
0
191,643
0
L
He Bo
4,970
497
59
6
0
201,809
0
W
Ra
5,056
506
34
3
0
92,027
0
W
Loki
6,207
621
68
7
0
217,286
0
L
Thanatos
4,684
468
45
5
0
190,661
0
W
Bacchus
5,704
570
21
2
0
204,782
3
L
Xbalanque
4,899
490
52
5
0
198,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role