Player Matchup

Ah Puch
Ah Puch
Masters
ElPicadillo
Ah Puch
Masters
Level 146
God Stats
4W - 1L
1,785 SR
Queue Stats
194W - 56L
2,368 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 146
1,785 SR
2,368 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,591 SR
1,793 MMR
Nemesis
Nemesis
Gold I
iJoCi
Nemesis
Gold I
Level 114
God Stats
2W - 2L
1,591 SR
Queue Stats
27W - 37L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ElPicadillo
Ah Puch
14
4 / 1 / 0
9,540
1,193
8,136
8,529
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BakasuraAh Muzen CabKaliUllrSet

VS

Bans
IzanamiSkadiHou YiAnubisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
iJoCi
Nemesis
12
1 / 4 / 0
7,740
968
7,440
11,632
6,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ElPicadillo
Ah Puch
4
1
0
4
L
Nemesis
iJoCi
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,136
Damage
7,440
8,529
Taken
11,632
4,812
Mitigated
6,561
4,607
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ElPicadillo
Ah Puch
8,136
1,064
0
4,607
8,529
4,812
1,224
257
8,272
43,879
0
L
Nemesis
iJoCi
Nemesis
7,440
3,441
0
2,223
11,632
6,561
0
8,438
3,194
0
38,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,540
Gold Earned
7,740
95
Minions Killed
80
3
Camps Cleared
4
178,558
Distance Traveled
196,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,540
1,193
95
12
3
178,558
0
L
Nemesis
7,740
968
80
10
4
196,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role