Player Matchup

Ganesha
Ganesha
Diamond III
ACEBLAZING007
Ganesha
Diamond III
Level 158
God Stats
5W - 3L
1,903 SR
Queue Stats
100W - 85L
2,290 MMR
Party 2
Hun Batz
Hun Batz
Diamond III
Asashìn
Hun Batz
Diamond III
Level 175
God Stats
15W - 11L
1,678 SR
Queue Stats
597W - 589L
2,314 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Simmy AFC
Sun Wukong
Diamond II
Level 165
God Stats
28W - 19L
1,703 SR
Queue Stats
235W - 225L
2,268 MMR
Party 2
Janus
Janus
Diamond II
pa10blo
Janus
Diamond II
Level 125
God Stats
4W - 6L
1,900 SR
Queue Stats
153W - 128L
2,471 MMR
Party 3
Ullr
Ullr
Diamond IV
rizkygg
Ullr
Diamond IV
Level 101
God Stats
17W - 18L
1,576 SR
Queue Stats
230W - 207L
2,254 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,752 SR
2,319 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,548 SR
2,314 MMR
Ne Zha
Ne Zha
Diamond II
Blaiksou
Ne Zha
Diamond II
Level 183
God Stats
3W - 2L
1,664 SR
Queue Stats
238W - 196L
2,334 MMR
Party 1
Mulan
Mulan
Masters
CH405S7YL3
Mulan
Masters
Level 267
God Stats
4W - 11L
1,331 SR
Queue Stats
963W - 931L
2,231 MMR
Solo
Freya
Freya
Diamond III
MidDyff
Freya
Diamond III
Level 88
God Stats
18W - 18L
1,554 SR
Queue Stats
166W - 138L
2,250 MMR
Party 1
Thor
Thor
Diamond II
MrNutellabro1
Thor
Diamond II
Level 125
God Stats
5W - 6L
1,631 SR
Queue Stats
150W - 133L
2,418 MMR
Solo
Merlin
Merlin
Diamond II
PredictableСlown
Merlin
Diamond II
Level 128
God Stats
7W - 7L
1,558 SR
Queue Stats
154W - 143L
2,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 2 / 1
6,579
506
1,900
11,679
8,828
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Asashìn
Hun Batz
12
1 / 5 / 1
6,876
529
3,071
11,656
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Simmy AFC
Sun Wukong
14
0 / 0 / 1
8,065
620
7,454
12,633
7,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
pa10blo
Janus
12
2 / 2 / 0
7,127
548
5,895
9,246
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
rizkygg
Ullr
9
0 / 6 / 0
5,911
455
6,142
12,110
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MartichorasSerqetAo Kuang

VS

Bans
KaliBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blaiksou
Ne Zha
14
4 / 1 / 4
8,202
631
9,382
12,119
6,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
11
3 / 1 / 4
7,604
585
10,294
11,108
8,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
MidDyff
Freya
14
6 / 0 / 4
8,547
657
8,928
8,135
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 1 / 0
8,513
655
8,763
11,269
10,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
2 / 0 / 3
8,707
670
7,036
4,666
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
15
15
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
2
1
0.25
L
Hun Batz
Asashìn
Hun Batz
1
5
1
0.3
W
Ne Zha
Blaiksou
Ne Zha
4
1
4
6
W
Mulan
3
1
4
5
W
Freya
MidDyff
Freya
6
0
4
8
W
0
1
0
0
W
2
0
3
3.5
L
Sun Wukong
Simmy AFC
Sun Wukong
0
0
1
0.5
L
Janus
pa10blo
Janus
2
2
0
1
L
Ullr
rizkygg
Ullr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
44,403
57,324
Taken
47,297
27,371
Mitigated
31,113
15,346
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
1,900
671
1,726
1,641
11,679
8,828
0
4,111
7,524
17,276
0
L
Hun Batz
Asashìn
Hun Batz
3,071
343
0
3,249
11,656
4,030
0
2,645
9,011
0
51,372
W
Ne Zha
Blaiksou
Ne Zha
9,382
3,176
0
5,621
12,119
6,702
525
2,935
9,082
0
72,891
W
Mulan
10,294
1,613
0
5,189
11,108
8,593
0
2,158
8,905
0
32,622
W
Freya
MidDyff
Freya
8,928
3,291
0
4,288
8,135
3,742
102
886
7,219
60,401
0
W
8,763
2,562
0
775
11,269
10,236
0
0
11,269
83
78,669
W
7,036
377
0
760
4,666
1,840
0
2,124
2,422
84,650
0
L
Sun Wukong
Simmy AFC
Sun Wukong
7,454
2,256
0
6,900
12,633
7,032
74
83
12,550
0
77,234
L
Janus
pa10blo
Janus
5,895
634
0
750
9,246
3,126
0
4,876
4,302
64,076
0
L
Ullr
rizkygg
Ullr
6,142
2,307
0
1,080
12,110
4,355
0
4,421
7,689
0
37,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
41,573
443
Minions Killed
528
0
Camps Cleared
0
1,366,276
Distance Traveled
1,439,533
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,579
506
4
0
0
256,758
2
L
Hun Batz
6,876
529
96
7
0
298,420
1
W
Ne Zha
8,202
631
100
8
0
330,420
3
W
Mulan
7,604
585
40
3
0
301,256
4
W
Freya
8,547
657
90
7
0
273,415
4
W
Thor
8,513
655
144
11
0
263,805
1
W
Merlin
8,707
670
154
12
0
270,637
0
L
Sun Wukong
8,065
620
133
10
0
282,451
0
L
Janus
7,127
548
133
10
0
287,172
0
L
Ullr
5,911
455
77
6
0
241,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role