Player Matchup

Cthulhu
Cthulhu
Birsha
Cthulhu
Level 119
God Stats
1W - 0L
1,887 SR
Queue Stats
12W - 7L
1,656 Elo+
Party 2
Rama
Rama
Kadudle
Rama
Level 147
God Stats
13W - 9L
1,615 SR
Queue Stats
245W - 253L
1,561 Elo+
Party 2
Charon
Charon
Oikoslegends
Charon
Level 158
God Stats
10W - 6L
1,199 SR
Queue Stats
148W - 147L
1,585 Elo+
Solo
Team Averages
Level 141
1,567 SR
1,601 Elo+

VS

Team Averages
Level 98
1,493 SR
1,628 Elo+
Scylla
Scylla
HyperLycan
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
roiands
Guan Yu
Level 142
God Stats
7W - 6L
1,696 SR
Queue Stats
133W - 94L
1,697 Elo+
Party 1
Nemesis
Nemesis
weawea
Nemesis
Level 68
God Stats
9W - 8L
1,283 SR
Queue Stats
180W - 157L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Birsha
Cthulhu
13
5 / 0 / 9
9,460
946
9,087
8,416
7,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
Kadudle
Rama
12
6 / 2 / 8
9,251
925
8,068
7,073
2,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
12
4 / 3 / 7
8,938
894
6,534
8,304
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HyperLycan
Scylla
10
1 / 4 / 3
7,662
766
5,835
6,565
2,524
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
roiands
Guan Yu
11
3 / 5 / 1
8,378
838
6,805
12,013
11,463
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
weawea
Nemesis
10
1 / 6 / 3
7,699
770
3,951
9,830
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Birsha
Cthulhu
5
0
9
9.5
L
Scylla
HyperLycan
Scylla
1
4
3
0.63
W
Rama
Kadudle
Rama
6
2
8
5
W
Charon
4
3
7
2.5
L
Guan Yu
roiands
Guan Yu
3
5
1
0.7
L
Nemesis
weawea
Nemesis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,689
Damage
16,591
23,793
Taken
28,408
13,568
Mitigated
19,077
3,334
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Birsha
Cthulhu
9,087
1,093
225
1,525
8,416
7,708
198
3,135
5,173
30,026
716
L
Scylla
HyperLycan
Scylla
5,835
358
0
501
6,565
2,524
0
3,492
3,021
25,364
0
W
Rama
Kadudle
Rama
8,068
6,249
0
1,334
7,073
2,395
809
2,205
4,862
0
31,368
W
Charon
6,534
671
0
250
8,304
3,465
417
3,521
4,783
35,974
0
L
Guan Yu
roiands
Guan Yu
6,805
357
684
2,789
12,013
11,463
0
6,662
5,085
4,523
14,804
L
Nemesis
weawea
Nemesis
3,951
1,386
0
536
9,830
5,090
0
4,754
5,076
0
17,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
23,739
128
Minions Killed
84
0
Camps Cleared
0
569,844
Distance Traveled
557,776
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,460
946
42
4
0
215,179
0
L
Scylla
7,662
766
35
4
0
185,723
0
W
Rama
9,251
925
41
4
0
157,872
0
W
Charon
8,938
894
45
5
0
196,793
0
L
Guan Yu
8,378
838
15
2
0
197,068
0
L
Nemesis
7,699
770
34
3
0
174,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role