Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Justmahdi
Charybdis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,271 Elo+
Solo
Baron Samedi
Baron Samedi
Pachi_Forgotten
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,537 Elo+
Party 2
Surtr
Surtr
Rolfrek
Surtr
Level 19
God Stats
3W - 5L
1,245 SR
Queue Stats
10W - 9L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
semkius1913
Hun Batz
Level 129
God Stats
6W - 2L
1,477 SR
Queue Stats
86W - 87L
1,481 Elo+
Solo
Team Averages
Level 83
1,444 SR
1,457 Elo+

VS

Team Averages
Level 73
1,560 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JIMBO60800
Thanatos
Level 63
God Stats
5W - 9L
1,380 SR
Queue Stats
56W - 49L
1,523 Elo+
Party 3
Ao Kuang
Ao Kuang
Peross
Ao Kuang
Level 27
God Stats
7W - 4L
1,919 SR
Queue Stats
39W - 41L
1,480 Elo+
Party 3
Charon
Charon
Sibrood
Charon
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,489 Elo+
Party 1
Rama
Rama
kkikokk
Rama
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 5
6,588
439
5,278
10,525
9,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Charybdis
Justmahdi
Charybdis
13
3 / 1 / 4
8,137
542
11,535
9,547
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Pachi_Forgotten
Baron Samedi
13
5 / 4 / 3
8,198
547
7,477
10,099
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
Rolfrek
Surtr
15
5 / 0 / 6
9,415
628
12,454
11,284
8,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
semkius1913
Hun Batz
13
2 / 1 / 6
7,869
525
7,585
12,568
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 2
7,772
518
8,998
7,042
3,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
JIMBO60800
Thanatos
13
1 / 5 / 0
7,199
480
4,883
16,727
7,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Peross
Ao Kuang
10
0 / 6 / 1
6,109
407
5,739
15,331
8,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
Sibrood
Charon
9
2 / 3 / 0
6,503
434
4,621
13,893
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
kkikokk
Rama
11
0 / 2 / 2
6,849
457
4,553
7,561
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
6
6
Deaths
17
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
L
Anubis
 
Anubis
3
1
2
4
L
Thanatos
JIMBO60800
Thanatos
1
5
0
0.2
W
Charybdis
Justmahdi
Charybdis
3
1
4
5
W
Baron Samedi
Pachi_Forgotten
Baron Samedi
5
4
3
1.63
L
Ao Kuang
Peross
Ao Kuang
0
6
1
0.08
W
Surtr
Rolfrek
Surtr
5
0
6
8
L
Charon
Sibrood
Charon
2
3
0
0.67
L
Rama
kkikokk
Rama
0
2
2
0.5
W
Hun Batz
semkius1913
Hun Batz
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,329
Damage
28,794
54,023
Taken
60,554
30,831
Mitigated
31,563
18,859
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,278
792
0
2,383
10,525
9,924
335
2,600
7,925
16,675
0
L
Anubis
 
Anubis
8,998
414
0
3,788
7,042
3,852
0
3,001
4,041
64,248
0
L
Thanatos
JIMBO60800
Thanatos
4,883
1,421
0
6,790
16,727
7,026
194
3,609
13,118
0
72,672
W
Charybdis
Justmahdi
Charybdis
11,535
6,895
0
4,455
9,547
3,863
1,258
2,988
6,559
0
60,084
W
Baron Samedi
Pachi_Forgotten
Baron Samedi
7,477
720
871
2,255
10,099
3,753
208
6,844
3,255
53,249
0
L
Ao Kuang
Peross
Ao Kuang
5,739
1,032
0
2,590
15,331
8,656
212
2,645
12,638
34,729
0
W
Surtr
Rolfrek
Surtr
12,454
5,123
0
5,649
11,284
8,828
316
4,599
6,685
1,500
65,553
L
Charon
Sibrood
Charon
4,621
816
0
4,045
13,893
9,355
0
2,318
11,575
16,630
0
L
Rama
kkikokk
Rama
4,553
3,509
0
2,722
7,561
2,674
0
1,757
5,804
0
43,175
W
Hun Batz
semkius1913
Hun Batz
7,585
2,488
0
3,246
12,568
4,463
64
2,378
10,190
0
62,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
34,432
393
Minions Killed
386
0
Camps Cleared
0
1,412,751
Distance Traveled
1,409,316
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,588
439
11
1
0
288,011
0
L
Anubis
7,772
518
114
8
0
286,151
8
L
Thanatos
7,199
480
105
7
0
287,057
0
W
Charybdis
8,137
542
91
6
0
248,323
0
W
Baron Samedi
8,198
547
100
7
0
272,127
0
L
Ao Kuang
6,109
407
55
4
0
277,180
0
W
Surtr
9,415
628
105
7
0
292,570
2
L
Charon
6,503
434
13
1
0
269,840
2
L
Rama
6,849
457
99
7
0
289,088
0
W
Hun Batz
7,869
525
86
6
0
311,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role