Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Kentaren
Ix Chel
Level 127
God Stats
0W - 2L
1,349 SR
Queue Stats
193W - 204L
1,464 Elo+
Solo
Hou Yi
Hou Yi
TheFeedMachine
Hou Yi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,684 Elo+
Solo
Ullr
Ullr
bb345
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,384 Elo+
Solo
Team Averages
Level 100
1,470 SR
1,506 Elo+

VS

Team Averages
Level 112
1,496 SR
1,513 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Baghmiser
Zeus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 38L
1,549 Elo+
Solo
Bacchus
Bacchus
JoeNLO89
Bacchus
Level 159
God Stats
2W - 3L
1,290 SR
Queue Stats
231W - 242L
1,437 Elo+
Solo
Charybdis
Charybdis
boy2nice
Charybdis
Level 98
God Stats
4W - 0L
1,675 SR
Queue Stats
177W - 173L
1,498 Elo+
Solo
Jing Wei
Jing Wei
ttvXnegative
Jing Wei
Level 129
God Stats
3W - 2L
1,517 SR
Queue Stats
207W - 172L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
8 / 4 / 6
10,261
855
14,683
13,796
7,542
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
 
Achilles
13
1 / 6 / 6
7,728
644
5,291
17,316
22,519
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
Kentaren
Ix Chel
15
1 / 5 / 6
7,802
650
6,896
13,770
6,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

16
4 / 4 / 6
8,423
702
10,807
12,227
6,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ullr
bb345
Ullr
16
1 / 6 / 5
8,355
696
5,693
14,326
7,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
15
2 / 3 / 14
9,450
788
8,873
10,950
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
20
8 / 2 / 13
11,378
948
17,599
8,985
3,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
JoeNLO89
Bacchus
15
2 / 4 / 19
9,735
811
8,391
14,323
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
boy2nice
Charybdis
16
6 / 4 / 12
9,891
824
11,369
10,456
4,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
ttvXnegative
Jing Wei
19
7 / 2 / 14
11,294
941
19,180
11,262
5,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
15
Kills
25
25
Deaths
15
29
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
4
6
2.75
L
Achilles
 
Achilles
1
6
6
0.67
W
Ix Chel
 
Ix Chel
2
3
14
3
W
Zeus
8
2
13
7.25
W
Bacchus
JoeNLO89
Bacchus
2
4
19
2.88
L
Ix Chel
Kentaren
Ix Chel
1
5
6
0.8
L
4
4
6
1.75
L
Ullr
bb345
Ullr
1
6
5
0.58
W
Charybdis
boy2nice
Charybdis
6
4
12
3
W
Jing Wei
ttvXnegative
Jing Wei
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,370
Damage
65,412
71,435
Taken
55,976
50,181
Mitigated
42,893
18,547
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,683
950
1,495
1,010
13,796
7,542
0
6,020
7,756
0
31,237
L
Achilles
 
Achilles
5,291
1,822
1,093
1,583
17,316
22,519
0
7,360
9,956
0
7,637
W
Ix Chel
 
Ix Chel
8,873
446
5,715
4,327
10,950
4,166
881
679
10,064
20,600
0
W
Zeus
17,599
1,854
1,558
1,255
8,985
3,696
1,862
774
8,074
40,524
0
W
Bacchus
JoeNLO89
Bacchus
8,391
357
1,596
2,939
14,323
24,636
83
1,984
12,018
12,020
0
L
Ix Chel
Kentaren
Ix Chel
6,896
321
6,871
3,395
13,770
6,562
0
7,848
5,922
15,766
0
L
10,807
4,556
358
2,051
12,227
6,509
42
5,944
6,231
0
21,049
L
Ullr
bb345
Ullr
5,693
1,581
0
691
14,326
7,049
0
7,813
6,465
0
14,902
W
Charybdis
boy2nice
Charybdis
11,369
7,867
1,107
988
10,456
4,647
2,081
2,281
8,094
0
18,006
W
Jing Wei
ttvXnegative
Jing Wei
19,180
12,716
1,951
3,581
11,262
5,748
1,105
1,215
9,894
0
40,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,569
Gold Earned
51,748
105
Minions Killed
147
0
Camps Cleared
0
1,017,433
Distance Traveled
1,118,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,261
855
42
4
0
214,643
0
L
Achilles
7,728
644
8
1
0
183,430
0
W
Ix Chel
9,450
788
23
2
0
215,813
0
W
Zeus
11,378
948
62
5
0
231,812
0
W
Bacchus
9,735
811
4
0
0
242,241
0
L
Ix Chel
7,802
650
14
1
0
217,971
0
L
Hou Yi
8,423
702
19
2
0
209,431
0
L
Ullr
8,355
696
22
2
0
191,958
0
W
Charybdis
9,891
824
21
2
0
179,163
0
W
Jing Wei
11,294
941
37
3
0
249,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role