Player Matchup

Fenrir
Fenrir
CompetingBlaze
Fenrir
Level 154
God Stats
14W - 18L
1,658 SR
Queue Stats
151W - 152L
1,464 Elo+
Solo
Neith
Neith
Mangowos
Neith
Level 94
God Stats
6W - 2L
1,713 SR
Queue Stats
364W - 357L
1,477 Elo+
Solo
Hera
Hera
TheLocal1607
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,238 Elo+
Party 2
Charon
Charon
brewskisalotta
Charon
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 147L
1,444 Elo+
Solo
Ravana
Ravana
liljayprime15
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,419 Elo+
Party 2
Team Averages
Level 99
1,574 SR
1,408 Elo+

VS

Team Averages
Level 109
1,504 SR
1,444 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Daddy Gankee
Bastet
Level 84
God Stats
3W - 3L
1,466 SR
Queue Stats
156W - 158L
1,386 Elo+
Solo
Charon
Charon
Sunny_Sideup69
Charon
Level 129
God Stats
4W - 5L
1,448 SR
Queue Stats
140W - 132L
1,529 Elo+
Party 1
Martichoras
Martichoras
Zortza926
Martichoras
Level 49
God Stats
6W - 3L
1,607 SR
Queue Stats
244W - 260L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,189
577
3,222
8,658
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Mangowos
Neith
9
0 / 1 / 2
5,098
566
4,200
5,745
1,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 1
4,084
454
1,290
4,526
1,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 1 / 1
5,192
577
2,649
4,950
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
3 / 3 / 1
5,601
622
4,686
6,333
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
7 / 1 / 0
6,788
754
5,202
5,404
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
9
4 / 0 / 2
5,939
660
2,856
5,870
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
9
0 / 1 / 7
5,473
608
3,693
8,131
2,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 1
5,501
611
4,211
5,514
4,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Zortza926
Martichoras
8
0 / 2 / 2
5,168
574
3,392
6,739
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
11
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
0
7
W
Horus
 
Horus
4
0
2
5
L
1
1
0
1
W
Bastet
0
1
7
3.5
L
Neith
Mangowos
Neith
0
1
2
1
W
0
1
1
0.5
L
0
5
1
0.1
W
Martichoras
Zortza926
Martichoras
0
2
2
0.5
L
1
1
1
1.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,047
Damage
19,354
30,212
Taken
31,658
13,779
Mitigated
15,679
6,980
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,202
657
680
1,930
5,404
1,683
99
863
4,523
48,565
0
W
Horus
 
Horus
2,856
1,279
438
2,938
5,870
3,974
0
1,593
4,234
0
15,171
L
3,222
1,031
0
3,204
8,658
5,014
0
4,842
3,816
0
25,428
W
Bastet
3,693
1,598
0
1,546
8,131
2,597
0
1,209
6,866
0
30,963
L
Neith
Mangowos
Neith
4,200
1,920
0
1,367
5,745
1,584
0
0
5,745
0
33,027
W
4,211
1,634
0
476
5,514
4,674
0
0
5,514
27,219
683
L
1,290
610
0
220
4,526
1,416
0
2,073
2,453
16,032
0
W
Martichoras
Zortza926
Martichoras
3,392
977
82
812
6,739
2,751
0
210
6,529
0
31,333
L
2,649
425
0
1,096
4,950
3,099
0
936
4,014
21,301
0
L
4,686
2,181
0
1,093
6,333
2,666
0
843
5,454
0
26,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
28,869
204
Minions Killed
262
0
Camps Cleared
0
848,964
Distance Traveled
934,931
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,788
754
90
10
0
203,054
0
W
Horus
5,939
660
15
2
0
201,627
3
L
Fenrir
5,189
577
42
5
0
164,799
4
W
Bastet
5,473
608
41
5
0
195,368
0
L
Neith
5,098
566
66
7
0
178,427
1
W
Charon
5,501
611
52
6
0
161,587
0
L
Hera
4,084
454
28
3
0
115,857
0
W
Martichoras
5,168
574
64
7
0
173,295
0
L
Charon
5,192
577
23
3
0
180,902
1
L
Ravana
5,601
622
45
5
0
208,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role