Player Matchup

Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Bokita__Pasion
Scylla
Level 120
God Stats
2W - 3L
1,322 SR
Queue Stats
288W - 289L
1,464 Elo+
Solo
Neith
Neith
CertifiedCartier
Neith
Level 124
God Stats
2W - 6L
1,546 SR
Queue Stats
108W - 101L
1,541 Elo+
Solo
Horus
Horus
JusQuitx
Horus
Level 107
God Stats
10W - 11L
1,604 SR
Queue Stats
209W - 278L
1,395 Elo+
Solo
Charon
Charon
vlTwTlv
Charon
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 44L
1,488 Elo+
Solo
Team Averages
Level 111
1,494 SR
1,478 Elo+

VS

Team Averages
Level 118
1,553 SR
1,464 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DinkleBergTheGod
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 100L
1,522 Elo+
Solo
Charon
Charon
Leonidas-XVI
Charon
Level 160
God Stats
8W - 4L
1,500 SR
Queue Stats
452W - 470L
1,404 Elo+
Solo
Ravana
Ravana
Murdoek95
Ravana
Level 117
God Stats
12W - 11L
1,643 SR
Queue Stats
390W - 364L
1,531 Elo+
Solo
Persephone
Persephone
Sangonomiya-13
Persephone
Level 82
God Stats
5W - 3L
1,623 SR
Queue Stats
182W - 190L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 7 / 0
6,269
482
2,574
11,721
2,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
6,396
492
4,666
6,827
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 0
6,532
502
8,372
10,211
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
JusQuitx
Horus
10
1 / 3 / 0
6,094
469
4,136
11,094
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
vlTwTlv
Charon
11
1 / 3 / 0
6,979
537
2,781
7,153
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
11 / 1 / 1
9,519
732
10,016
11,157
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 0
6,318
486
6,734
7,574
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
11
0 / 0 / 5
6,813
524
3,205
9,072
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
Murdoek95
Ravana
13
1 / 0 / 8
7,307
562
6,132
6,574
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Sangonomiya-13
Persephone
11
1 / 1 / 2
6,979
537
3,156
6,548
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
16
16
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
7
0
0
W
Mulan
 
Mulan
11
1
1
11.5
L
0
2
2
0.5
L
0
1
0
0
W
3
0
0
3
L
Horus
JusQuitx
Horus
1
3
0
0.33
W
Charon
0
0
5
2.5
W
Ravana
Murdoek95
Ravana
1
0
8
5
W
Persephone
Sangonomiya-13
Persephone
1
1
2
2
L
Charon
vlTwTlv
Charon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,529
Damage
29,243
47,006
Taken
40,925
18,354
Mitigated
23,430
13,475
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,574
304
0
3,485
11,721
2,916
0
42
11,679
43,294
0
W
Mulan
 
Mulan
10,016
711
0
5,515
11,157
9,136
703
3,722
7,435
131
68,115
L
4,666
664
0
1,976
6,827
2,174
0
2,373
4,454
44,426
0
L
8,372
2,913
0
4,468
10,211
3,721
0
1,443
8,768
0
65,747
W
6,734
708
457
2,610
7,574
2,792
100
584
6,882
0
38,514
L
Horus
JusQuitx
Horus
4,136
1,819
280
1,232
11,094
4,770
0
1,462
9,632
0
46,441
W
Charon
3,205
577
410
2,149
9,072
6,227
127
1,556
7,360
31,782
0
W
Ravana
Murdoek95
Ravana
6,132
1,766
0
2,620
6,574
3,033
613
1,337
5,157
0
49,521
W
Persephone
Sangonomiya-13
Persephone
3,156
41
0
2,374
6,548
2,242
195
2,885
3,610
42,178
0
L
Charon
vlTwTlv
Charon
2,781
404
378
1,656
7,153
4,773
0
1,242
5,911
21,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
36,936
367
Minions Killed
373
0
Camps Cleared
0
1,198,475
Distance Traveled
1,247,201
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,269
482
78
6
0
209,319
1
W
Mulan
9,519
732
105
8
0
234,952
0
L
Scylla
6,396
492
84
6
0
227,907
0
L
Neith
6,532
502
115
9
0
246,575
2
W
Chiron
6,318
486
61
5
0
214,697
2
L
Horus
6,094
469
70
5
0
264,057
0
W
Charon
6,813
524
48
4
0
242,665
0
W
Ravana
7,307
562
76
6
0
317,412
0
W
Persephone
6,979
537
83
6
0
237,475
0
L
Charon
6,979
537
20
2
0
250,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role