Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Telseck
Arachne
Level 14
God Stats
1W - 6L
1,368 SR
Queue Stats
1W - 14L
1,022 Elo+
Party 2
Geb
Geb
TheCrimsonELITE
Geb
Level 62
God Stats
0W - 5L
1,139 SR
Queue Stats
1W - 14L
1,022 Elo+
Party 2
Team Averages
Level 78
1,336 SR
1,182 Elo+

VS

Team Averages
Level 71
1,557 SR
1,605 Elo+
Hercules
Hercules
Carlisthatguy
Hercules
Level 24
God Stats
5W - 6L
1,616 SR
Queue Stats
13W - 11L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
MARLONelLOCo
Hou Yi
Level 142
God Stats
6W - 2L
1,555 SR
Queue Stats
27W - 15L
1,619 Elo+
Party 1
Ix Chel
Ix Chel
SkadiPippin
Ix Chel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 2 / 1
7,518
752
9,678
7,545
2,676
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Telseck
Arachne
9
0 / 9 / 2
7,282
728
1,917
10,948
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 9 / 1
7,900
790
4,235
12,964
11,261
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Carlisthatguy
Hercules
11
3 / 1 / 16
9,004
900
4,990
10,772
11,014
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hou Yi
12
7 / 1 / 13
9,633
963
10,331
8,089
2,607
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
SkadiPippin
Ix Chel
12
10 / 0 / 9
10,095
1,010
11,074
8,421
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
2
Kills
20
20
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
W
Hercules
Carlisthatguy
Hercules
3
1
16
11
W
Hou Yi
7
1
13
13.5
W
Ix Chel
SkadiPippin
Ix Chel
10
0
9
14.5
L
Arachne
Telseck
Arachne
0
9
2
0.11
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,830
Damage
26,395
31,457
Taken
27,282
18,898
Mitigated
16,438
1,512
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,678
440
0
50
7,545
2,676
0
2,050
5,495
32,685
0
W
Hercules
Carlisthatguy
Hercules
4,990
1,858
0
2,116
10,772
11,014
499
3,258
7,514
0
12,505
W
Hou Yi
10,331
4,789
0
231
8,089
2,607
1,130
4,881
3,208
0
42,921
W
Ix Chel
SkadiPippin
Ix Chel
11,074
2,155
859
1,960
8,421
2,817
1,237
6,167
2,254
44,580
0
L
Arachne
Telseck
Arachne
1,917
1,363
0
925
10,948
4,961
0
3,253
7,683
0
19,325
L
4,235
552
157
380
12,964
11,261
0
6,012
6,946
16,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
28,732
76
Minions Killed
124
0
Camps Cleared
0
466,111
Distance Traveled
574,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,518
752
39
4
0
175,560
0
W
Hercules
9,004
900
9
1
0
206,516
0
W
Hou Yi
9,633
963
48
5
0
175,399
0
W
Ix Chel
10,095
1,010
67
7
0
192,964
0
L
Arachne
7,282
728
30
3
0
126,545
0
L
Geb
7,900
790
7
1
0
164,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role