Player Matchup

Neith
Neith
Aiitaanaa04
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Charon
Charon
Byriq
Charon
Level 62
God Stats
3W - 1L
1,718 SR
Queue Stats
58W - 40L
1,586 Elo+
Solo
Loki
Loki
DiegoElAmo6
Loki
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Maui
Maui
Macakinho22
Maui
Level 3
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Agni
Agni
ToledinMster
Agni
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,583 SR
1,517 Elo+

VS

Team Averages
Level 72
1,542 SR
1,507 Elo+
Charon
Charon
Electronic2003
Charon
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 249L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Jorsert
Kukulkan
Level 26
God Stats
13W - 9L
1,599 SR
Queue Stats
18W - 14L
1,525 Elo+
Party 3
Kali
Kali
MagIcian5480
Kali
Level 85
God Stats
20W - 10L
1,595 SR
Queue Stats
446W - 444L
1,515 Elo+
Party 1
Ao Kuang
Ao Kuang
UnflappedRug
Ao Kuang
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,525 Elo+
Party 3
Chiron
Chiron
WHITEISTHEBEST
Chiron
Level 48
God Stats
54W - 48L
1,516 SR
Queue Stats
130W - 141L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,655
444
1,797
6,482
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Byriq
Charon
13
1 / 3 / 0
7,418
495
2,913
10,074
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 0 / 2
9,575
638
9,415
10,572
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 1
7,120
475
1,234
6,134
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 9 / 3
7,939
529
5,210
10,566
3,438
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 1
8,651
577
6,253
11,666
6,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Jorsert
Kukulkan
2
0 / 1 / 0
4,700
313
0
634
136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 0
9,613
641
7,584
12,743
7,389
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
UnflappedRug
Ao Kuang
2
0 / 0 / 0
4,650
310
0
0
0
14
3 / 2 / 0
8,475
565
6,928
9,594
3,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
15
15
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
3
0
0
W
Charon
Byriq
Charon
1
3
0
0.33
W
4
0
2
5
L
8
4
1
2.13
L
Kukulkan
Jorsert
Kukulkan
0
1
0
0
W
1
0
1
1.5
L
4
2
0
2
W
2
9
3
0.39
L
Ao Kuang
UnflappedRug
Ao Kuang
0
0
0
0
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
20,765
43,828
Taken
34,637
20,860
Mitigated
17,978
9,152
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,797
746
0
700
6,482
2,121
899
0
6,482
0
41,170
W
Charon
Byriq
Charon
2,913
569
0
2,112
10,074
5,792
462
105
9,969
41,668
0
W
9,415
4,068
0
5,122
10,572
4,394
23
1,319
9,253
0
94,095
L
6,253
1,319
196
2,404
11,666
6,724
820
3,870
7,796
46,032
0
L
Kukulkan
Jorsert
Kukulkan
0
0
0
0
634
136
0
0
634
1,209
0
W
1,234
305
0
1,078
6,134
5,115
0
20
6,114
20,370
0
L
7,584
3,721
0
4,094
12,743
7,389
644
3,513
8,574
0
67,469
W
5,210
1,076
0
140
10,566
3,438
588
5,122
5,444
34,239
0
L
Ao Kuang
UnflappedRug
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
6,928
840
0
2,166
9,594
3,729
627
1,380
8,175
0
58,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,707
Gold Earned
36,089
338
Minions Killed
287
0
Camps Cleared
0
1,347,481
Distance Traveled
806,154
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,655
444
73
5
0
218,965
0
W
Charon
7,418
495
50
3
0
234,822
0
W
Loki
9,575
638
138
9
0
338,252
0
L
Charon
8,651
577
61
4
0
254,319
0
L
Kukulkan
4,700
313
2
0
0
21,047
0
W
Maui
7,120
475
33
2
0
298,134
0
L
Kali
9,613
641
125
8
0
255,720
4
W
Agni
7,939
529
44
3
0
257,308
0
L
Ao Kuang
4,650
310
1
0
0
0
0
L
Chiron
8,475
565
98
7
0
275,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role