Player Matchup

Anubis
Anubis
AlexanderSm0704
Anubis
Level 96
God Stats
6W - 10L
1,585 SR
Queue Stats
32W - 34L
1,441 Elo+
Party 2
Achilles
Achilles
PurpleDurple211
Achilles
Level 105
God Stats
4W - 2L
1,651 SR
Queue Stats
200W - 186L
1,477 Elo+
Party 1
Martichoras
Martichoras
ShadowPhoenix727
Martichoras
Level 129
God Stats
2W - 4L
1,570 SR
Queue Stats
179W - 167L
1,486 Elo+
Party 1
Charon
Charon
SingularPath
Charon
Level 42
God Stats
6W - 0L
1,500 SR
Queue Stats
215W - 197L
1,453 Elo+
Solo
Arachne
Arachne
okkledfye
Arachne
Level 88
God Stats
6W - 6L
1,598 SR
Queue Stats
35W - 36L
1,422 Elo+
Party 2
Team Averages
Level 92
1,581 SR
1,456 Elo+

VS

Team Averages
Level 71
1,471 SR
1,435 Elo+
Morgan Le Fay
Morgan Le Fay
Crofty1221
Morgan Le Fay
Level 67
God Stats
3W - 4L
1,557 SR
Queue Stats
22W - 23L
1,318 Elo+
Solo
Hou Yi
Hou Yi
DarkAvalon76
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,490 Elo+
Solo
Anubis
Anubis
DipaNoCapXDVR
Anubis
Level 66
God Stats
10W - 12L
1,545 SR
Queue Stats
150W - 157L
1,497 Elo+
Party 3
Ares
Ares
K4_MTomick67
Ares
Level 29
God Stats
0W - 4L
1,228 SR
Queue Stats
37W - 39L
1,474 Elo+
Party 3
Nemesis
Nemesis
Zoya7
Nemesis
Level 67
God Stats
19W - 16L
1,526 SR
Queue Stats
156W - 178L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 7
9,472
526
14,834
11,871
6,024
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
13
3 / 3 / 5
8,606
478
4,709
16,269
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
ShadowPhoenix727
Martichoras
15
2 / 2 / 5
8,839
491
14,705
13,069
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
16
2 / 2 / 2
9,514
529
7,497
14,184
9,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
okkledfye
Arachne
16
9 / 1 / 3
10,303
572
12,641
16,640
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crofty1221
Morgan Le Fay
14
3 / 8 / 5
8,816
490
9,331
11,840
3,908
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
14
2 / 4 / 2
8,151
453
12,314
16,736
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 1
9,862
548
8,426
11,215
6,346
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 3 / 6
8,398
467
7,178
18,234
15,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Zoya7
Nemesis
16
6 / 3 / 3
9,724
540
8,680
19,593
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
21
Kills
13
13
Deaths
21
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
5
7
1.7
L
Morgan Le Fay
Crofty1221
Morgan Le Fay
3
8
5
0.69
L
Hou Yi
2
4
2
0.75
L
1
3
1
0.5
L
1
3
6
1.33
W
Achilles
3
3
5
1.83
W
Martichoras
ShadowPhoenix727
Martichoras
2
2
5
2.25
W
Charon
2
2
2
1.5
L
Nemesis
Zoya7
Nemesis
6
3
3
2.5
W
Arachne
okkledfye
Arachne
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,386
Damage
45,929
72,033
Taken
77,618
42,178
Mitigated
39,706
17,503
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,834
431
284
4,412
11,871
6,024
563
4,511
7,360
70,373
0
L
Morgan Le Fay
Crofty1221
Morgan Le Fay
9,331
1,456
171
1,539
11,840
3,908
183
5,954
5,816
54,068
0
L
Hou Yi
12,314
5,951
0
6,437
16,736
6,689
0
2,319
14,365
0
65,133
L
8,426
62
0
4,969
11,215
6,346
589
3,039
7,813
85,418
0
L
7,178
385
2,068
5,034
18,234
15,245
0
5,302
12,824
33,103
0
W
Achilles
4,709
973
106
2,880
16,269
14,617
14
6,013
10,256
0
30,574
W
Martichoras
ShadowPhoenix727
Martichoras
14,705
4,859
0
4,011
13,069
5,583
252
4,051
9,018
0
81,114
W
Charon
7,497
772
0
2,868
14,184
9,087
43
6,098
8,086
64,536
370
L
Nemesis
Zoya7
Nemesis
8,680
3,956
0
2,647
19,593
7,518
431
4,856
14,697
0
73,080
W
Arachne
okkledfye
Arachne
12,641
9,569
0
2,942
16,640
6,867
1,457
4,330
12,274
0
69,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,734
Gold Earned
44,951
449
Minions Killed
447
0
Camps Cleared
0
1,701,115
Distance Traveled
1,658,333
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,472
526
105
6
0
316,727
0
L
Morgan Le Fay
8,816
490
82
5
0
297,924
0
L
Hou Yi
8,151
453
97
5
0
315,699
8
L
Anubis
9,862
548
140
8
0
304,477
4
L
Ares
8,398
467
28
2
0
348,990
0
W
Achilles
8,606
478
35
2
0
372,963
0
W
Martichoras
8,839
491
100
6
0
321,551
0
W
Charon
9,514
529
118
7
0
309,280
2
L
Nemesis
9,724
540
100
6
0
391,243
0
W
Arachne
10,303
572
91
5
0
380,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role