Player Matchup

Jormungandr
Jormungandr
Gold I
Frédwards
Jormungandr
Gold I
Level 66
God Stats
27W - 15L
1,692 SR
Queue Stats
47W - 41L
1,832 MMR
Solo
Skadi
Skadi
Silver IV
The_BrahaM
Skadi
Silver IV
Level 153
God Stats
0W - 1L
1,538 SR
Queue Stats
169W - 262L
836 MMR
Solo
Merlin
Merlin
Platinum IV
Wxlshie
Merlin
Platinum IV
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 161L
1,838 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,576 SR
1,502 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 44
1,601 SR
1,861 MMR
Thoth
Thoth
Platinum II
Dicë
Thoth
Platinum II
Level 46
God Stats
4W - 1L
1,512 SR
Queue Stats
83W - 52L
1,861 MMR
Party 1
Ares
Ares
Platinum II
Jаmie
Ares
Platinum II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 52L
1,861 MMR
Party 1
Medusa
Medusa
Platinum II
Mаtt
Medusa
Platinum II
Level 42
God Stats
3W - 0L
1,790 SR
Queue Stats
83W - 52L
1,861 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Frédwards
Jormungandr
9
0 / 2 / 1
6,865
687
3,952
9,331
8,283
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
9
0 / 4 / 1
6,728
673
2,016
7,707
2,920
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Wxlshie
Merlin
9
1 / 2 / 0
7,043
704
4,649
5,396
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BacchusAphroditeHerculesKuzenboMartichoras

VS

Bans
HachimanAchillesHou YiAnhurChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dicë
Thoth
11
1 / 0 / 6
7,791
779
6,810
2,134
895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
Jаmie
Ares
11
3 / 1 / 5
7,915
792
5,462
10,162
8,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Mаtt
Medusa
12
4 / 0 / 4
8,285
829
8,055
6,711
3,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
8
8
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
Dicë
Thoth
1
0
6
4
L
Jormungandr
Frédwards
Jormungandr
0
2
1
0.25
W
Ares
Jаmie
Ares
3
1
5
5.5
W
Medusa
Mаtt
Medusa
4
0
4
6
L
Skadi
0
4
1
0.13
L
Merlin
Wxlshie
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,617
Damage
20,327
22,434
Taken
19,007
13,355
Mitigated
12,726
2,314
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Dicë
Thoth
6,810
124
0
275
2,134
895
330
1,287
847
38,082
0
L
Jormungandr
Frédwards
Jormungandr
3,952
844
0
1,620
9,331
8,283
0
4,671
4,588
23,718
0
W
Ares
Jаmie
Ares
5,462
533
0
1,943
10,162
8,805
44
4,189
5,849
16,231
0
W
Medusa
Mаtt
Medusa
8,055
3,168
0
1,718
6,711
3,026
1,606
3,322
3,389
0
43,100
L
Skadi
2,016
1,281
0
420
7,707
2,920
0
4,191
3,516
0
18,139
L
Merlin
Wxlshie
Merlin
4,649
190
0
274
5,396
2,152
0
3,572
1,824
24,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,636
Gold Earned
23,991
106
Minions Killed
128
0
Camps Cleared
0
503,954
Distance Traveled
612,856
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,791
779
59
6
0
208,796
0
L
Jormungandr
6,865
687
39
4
0
174,472
0
W
Ares
7,915
792
14
1
0
209,131
2
W
Medusa
8,285
829
55
6
0
194,929
0
L
Skadi
6,728
673
31
3
0
166,859
2
L
Merlin
7,043
704
36
4
0
162,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role