Player Matchup

Sylvanus
Sylvanus
CalmPokerAce
Sylvanus
Level 158
God Stats
5W - 5L
1,462 SR
Queue Stats
812W - 828L
1,426 Elo+
Solo
Chaac
Chaac
DJScratchNSnif
Chaac
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 140L
1,467 Elo+
Solo
Yu Huang
Yu Huang
I ABN I
Yu Huang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,458 Elo+
Party 2
Kali
Kali
Shmaccked
Kali
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,455 Elo+
Party 2
Athena
Athena
TheBrooklynCap
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 119
1,492 SR
1,461 Elo+

VS

Team Averages
Level 124
1,429 SR
1,468 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Rigzxx
Odin
Level 123
God Stats
1W - 2L
1,250 SR
Queue Stats
175W - 150L
1,462 Elo+
Party 1
Ra
Ra
TOTALIMMRTAL
Ra
Level 147
God Stats
0W - 1L
1,730 SR
Queue Stats
213W - 214L
1,520 Elo+
Solo
Ne Zha
Ne Zha
ToughJasmine
Ne Zha
Level 122
God Stats
12W - 11L
1,537 SR
Queue Stats
512W - 556L
1,434 Elo+
Solo
Danzaburou
Danzaburou
koZmik-KiDD23
Danzaburou
Level 98
God Stats
9W - 12L
1,130 SR
Queue Stats
700W - 751L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CalmPokerAce
Sylvanus
18
0 / 2 / 11
9,798
754
5,058
14,212
18,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
7 / 3 / 4
11,361
874
10,154
13,301
19,706
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
I ABN I
Yu Huang
18
4 / 2 / 5
10,365
797
10,969
8,042
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
17
1 / 1 / 11
9,940
765
6,238
12,005
5,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 3 / 8
9,120
702
3,725
22,702
17,005
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
1
0 / 0 / 0
3,272
252
0
0
0
Odin
Rigzxx
Odin
1
0 / 0 / 0
3,272
252
0
0
0
20
5 / 3 / 4
11,610
893
13,943
10,283
6,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
18
4 / 6 / 4
9,517
732
19,096
14,237
8,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
koZmik-KiDD23
Danzaburou
20
2 / 4 / 8
10,432
802
16,369
14,193
7,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
13
Kills
11
11
Deaths
13
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Sylvanus
CalmPokerAce
Sylvanus
0
2
11
2.75
W
7
3
4
3
W
Yu Huang
I ABN I
Yu Huang
4
2
5
3.25
L
Odin
Rigzxx
Odin
0
0
0
0
W
Kali
1
1
11
6.5
L
5
3
4
2.33
W
1
3
8
1.67
L
Ne Zha
4
6
4
1
L
Danzaburou
koZmik-KiDD23
Danzaburou
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,144
Damage
49,408
70,262
Taken
38,713
64,075
Mitigated
21,398
33,340
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Sylvanus
CalmPokerAce
Sylvanus
5,058
494
7,450
6,626
14,212
18,151
476
3,031
11,066
15,869
0
W
10,154
1,606
639
2,927
13,301
19,706
356
2,387
10,822
184
30,755
W
Yu Huang
I ABN I
Yu Huang
10,969
1,049
2,213
1,362
8,042
3,579
778
2,687
5,295
29,267
0
L
Odin
Rigzxx
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Kali
6,238
3,031
477
3,849
12,005
5,634
457
1,293
10,550
0
15,531
L
13,943
999
3,006
3,448
10,283
6,266
0
4,722
5,424
44,834
0
W
3,725
547
1,056
6,741
22,702
17,005
232
4,387
18,190
12,409
0
L
Ne Zha
19,096
2,339
170
1,695
14,237
8,100
0
6,714
7,379
0
30,407
L
Danzaburou
koZmik-KiDD23
Danzaburou
16,369
6,500
373
2,935
14,193
7,032
0
8,483
5,642
0
34,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,584
Gold Earned
38,103
163
Minions Killed
167
0
Camps Cleared
0
1,197,251
Distance Traveled
668,772
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,272
252
0
0
0
0
0
W
Sylvanus
9,798
754
42
3
0
253,861
1
W
Chaac
11,361
874
44
3
0
233,791
0
W
Yu Huang
10,365
797
39
3
0
227,716
0
L
Odin
3,272
252
0
0
0
0
0
W
Kali
9,940
765
19
1
0
270,944
0
L
Ra
11,610
893
93
7
0
232,061
0
W
Athena
9,120
702
19
1
0
210,939
0
L
Ne Zha
9,517
732
32
2
0
196,242
0
L
Danzaburou
10,432
802
42
3
0
240,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role