Player Matchup

Charon
Charon
 
Charon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
PRM_Nichel-Sama
Medusa
Level 121
God Stats
11W - 3L
1,640 SR
Queue Stats
149W - 134L
1,456 Elo+
Solo
Nox
Nox
bioarsenic
Nox
Level 129
God Stats
56W - 40L
1,618 SR
Queue Stats
573W - 612L
1,448 Elo+
Solo
Shiva
Shiva
grandadcutler
Shiva
Level 156
God Stats
5W - 8L
1,361 SR
Queue Stats
469W - 495L
1,436 Elo+
Solo
Bastet
Bastet
jhaison
Bastet
Level 159
God Stats
28W - 23L
1,588 SR
Queue Stats
342W - 329L
1,494 Elo+
Solo
Team Averages
Level 138
1,541 SR
1,467 Elo+

VS

Team Averages
Level 122
1,505 SR
1,500 Elo+
Nox
Nox
EarlessIsland
Nox
Level 166
God Stats
3W - 4L
1,539 SR
Queue Stats
164W - 112L
1,558 Elo+
Solo
Bakasura
Bakasura
I Am Loki Doki
Bakasura
Level 203
God Stats
9W - 9L
1,496 SR
Queue Stats
260W - 292L
1,410 Elo+
Solo
Charon
Charon
PRINCESALUNA13
Charon
Level 86
God Stats
1W - 4L
1,540 SR
Queue Stats
346W - 342L
1,566 Elo+
Solo
Janus
Janus
Stubleyy
Janus
Level 113
God Stats
60W - 59L
1,587 SR
Queue Stats
466W - 494L
1,491 Elo+
Solo
Ishtar
Ishtar
TFL WOLF
Ishtar
Level 43
God Stats
4W - 5L
1,363 SR
Queue Stats
19W - 17L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 0 / 7
7,177
1,196
6,835
4,597
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 5
7,502
1,250
5,129
3,937
1,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 6
7,769
1,295
6,121
5,293
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 6
8,055
1,343
13,359
8,639
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bastet
jhaison
Bastet
12
0 / 0 / 7
6,972
1,162
4,089
2,955
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

368

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,889
1,148
5,871
4,577
2,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
11
0 / 3 / 1
6,169
1,028
1,267
7,431
3,358
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 1 / 2
7,479
1,247
5,412
8,103
5,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Stubleyy
Janus
12
1 / 5 / 1
7,255
1,209
6,300
11,552
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
TFL WOLF
Ishtar
11
0 / 4 / 0
6,120
1,020
2,064
5,925
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
14
Kills
3
3
Deaths
14
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
7
4.5
L
1
1
1
1.5
L
Bakasura
0
3
1
0.17
L
1
1
2
2
W
2
0
5
4.5
L
Janus
Stubleyy
Janus
1
5
1
0.3
L
Ishtar
TFL WOLF
Ishtar
0
4
0
0
W
5
2
6
4
W
6
1
6
9
W
Bastet
jhaison
Bastet
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,533
Damage
20,914
25,421
Taken
37,588
11,558
Mitigated
16,971
3,458
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,835
346
0
0
4,597
2,734
0
3,396
1,078
11,976
606
L
5,871
918
0
240
4,577
2,097
0
750
3,817
18,305
0
L
Bakasura
1,267
818
0
196
7,431
3,358
0
2,972
4,357
0
1,934
L
5,412
1,175
0
1,275
8,103
5,943
0
1,915
5,616
13,956
0
W
5,129
2,096
0
430
3,937
1,664
0
1,886
1,991
0
25,744
L
Janus
Stubleyy
Janus
6,300
131
0
792
11,552
3,527
0
4,143
7,046
27,803
0
L
Ishtar
TFL WOLF
Ishtar
2,064
1,404
0
19
5,925
2,046
0
1,684
4,145
0
2,281
W
6,121
200
67
182
5,293
2,320
0
4,303
892
15,578
0
W
13,359
3,870
688
1,555
8,639
3,740
0
5,791
2,524
0
19,692
W
Bastet
jhaison
Bastet
4,089
691
211
325
2,955
1,100
0
1,854
1,087
0
11,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
33,912
121
Minions Killed
115
8
Camps Cleared
3
613,300
Distance Traveled
504,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,177
1,196
8
1
1
137,483
0
L
Nox
6,889
1,148
26
4
1
128,955
0
L
Bakasura
6,169
1,028
4
1
0
74,558
0
L
Charon
7,479
1,247
17
3
2
132,839
0
W
Medusa
7,502
1,250
56
9
3
115,227
0
L
Janus
7,255
1,209
66
11
0
110,486
0
L
Ishtar
6,120
1,020
2
0
0
57,342
0
W
Nox
7,769
1,295
29
5
0
121,335
0
W
Shiva
8,055
1,343
14
2
0
110,074
0
W
Bastet
6,972
1,162
14
2
4
129,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role