Player Matchup

Shiva
Shiva
CallOfDaddy2945
Shiva
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 261L
1,412 Elo+
Solo
Cernunnos
Cernunnos
SoyManquitoOwO
Cernunnos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,250 Elo+
Party 1
Lancelot
Lancelot
ivanchu11
Lancelot
Level 86
God Stats
1W - 2L
1,210 SR
Queue Stats
270W - 281L
1,441 Elo+
Party 1
Ao Kuang
Ao Kuang
marcos356hh
Ao Kuang
Level 26
God Stats
1W - 2L
1,305 SR
Queue Stats
44W - 65L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sarkazii
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 210L
1,452 Elo+
Solo
Team Averages
Level 60
1,403 SR
1,388 Elo+

VS

Team Averages
Level 94
1,563 SR
1,476 Elo+
Chiron
Chiron
Bollywoood
Chiron
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
216W - 222L
1,455 Elo+
Solo
Nu Wa
Nu Wa
Hiroshik19
Nu Wa
Level 68
God Stats
4W - 3L
1,654 SR
Queue Stats
122W - 111L
1,478 Elo+
Party 2
Charon
Charon
Sartaal
Charon
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 39L
1,438 Elo+
Party 2
Anhur
Anhur
canabuca
Anhur
Level 104
God Stats
3W - 6L
1,421 SR
Queue Stats
440W - 401L
1,457 Elo+
Solo
Ne Zha
Ne Zha
d33pppp
Ne Zha
Level 89
God Stats
6W - 7L
1,742 SR
Queue Stats
292W - 295L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 5
9,376
721
12,289
19,950
22,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
SoyManquitoOwO
Cernunnos
15
2 / 11 / 1
8,800
677
4,851
18,233
4,937
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
ivanchu11
Lancelot
16
3 / 12 / 5
9,986
768
13,693
21,769
10,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
marcos356hh
Ao Kuang
16
1 / 8 / 5
8,427
648
4,064
17,673
13,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
sarkazii
Ah Muzen Cab
18
2 / 7 / 6
10,045
773
17,865
17,880
6,660
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bollywoood
Chiron
20
20 / 2 / 16
12,870
990
24,855
14,302
7,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
19
6 / 1 / 30
11,111
855
15,514
8,605
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Sartaal
Charon
17
1 / 3 / 30
11,068
851
9,669
15,293
15,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
canabuca
Anhur
20
10 / 2 / 26
11,901
915
13,674
12,626
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
d33pppp
Ne Zha
18
10 / 4 / 25
11,267
867
24,706
17,248
10,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
174
11
Kills
47
47
Deaths
12
22
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bollywoood
Chiron
20
2
16
14
L
3
9
5
0.61
W
Nu Wa
6
1
30
21
W
Charon
Sartaal
Charon
1
3
30
5.33
L
Cernunnos
SoyManquitoOwO
Cernunnos
2
11
1
0.23
W
Anhur
canabuca
Anhur
10
2
26
11.5
W
Ne Zha
d33pppp
Ne Zha
10
4
25
5.63
L
Lancelot
ivanchu11
Lancelot
3
12
5
0.46
L
Ao Kuang
marcos356hh
Ao Kuang
1
8
5
0.44
L
Ah Muzen Cab
sarkazii
Ah Muzen Cab
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,762
Damage
88,418
95,505
Taken
68,074
58,640
Mitigated
44,429
9,572
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bollywoood
Chiron
24,855
8,984
1,537
4,093
14,302
7,588
1,819
333
13,610
0
42,002
L
12,289
1,015
899
1,823
19,950
22,378
0
6,186
13,590
0
23,640
W
Nu Wa
15,514
4,964
1,188
958
8,605
3,887
1,340
499
7,886
28,541
0
W
Charon
Sartaal
Charon
9,669
2,122
2,882
3,548
15,293
15,624
820
598
13,908
18,080
0
L
Cernunnos
SoyManquitoOwO
Cernunnos
4,851
2,019
118
643
18,233
4,937
0
3,578
14,407
0
15,516
W
Anhur
canabuca
Anhur
13,674
8,547
2,135
2,787
12,626
6,664
2,189
929
11,276
0
38,633
W
Ne Zha
d33pppp
Ne Zha
24,706
5,850
3,486
5,334
17,248
10,666
1,201
1,323
15,379
0
33,863
L
Lancelot
ivanchu11
Lancelot
13,693
1,196
343
1,805
21,769
10,759
0
6,613
14,667
0
23,466
L
Ao Kuang
marcos356hh
Ao Kuang
4,064
935
0
1,408
17,673
13,906
0
3,173
14,465
7,375
0
L
Ah Muzen Cab
sarkazii
Ah Muzen Cab
17,865
9,890
0
2,533
17,880
6,660
0
4,959
12,381
0
44,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,634
Gold Earned
58,217
122
Minions Killed
177
0
Camps Cleared
0
1,003,209
Distance Traveled
1,230,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,870
990
34
3
0
233,783
0
L
Shiva
9,376
721
18
1
0
197,829
0
W
Nu Wa
11,111
855
40
3
0
234,580
0
W
Charon
11,068
851
21
2
0
242,681
0
L
Cernunnos
8,800
677
33
3
0
187,566
0
W
Anhur
11,901
915
61
5
0
264,661
0
W
Ne Zha
11,267
867
21
2
0
254,925
0
L
Lancelot
9,986
768
10
1
0
215,255
0
L
Ao Kuang
8,427
648
9
1
0
218,277
0
L
Ah Muzen Cab
10,045
773
52
4
0
184,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role