Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Il Hel lI
Camazotz
Level 149
God Stats
3W - 3L
1,398 SR
Queue Stats
459W - 455L
1,498 Elo+
Solo
Chang'e
Chang'e
ParStatistic09
Chang'e
Level 150
God Stats
1W - 4L
1,169 SR
Queue Stats
331W - 351L
1,492 Elo+
Solo
Nu Wa
Nu Wa
camp-and-run
Nu Wa
Level 158
God Stats
9W - 6L
1,826 SR
Queue Stats
568W - 584L
1,511 Elo+
Solo
The Morrigan
The Morrigan
weavinghorizon
The Morrigan
Level 49
God Stats
2W - 1L
1,696 SR
Queue Stats
151W - 112L
1,583 Elo+
Solo
Team Averages
Level 130
1,518 SR
1,517 Elo+

VS

Team Averages
Level 135
1,467 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Helhell
Hou Yi
Level 148
God Stats
2W - 4L
1,429 SR
Queue Stats
419W - 415L
1,482 Elo+
Solo
Sylvanus
Sylvanus
Shhilent
Sylvanus
Level 145
God Stats
0W - 2L
1,301 SR
Queue Stats
102W - 113L
1,476 Elo+
Solo
Chaac
Chaac
Zaegess
Chaac
Level 133
God Stats
6W - 6L
1,603 SR
Queue Stats
199W - 284L
1,435 Elo+
Solo
Freya
Freya
iGamernite
Freya
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 2 / 3
10,238
853
3,016
14,821
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
Il Hel lI
Camazotz
18
2 / 1 / 3
9,791
816
6,895
15,455
12,639
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 3
8,736
728
1,584
6,227
3,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 1 / 4
9,411
784
9,814
8,417
4,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
weavinghorizon
The Morrigan
18
2 / 2 / 5
10,183
849
7,663
12,368
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
1 / 2 / 4
8,980
748
16,413
7,589
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Helhell
Hou Yi
17
3 / 2 / 3
8,663
722
10,246
8,058
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Shhilent
Sylvanus
1
0 / 0 / 0
3,072
256
0
886
292
Chaac
Zaegess
Chaac
7
0 / 0 / 0
6,262
522
266
959
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
17
3 / 4 / 3
8,672
723
9,214
13,388
5,980
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
8
Kills
7
8
Deaths
8
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
3
1.75
L
Janus
 
Janus
1
2
4
1.5
L
Hou Yi
Helhell
Hou Yi
3
2
3
2.25
W
Camazotz
Il Hel lI
Camazotz
2
1
3
3.5
W
1
2
3
1.25
L
Sylvanus
Shhilent
Sylvanus
0
0
0
0
L
Chaac
Zaegess
Chaac
0
0
0
0
W
1
1
4
3
L
Freya
3
4
3
1.13
W
The Morrigan
weavinghorizon
The Morrigan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,972
Damage
36,139
57,288
Taken
30,880
40,872
Mitigated
14,343
31,755
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,016
235
499
2,527
14,821
14,667
630
4,596
10,225
4,551
0
L
Janus
 
Janus
16,413
576
1,628
2,427
7,589
3,597
0
5,101
2,488
47,765
0
L
Hou Yi
Helhell
Hou Yi
10,246
2,429
909
1,088
8,058
3,762
0
5,585
2,473
0
35,447
W
Camazotz
Il Hel lI
Camazotz
6,895
732
689
6,545
15,455
12,639
1,348
6,383
9,072
0
26,236
W
1,584
114
13,683
2,384
6,227
3,003
2,054
2,704
3,523
5,515
0
L
Sylvanus
Shhilent
Sylvanus
0
0
0
0
886
292
0
886
0
0
0
L
Chaac
Zaegess
Chaac
266
0
0
32
959
712
0
617
342
0
792
W
9,814
3,253
738
588
8,417
4,084
2,607
5,511
2,906
35,298
0
L
Freya
9,214
2,219
327
4,038
13,388
5,980
0
8,704
4,684
20,356
0
W
The Morrigan
weavinghorizon
The Morrigan
7,663
507
268
3,834
12,368
6,479
1,326
6,483
5,848
26,004
2,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,359
Gold Earned
35,649
150
Minions Killed
132
0
Camps Cleared
0
1,083,114
Distance Traveled
610,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,238
853
8
1
0
235,725
0
L
Janus
8,980
748
67
6
0
199,145
0
L
Hou Yi
8,663
722
38
3
0
178,780
0
W
Camazotz
9,791
816
20
2
0
239,399
0
W
Chang'e
8,736
728
12
1
0
184,017
0
L
Sylvanus
3,072
256
0
0
0
0
0
L
Chaac
6,262
522
0
0
0
66,651
0
W
Nu Wa
9,411
784
50
4
0
230,210
0
L
Freya
8,672
723
27
2
0
165,909
0
W
The Morrigan
10,183
849
60
5
0
193,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role