Player Matchup

Rama
Rama
Bootygaber
Rama
Level 28
God Stats
2W - 4L
1,739 SR
Queue Stats
44W - 69L
1,149 Elo+
Party 1
Sobek
Sobek
Mrfundamentals10
Sobek
Level 109
God Stats
16W - 11L
1,637 SR
Queue Stats
296W - 280L
1,464 Elo+
Solo
Terra
Terra
ScriptedWarior
Terra
Level 141
God Stats
1W - 4L
1,490 SR
Queue Stats
75W - 70L
1,419 Elo+
Solo
Thanatos
Thanatos
SevenEighths78
Thanatos
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,231 Elo+
Party 1
Tyr
Tyr
its7aith_
Tyr
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 99L
1,291 Elo+
Party 1
Team Averages
Level 68
1,573 SR
1,311 Elo+

VS

Team Averages
Level 90
1,608 SR
1,414 Elo+
Charon
Charon
David1106
Charon
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,467 Elo+
Solo
Horus
Horus
Eldrazi83516
Horus
Level 38
God Stats
5W - 0L
1,946 SR
Queue Stats
78W - 94L
1,404 Elo+
Solo
Hera
Hera
Lautaroxone
Hera
Level 66
God Stats
9W - 10L
1,471 SR
Queue Stats
79W - 90L
1,412 Elo+
Solo
Awilix
Awilix
Tbands215
Awilix
Level 143
God Stats
35W - 30L
1,473 SR
Queue Stats
593W - 566L
1,435 Elo+
Solo
Ishtar
Ishtar
WeEmAn TaY
Ishtar
Level 80
God Stats
4W - 0L
1,652 SR
Queue Stats
11W - 11L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,209
351
0
1,792
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 0
4,258
355
180
2,385
926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 1
5,916
493
7,189
10,037
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
0 / 5 / 2
5,562
464
3,623
12,155
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 4 / 0
5,133
428
4,123
11,084
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
David1106
Charon
13
2 / 0 / 4
7,974
665
6,894
5,030
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 1 / 8
7,456
621
6,411
8,778
6,312
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 5
6,970
581
4,429
6,916
2,172
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Tbands215
Awilix
13
2 / 0 / 0
7,345
612
1,182
8,889
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
WeEmAn TaY
Ishtar
12
4 / 1 / 7
7,866
656
6,579
8,702
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
13
14
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Charon
David1106
Charon
2
0
4
4
W
3
1
8
7
W
2
1
5
4.5
L
0
1
0
0
L
2
3
1
0.83
L
Thanatos
0
5
2
0.2
W
Awilix
Tbands215
Awilix
2
0
0
2
W
Ishtar
WeEmAn TaY
Ishtar
4
1
7
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,115
Damage
25,495
37,453
Taken
38,315
18,336
Mitigated
18,228
4,873
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
74
1,792
446
0
602
1,190
0
949
W
Charon
David1106
Charon
6,894
627
0
1,517
5,030
2,971
1,028
132
4,673
47,463
0
W
6,411
3,638
1,699
3,429
8,778
6,312
1,703
1,682
6,540
0
21,553
W
4,429
1,016
0
1,715
6,916
2,172
1,090
2,431
4,142
42,126
0
L
180
0
142
274
2,385
926
0
0
2,385
2,737
0
L
7,189
231
110
232
10,037
4,932
0
3,554
6,453
28,870
0
L
Thanatos
3,623
1,047
0
3,816
12,155
3,921
0
3,084
9,071
0
34,057
W
Awilix
Tbands215
Awilix
1,182
562
0
2,547
8,889
3,463
0
707
8,057
0
52,491
W
Ishtar
WeEmAn TaY
Ishtar
6,579
4,573
0
5,041
8,702
3,310
2,785
1,532
6,928
0
59,562
L
4,123
728
0
225
11,084
8,111
0
4,083
6,993
0
17,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,078
Gold Earned
37,611
127
Minions Killed
355
0
Camps Cleared
0
923,399
Distance Traveled
1,072,789
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,209
351
5
0
0
121,930
0
W
Charon
7,974
665
85
7
0
203,085
0
W
Horus
7,456
621
29
2
0
244,868
0
W
Hera
6,970
581
78
7
0
210,132
1
L
Sobek
4,258
355
5
0
0
47,356
0
L
Terra
5,916
493
38
3
0
255,970
0
L
Thanatos
5,562
464
58
5
0
248,498
0
W
Awilix
7,345
612
79
7
0
210,637
0
W
Ishtar
7,866
656
84
7
0
204,067
0
L
Tyr
5,133
428
21
2
0
249,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role