Player Matchup

Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Chrisophoro
Hachiman
Level 143
God Stats
4W - 6L
1,349 SR
Queue Stats
323W - 328L
1,493 Elo+
Solo
Charon
Charon
JHall-1214
Charon
Level 86
God Stats
29W - 12L
1,356 SR
Queue Stats
40W - 29L
1,328 Elo+
Solo
Nike
Nike
TTH_Stroke
Nike
Level 85
God Stats
6W - 12L
1,244 SR
Queue Stats
162W - 236L
1,401 Elo+
Solo
Zeus
Zeus
XxSpiderxX1986
Zeus
Level 156
God Stats
16W - 24L
1,406 SR
Queue Stats
1,133W - 1,116L
1,538 Elo+
Solo
Team Averages
Level 107
1,371 SR
1,452 Elo+

VS

Team Averages
Level 78
1,471 SR
1,410 Elo+
Agni
Agni
Hrimthur_
Agni
Level 57
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 3L
1,468 Elo+
Solo
Izanami
Izanami
LastxHitxx
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,345 Elo+
Solo
Fenrir
Fenrir
QUEEN RAPT0R
Fenrir
Level 143
God Stats
125W - 123L
1,458 SR
Queue Stats
707W - 701L
1,443 Elo+
Solo
Cerberus
Cerberus
Saber La Blade2
Cerberus
Level 82
God Stats
1W - 3L
1,326 SR
Queue Stats
102W - 110L
1,438 Elo+
Solo
Charon
Charon
basketball_RIP_5
Charon
Level 69
God Stats
3W - 2L
1,779 SR
Queue Stats
86W - 92L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 1 / 4
6,020
669
3,937
7,049
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Chrisophoro
Hachiman
9
4 / 1 / 1
5,696
633
3,429
5,445
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
JHall-1214
Charon
7
1 / 0 / 3
5,126
570
1,865
5,403
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,858
651
3,437
8,261
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
4 / 1 / 1
6,596
733
4,103
4,516
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 6 / 1
4,623
514
1,767
6,031
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LastxHitxx
Izanami
3
0 / 1 / 0
3,523
391
268
1,270
314
Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
9
3 / 4 / 1
5,403
600
4,803
7,312
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
9
2 / 2 / 1
5,275
586
3,721
5,468
5,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 0
4,986
554
2,807
7,183
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
14
Kills
6
6
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
4
5
W
Hachiman
Chrisophoro
Hachiman
4
1
1
4.5
L
Agni
0
6
1
0.08
W
Charon
JHall-1214
Charon
1
0
3
2.5
L
Izanami
LastxHitxx
Izanami
0
1
0
0
L
Fenrir
3
4
1
0.88
L
Cerberus
2
2
1
1.25
W
2
3
1
0.83
W
4
1
1
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,771
Damage
13,366
30,674
Taken
27,264
14,032
Mitigated
14,636
6,827
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,937
1,899
0
1,225
7,049
2,240
102
1,528
5,521
0
35,422
W
Hachiman
Chrisophoro
Hachiman
3,429
1,879
0
2,379
5,445
1,790
350
798
4,647
0
32,599
L
Agni
1,767
0
0
0
6,031
2,268
0
4,022
2,009
18,949
0
W
Charon
JHall-1214
Charon
1,865
622
234
739
5,403
3,337
118
1,212
4,183
14,762
0
L
Izanami
LastxHitxx
Izanami
268
204
0
281
1,270
314
0
180
1,090
0
6,655
L
Fenrir
4,803
1,285
0
2,074
7,312
2,736
0
913
6,399
0
21,786
L
Cerberus
3,721
323
0
330
5,468
5,240
0
162
5,306
29,897
0
W
3,437
505
0
750
8,261
5,142
13
3,127
5,134
0
36,090
W
4,103
227
0
1,500
4,516
1,523
0
1,613
2,872
39,275
0
L
2,807
812
82
1,601
7,183
4,078
0
1,071
6,112
19,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,296
Gold Earned
23,810
265
Minions Killed
181
0
Camps Cleared
0
877,006
Distance Traveled
746,374
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,020
669
51
6
0
204,528
0
W
Hachiman
5,696
633
60
7
0
170,395
2
L
Agni
4,623
514
37
4
0
177,760
0
W
Charon
5,126
570
23
3
0
172,285
1
L
Izanami
3,523
391
23
3
0
41,382
0
L
Fenrir
5,403
600
32
4
0
186,716
0
L
Cerberus
5,275
586
69
8
0
166,363
0
W
Nike
5,858
651
57
6
0
150,215
0
W
Zeus
6,596
733
74
8
0
179,583
0
L
Charon
4,986
554
20
2
0
174,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role