Player Matchup

Nox
Nox
 
Nox
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Ferock_rex
Zhong Kui
Level 121
God Stats
4W - 3L
1,607 SR
Queue Stats
199W - 221L
1,498 Elo+
Solo
Artio
Artio
SoulessShade
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
fabionil
Heimdallr
Level 137
God Stats
1W - 6L
1,720 SR
Queue Stats
163W - 162L
1,443 Elo+
Solo
Izanami
Izanami
vfking6
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,414 Elo+
Solo
Team Averages
Level 95
1,565 SR
1,438 Elo+

VS

Team Averages
Level 74
1,562 SR
1,505 Elo+
Surtr
Surtr
 
Surtr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HappyGuardian
Medusa
Level 76
God Stats
3W - 0L
1,757 SR
Queue Stats
156W - 150L
1,526 Elo+
Solo
Bellona
Bellona
azKato
Bellona
Level 128
God Stats
2W - 1L
1,555 SR
Queue Stats
316W - 337L
1,535 Elo+
Solo
Artemis
Artemis
frostynate3
Artemis
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,503 Elo+
Solo
Eset
Eset
rgundy23
Eset
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
177W - 174L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 6 / 8
9,624
740
12,638
12,258
7,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Ferock_rex
Zhong Kui
16
2 / 7 / 7
8,980
691
15,442
17,137
13,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 5 / 10
8,737
672
4,885
17,286
19,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
fabionil
Heimdallr
16
6 / 7 / 3
9,723
748
7,607
14,830
8,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
vfking6
Izanami
16
2 / 7 / 8
9,753
750
15,950
13,884
7,105
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
5 / 4 / 17
9,637
741
10,040
15,609
20,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
15 / 2 / 9
12,315
947
21,968
13,235
7,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
azKato
Bellona
17
6 / 4 / 14
10,022
771
11,310
16,209
18,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
frostynate3
Artemis
17
4 / 4 / 20
10,453
804
22,436
11,056
5,708
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
18
2 / 2 / 18
9,807
754
5,104
10,704
5,869
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
13
Kills
32
32
Deaths
16
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
6
8
1.17
W
Surtr
 
Surtr
5
4
17
3.38
L
Zhong Kui
Ferock_rex
Zhong Kui
2
7
7
0.79
W
15
2
9
9.75
L
0
5
10
1
W
Bellona
azKato
Bellona
6
4
14
3.25
L
Heimdallr
fabionil
Heimdallr
6
7
3
1.07
W
Artemis
frostynate3
Artemis
4
4
20
3.5
W
Eset
2
2
18
5.5
L
Izanami
vfking6
Izanami
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,522
Damage
70,858
75,395
Taken
66,813
55,341
Mitigated
58,193
18,635
Healing
20,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,638
222
698
612
12,258
7,348
0
1,194
11,064
24,007
0
W
Surtr
 
Surtr
10,040
2,528
868
3,272
15,609
20,472
78
8,443
6,950
2,955
16,097
L
Zhong Kui
Ferock_rex
Zhong Kui
15,442
1,744
1,533
4,794
17,137
13,145
0
2,004
14,953
29,675
0
W
21,968
7,907
1,480
3,565
13,235
7,400
302
6,022
6,841
0
49,246
L
4,885
206
3,105
3,366
17,286
19,216
0
1,644
15,190
13,392
0
W
Bellona
azKato
Bellona
11,310
4,132
2,931
4,971
16,209
18,744
63
6,422
9,427
598
17,619
L
Heimdallr
fabionil
Heimdallr
7,607
3,781
1,684
1,373
14,830
8,527
0
1,439
12,750
0
14,187
W
Artemis
frostynate3
Artemis
22,436
11,302
0
601
11,056
5,708
1,415
4,933
5,853
0
34,782
W
Eset
5,104
682
1,790
1,157
10,704
5,869
286
5,998
4,339
13,552
0
L
Izanami
vfking6
Izanami
15,950
10,811
623
847
13,884
7,105
0
1,281
12,091
0
36,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
52,234
154
Minions Killed
165
0
Camps Cleared
0
1,036,274
Distance Traveled
1,393,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,624
740
36
3
0
230,693
0
W
Surtr
9,637
741
24
2
0
343,984
0
L
Zhong Kui
8,980
691
35
3
0
181,607
0
W
Medusa
12,315
947
55
4
0
276,463
0
L
Artio
8,737
672
11
1
0
245,425
0
W
Bellona
10,022
771
22
2
0
258,934
0
L
Heimdallr
9,723
748
22
2
0
190,975
0
W
Artemis
10,453
804
37
3
0
214,905
0
W
Eset
9,807
754
27
2
0
299,481
0
L
Izanami
9,753
750
50
4
0
187,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role