Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CRothery
Mulan
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 68L
1,499 Elo+
Solo
Bacchus
Bacchus
hotmamma 1970
Bacchus
Level 158
God Stats
1W - 6L
1,276 SR
Queue Stats
475W - 497L
1,479 Elo+
Solo
Rama
Rama
whitegivex
Rama
Level 16
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Thanatos
Thanatos
爸爸在此不服咬我
Thanatos
Level 27
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 1
Team Averages
Level 97
1,363 SR
1,414 Elo+

VS

Team Averages
Level 150
1,652 SR
1,504 Elo+
Ymir
Ymir
Boomroy
Ymir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
225W - 224L
1,552 Elo+
Solo
Sol
Sol
SLEVEN CLEVENGR
Sol
Level 157
God Stats
5W - 4L
1,745 SR
Queue Stats
351W - 353L
1,449 Elo+
Solo
Jormungandr
Jormungandr
daniel6020
Jormungandr
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,369 Elo+
Solo
Anubis
Anubis
josh-Rep
Anubis
Level 159
God Stats
2W - 0L
1,529 SR
Queue Stats
45W - 47L
1,454 Elo+
Solo
Ne Zha
Ne Zha
图书管理员
Ne Zha
Level 162
God Stats
11W - 1L
1,985 SR
Queue Stats
410W - 173L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 0
4,284
857
0
0
0
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
CRothery
Mulan
9
1 / 5 / 1
4,821
964
1,844
7,436
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
13
1 / 3 / 1
5,190
1,038
3,942
7,111
8,883
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
4,284
857
0
0
0
5
0 / 0 / 0
4,284
857
0
0
0
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Boomroy
Ymir
11
3 / 1 / 4
7,051
1,410
1,203
5,157
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 0 / 6
6,153
1,231
4,630
3,802
1,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
daniel6020
Jormungandr
9
0 / 2 / 4
5,779
1,156
1,173
4,554
4,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
josh-Rep
Anubis
12
4 / 1 / 3
6,986
1,397
3,582
4,311
2,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 2 / 5
6,019
1,204
2,070
5,177
2,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
8
8
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Ymir
Boomroy
Ymir
3
1
4
5
L
Mulan
CRothery
Mulan
1
5
1
0.3
W
1
0
6
4
W
Jormungandr
daniel6020
Jormungandr
0
2
4
1
L
Bacchus
1
3
1
0.5
W
Anubis
josh-Rep
Anubis
4
1
3
5.5
L
0
0
0
0
W
0
2
5
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,786
Damage
12,658
14,547
Taken
23,001
11,958
Mitigated
15,318
1,691
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
Boomroy
Ymir
1,203
90
246
554
5,157
5,256
618
1,024
3,937
3,219
0
L
Mulan
CRothery
Mulan
1,844
222
125
252
7,436
3,075
0
4,979
2,238
0
3,767
W
4,630
1,615
5
2,481
3,802
1,238
4,199
866
2,936
10,821
0
W
Jormungandr
daniel6020
Jormungandr
1,173
215
530
808
4,554
4,424
360
136
4,314
2,944
0
L
Bacchus
3,942
61
66
1,248
7,111
8,883
0
5,161
1,697
10,475
0
W
Anubis
josh-Rep
Anubis
3,582
238
402
1,341
4,311
2,150
1,435
846
3,465
16,259
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,070
316
51
1,974
5,177
2,250
991
801
4,376
0
12,105
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,863
Gold Earned
31,988
10
Minions Killed
60
0
Camps Cleared
0
147,414
Distance Traveled
466,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,284
857
0
0
0
81
0
W
Ymir
7,051
1,410
6
1
0
90,446
0
L
Mulan
4,821
964
4
1
0
63,349
0
W
Sol
6,153
1,231
14
3
0
91,838
0
W
Jormungandr
5,779
1,156
9
2
0
80,166
0
L
Bacchus
5,190
1,038
6
1
0
83,748
0
W
Anubis
6,986
1,397
22
4
0
90,406
0
L
Rama
4,284
857
0
0
0
162
0
W
Ne Zha
6,019
1,204
9
2
0
113,998
0
L
Thanatos
4,284
857
0
0
0
74
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role